Commit Graph

24489 Commits

Author SHA1 Message Date
Alberyk
28c6a2749f Fixes fingerless gloves and bacon burger (#5339)
* Fixes the bacon burger.

* Fixes the fingerless gloves.

* Fixes the chocolate box too.
2018-09-30 20:12:38 +02:00
Mykhailo Bykhovtsev
d37b8248bd Unlocking secure lockers (#5305)
This makes personal closet not being able to lock/unlock from the inside. Fixes #5302
2018-09-30 00:55:23 +03:00
Alberyk
9f62548669 Fixes the vaurca cape icon. (#5326)
-fixes #5283
2018-09-26 23:32:32 +03:00
Werner
a6f3dc944b Allows IPCs to join as full cult members again (#5319) 2018-09-26 23:32:14 +03:00
Werner
146f613541 The contents of the kitchen and engineering vendor are no longer randomized. (#5316)
As requested here https://forums.aurorastation.org/viewtopic.php?f=18&t=11941
2018-09-25 00:18:27 +03:00
Werner
44b23e0777 Slime AI update (#5309)
Adds a check to the slime AI to loose interest in the current victim if it is dead.
2018-09-23 13:43:08 +03:00
Mykhailo Bykhovtsev
c1899d967b Bug fixes (#5290)
Newscaster no longer keep photo in them after you take it out. Fixes #5216
    Added missing cameras in the bar. Fixes #5207
    Added two emergency O2 wall lockers to the bar and kitchen. Fixes #5241
    Fixed reference in red track pants(was referring to blue). Fixes #5276
    Beepsky/ED209 now stop moving after they are being disabled. Fixes #5244
    Cyborgs can not open/close curtains. Fixes #5284
    ED 209 no longer fires from long distance, but gets closer if target is too far away to shoot.
2018-09-18 03:31:07 +02:00
Werner
447f99f889 Fixes mechs being stuck in maint mode (#5298) 2018-09-17 23:10:42 +02:00
Alberyk
e7d3b392bb Fixes attack and defense messages using the wrong var (#5289)
This fix an issue where attacking clothed people on their leg would claim they were attack in their l_leg and etc.
2018-09-16 20:52:46 +03:00
Alberyk
76909527fd Custom items 15/09 (#5288)
Adds the following items:

-Security Tunnel Cloak - Za'Akaix'Ryn Zo'ra - jamchop23334
-Security Tunnel Hood - Za'Akaix'Ryn Zo'ra - jamchop23334

-fixes #5232
2018-09-16 14:38:14 +03:00
BurgerLUA
8ef2226b07 Battlemonster Bug Fixes and Tweaks (#5275)
Fixed the vendor sprite being wonky. (Unreported)
Fixes #5267
Adjusted Battlemonster Star calculation.
Slightly lowered the cost of battlemonster cards.
Deck searching speed is now based on the number of cards in the deck.
2018-09-14 21:59:01 +02:00
Mykhailo Bykhovtsev
6762347a40 Blast doors and shutters fix (#5269)
Fixes all blast doors and shutters(children of blast doors), they no longer glitch when area has no power. Fixes #5262
2018-09-11 22:57:00 +02:00
Panter
c8fb2d1556 Corrected a typo in the string used when a player combines two battle monsters decks. (#5266)
I replaced the incorrect 'too decks' with plural 'two decks' in the description used for combining battle monsters decks.
2018-09-11 08:41:35 +03:00
ParadoxSpace
b693d7b0a2 Diona Regen Fixes (#5260)
credit to lohikar for the code, and fowl for pointing it out in the first place

comes with energy/biomass balance value tweaks that elohi needs to look at tomorrow. if you're reading this, don't let them forget. put them at nymphpoint if you must.
2018-09-11 08:41:12 +03:00
MarinaGryphon
0147c06bb4 Fixes #751, hides wounds and prosthetics under clothing as intended. (#5250)
Full list of changes:

Attack logs now show general regions if the limb itself is obscured by clothing.
Wound flavortext is now hidden if the limb is obscured by clothing.
AOOC is now re-added to antagonists who de-admin.
2018-09-11 08:40:08 +03:00
Alberyk
7b860758cf Bug fixes: reagent dispensers, ATMs and a bit more (#5256)
-fixes the emag interaction with the ATM
-fixes #5124
-fixes #5113
-fixes #5148
2018-09-10 20:24:44 +02:00
Werner
f83c04a1f1 Further reduces the strength of Zora Soda. (#5246)
* Further reduces the strength of Zora Soda.

