Replaced ore radars with ore detectors. It display pings in the darkness when it spots the ore, even through walls.
Mining stationbounds and drones now get ore detectors.
You can now see psi-pings through walls again.
Fixes some issues some users had with selecting/dragging VueUI windows with the Windows Taskbar unhidden
Also cleans up the backend quite a bit thanks to @Karolis2011's rewrite
TL;DR: Goodbye gross white BYOND titlebar ruining my immersion, hello beautiful theme-matched titlebars of the future. Screenshots below.
Removes the BYOND titlebar (and thus resizing / dragging features) and replaces them with Vue/JS replacements, which may be styled as needed.
Added a debug button that appears when UIDEBUG is defined if the user has developer permissions, thereby allowing UI developers to toggle debug mode on/off at will in-game
A few minor styling tweaks (like adding a parameter to have buttons be an icon only so they don't have an extra margin-right sticking out)
Pretty much all of the JS heavy lifting here was ported from /tg/ and then butchered by yours truly, to get it working with our Vue system rather than their React-based system. There are no doubt more than a few JS warcrimes in here, so I'd appreciate a thorough, but gentle, review of things, as well as a decent bit of testing.
* AI Firedoor Rebalance
* Update geeves-because-the-question-is-incorrect.yml
* improve the implementation considerably
* Update geeves-because-the-question-is-incorrect.yml
* put this back
* jammer UI
Essentially just updates all the packages used for VueUI, and also replaces the deprecated node-sass package with sass instead
Tested it on a fair few UIs and nothing seemed particularly broken, but I'm sure there's some edge case(s) I missed and the whole server will burn down by accepting this
Ed: This will (probably) require everyone doing VUI dev work to do a npm install again
rscadd: "Handheld modular computers now use flashlights as a light source. They may be turned on/off via a button in the PC header, and have their brightness adjusted in Hardware Configuration."
tweak: Message notifications should be much larger.
tweak: "Chat messages are now logged to the NTNet Monitoring program."
bugfix: "IDs are now unregistered from computers when the computer is destroyed."
bugfix: "Fix Eject Battery having a global view range."
bugfix: "Chat Clients are no longer set to 'silent' by default."
backend: "Added a new slider component for VueUIs."
Closes#10439
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
* Refactors airlock wire messages
Makes it more straightforward to see that all the lights are off (i.e.
no power). Also differentiates between showing bolt status when the
indicators are on vs. off, as one is just a simple visual check while
the other would supposedly require a more close-up inspection.
It also makes it much easier to modify the conditions and text however
needed instead of using a bunch of ternaries for everything.
Additionally index_to_type uses the proper constants instead of
hardcoded numbers.
* Lights up the airlock indicator lights
Also does minor refactor of the wires file.
* Adds mechanics to toggle if AIs can bolt doors using AI control wire
* Moves most AI "welcome text" to a separate pop-up window and adds it as a verb
Also adds list of channels to the Radio-Settings verb.
* Moves Initialize, Destroy to beginning, merges the two Initializes
* Adds explicit override for admins and malfs, this allows them to (un)bolt stealthily should they choose to do so
Also adds name and area of the airlock to the UI and refactors it some.
* More better.
It's #10197 and #10240 again, except this time using spritesheets from #10272.
Also fixes issues with coin interactions / premium items, and some other minor tweaks.