* Changelog
2018-09-10 19:15:40 +02:00
Erki
fa82e7fbf5 Gives people with +DEBUG (maintainers & head admins) access to the profiler (#5252) 2018-09-10 18:09:32 +02:00
BurgerLUA
8edfdfa156 Battlemonster and other fixes (#5242)
Fixed the battlemonster coin not having a sprite. (Unreported)
Fixed legendary battlemonster cards not appearing in vendors. (Unreported)
Fixed new battlemonster decks incorrectly displaying 0 cards. (Unreported)
Fixes #5212
Fixed potential powernet issue with surface by removing redundant wires.
2018-09-09 14:39:37 +03:00
ParadoxSpace
330865d6bf Cloak Fixes (#5234)
Gardener can now select service cloak, you can now hide your tail when wearing a cloak/poncho. This offended me on a spiritual level.
2018-09-07 20:42:57 +03:00
Panter
9725d1d756 Corrected all occurrences of the typo 'recieve'. (#5236)
I replaced all occurrences of the typo 'recieve' with the correct spelling 'receive'.
2018-09-06 19:41:29 +02:00
BurgerLUA
95d80f9e92 Battlemonster Tweaks Part 2 out of 50 (#5230)
* Added

* spacing fix
2018-09-05 02:12:26 +02:00
Mykhailo Bykhovtsev
d6cba67a29 Beepsky fix (#5231)
* Fixes beepsky agro

* changelog
2018-09-05 02:12:19 +02:00
Mykhailo Bykhovtsev
78cd82e525 Surge module Fixes (#5226)
Safer way accessing surge module in robot_damage.dm on emp_act that will not cause warnings or errors.

Updated antag up link description for surge module
2018-09-04 21:55:35 +03:00
Alberyk
7a0790a7e6 Custom items and borg sprites fixes (#5224) 2018-09-03 20:35:19 +03:00
BurgerLUA
d40a3950a4 Added (#5222) 2018-09-03 19:32:20 +02:00
BurgerLUA
526dcec7fb Battlemonster Fixes + Slight Improvements (#5221)
Fixed deck movement bugs.
Improved deck/card name + descriptions.
Added significantly more cardpacks to the battlemonsters vendor.
2018-09-03 19:31:51 +02:00
Alberyk
41f6f5113c Tweaks and fixes some recipes and vaurca related drinks (#5223)
-fixes the pancake and adhomian bread recipes once for all
-adds the icecream sandwhich recipe, so you can complete that bounty
-fixes some messages when you open/shake a can
-tweaks the vaurca drinks, since they are already considerated caffeine, giving them a chem boost is kinda pointless, also removes some extra vars that did not have any use
2018-09-03 07:09:20 +03:00
BurgerLUA
6ba6055cd3 The Final* Foodcode Fix (#5211)
Foodcode was improved. Previously it was fucking garbage for using snowflake code but now it works as it should.

Fixes #5205
Fixes #5195
2018-09-03 07:08:54 +03:00
Werner
644ae1e43b Adds missing refill cartridges for the recently added vendors. (#5220) 2018-09-03 01:28:02 +02:00
skull132
05000ed480 Merge branch 'master' into development 2018-09-02 23:05:28 +03:00
ParadoxSpace
b975cb3155 Adds Zo'ra Soda (#5160)
Adds a few drinks and four vendors to the station.
Zo'ra Soda contains VAAM (V'krexi vomit) which is similar to nicotine. The drinks themselves are energy drinks, particularly High Octane Zorane Might. C'thur Rockin' Raspberry and Royal Jelly (it gets you high) are available as contraband in the vendor.
2018-09-02 22:45:38 +03:00
BurgerLUA
e0430c1bdc [REVIEW ME PLS] Battle Monsters Card Game, or the last* PR. (#5141)
Overview
Adds Battle Monster cards. Battle Monsters is a collectable card game clone like Yugioh or magic the gathering. Players can purchase card packs and use them in games with actual rules to them.

Checklist
Card Generation Framework: 100%
Sprites: 80%
Game Rules: 90%
Deck Framework: 5%
Monster Cards: 20%
Spell/Trap Cards: 5%
Obtainable Status: 0%
2018-09-02 20:54:27 +03:00
Mykhailo Bykhovtsev
78b52be7f0 ED 209 update (#5182)
Depends on #5075

ED 209 uses verbal command like "stay, stop, patrol, arrest, detain".

ED 209 can arrest/detain people if given the command.
2018-09-02 19:40:18 +03:00
Erki
3c638798b2 Fixes voting (#5215) 2018-09-02 17:12:03 +02:00
Karolis
8e5c762928 Fixes performance killing potential bug with VueUi (#5199)
So apparently when conditions are right it could make infinite loop (client push -> server receive -> server push -> client receive -> client push...) killing client and server performance.

  <vui-button> now pushes data as JSON, this preserves data structure of parameters
  Store now won't allow state to be pushed if it was very recently received
  There was a plausibly for vueui/Topic() to push data twice, hindering performance. This was mitigated by taking in to consideration object Topic return value if data should pushed.
  Separated some code in to separate file for future reusal or programical uses.
2018-09-02 17:01:14 +03:00
MarinaGryphon
2614787b02 Fixes early transfer voting. (#5214)
* Now properly checks against round_duration_in_ticks instead of world.time.
 * Replaces all instances of world.time in SSVote with round_duration_in_ticks. Should result in more internal consistency overall regarding crew transfer vote timing.
2018-09-02 14:14:30 +02:00
Alberyk
df226aabf3 Reduces the meat requirement in the burrito's recipe (#5184)
-adds the following suggestion: https://forums.aurorastation.org/viewtopic.php?f=18&t=11810
-changes the vegan burrito sprite
-reduces the total protein of the burrito
2018-09-02 14:12:13 +02:00
MarinaGryphon
072f546649 Increases cardox's metabolism rate. (#5153)
100 seconds for 30 units to metabolise. Bygone's request.
2018-09-02 01:23:10 +03:00
Doc
dc36632ee9 ERT riot helmet improvements (#5077)
ERT Civil Protection helmets now have more appropriate sprites and include sprites for having the visor both up and down, as well as the mechanical ability to raise and lower their visors.
2018-09-02 00:46:27 +03:00
Werner
6fdd325736 Merge branch 'upstream-master' into development-upstream 2018-09-01 22:45:34 +02:00
Werner
d3061116e8 Variable itemcount in vending machines (#5189)
Some vending machines now contain a variable amount of items at roundstart
Ask the janitor for a refill if they are out.
2018-09-01 22:41:53 +02:00
Alberyk
58e12bbaf6 Couple of fixes. (#5206)
-fixes changeling rejecting their own organs after transformation
-fixes eating having the wrong sound
2018-09-01 20:54:57 +03:00
MarinaGryphon
b47df48153 Fix #883 (#5209)
Well, is it really #883? Who knows. Only bug that met the description of the bug I was aiming to fix, and I think they overlap-- did no one really report the longest-lasting and most glaringly obvious stat pane bug?
2018-09-01 20:54:39 +03:00
Alberyk
51580af749 Custom items 31/08 (#5202)
Adds the following items:

-Embroidered Coat - Talon Hatfield - dronztheWolf

Changes the armored detective jacket to the proper character name.
Fixes some sprite issues with the custom synth sprites
Updates a poncho item to don't get messed up in the next update
2018-09-01 20:41:18 +03:00
Werner
b93363ec4b Makes the cooking machines more forgiving (#5188)
It takes longer until food is burned in the cooking machines.
https://forums.aurorastation.org/viewtopic.php?f=18&t=11818
2018-09-01 18:34:59 +03:00
Alberyk
277843f887 Merchant changes. (#5177)
-adds the changes suggested in this thread: https://forums.aurorastation.org/viewtopic.php?f=18&t=11795
-renames the department jackets to look better in the examine
-reduces the price of toy guns and sets a price for vehicles in the worth list
2018-08-30 21:59:39 +03:00
Alberyk
e950f6b5fd Add new chemicals (#5168)
Adds new drugs:
-Red Nightshade: a drug that induce a berserk-like status, you see only red, can smash windows, stuns go away slower and etc
-Paxazide: a medicine that induces pacifism on the target, like the mutation
-Spectrocybin: a hallucinogenic that has a small chance of giving a glipse of the other hidden to mere mortals, can be found in a mushroom variety

Adds a new secret chem:
-Bottled Lightning: causes a tesla zap when in contact with someone's blood or when splashed on the ground

Also removes some broken/unused plants.
2018-08-30 20:09:08 +02:00
Mykhailo Bykhovtsev
7055f4f6cf Surge prevention module balance (#5163)
So I was given input by the community that new IPC and borg surge modules are kinda useless. As they only provide 1-3 EMP protections given that ION rifles are 10 shots charge, and that IPC costs 14 TC which is more then half of traitor uplink. And borgs surge cost too much in resources to build. I expected that, so now I think I want to buff it.

IPC surge module now costs 12 TC(as opposed to 14).

comes in with 2-5 EMP protections which is RNG based.

Borg's surge module built cost in gold and silver was reduced by 50% from 10000 G and 15000 S to 5000 G and 7500 S.

Borg's surge module comes in with 2-5 EMP protections which is RNG based

Also I made surge's nanopaste to look fancier 💯
2018-08-27 23:13:22 +03:00
Alberyk
552a60f1de Adds fox in hand sprites. (#5172)
Fixes #4899
2018-08-27 22:48:18 +03:00