Commit Graph

20 Commits

Author SHA1 Message Date
Wowzewow (Wezzy)
eafa547b5c Ports use_tool proc from /tg/ (#13411) 2022-05-23 14:39:00 +02:00
Matt Atlas
c93da67900 You can now open/close doors and interact with elevator buttons/panels by clicking the tile they are on. (#14017) 2022-05-23 12:42:50 +02:00
Doxxmedearly
3bfcda228f Curtain and Flap material fix (#10997) 2021-01-23 21:32:36 +01:00
Geeves
052b65ae0d Material Deconstruction (#9377) 2020-08-25 11:52:35 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Doxxmedearly
a6715f0175 Curtain and Flap (De)construction (#7503) 2019-11-30 16:47:18 +01:00
Mykhailo Bykhovtsev
c1899d967b Bug fixes (#5290)
Newscaster no longer keep photo in them after you take it out. Fixes #5216
    Added missing cameras in the bar. Fixes #5207
    Added two emergency O2 wall lockers to the bar and kitchen. Fixes #5241
    Fixed reference in red track pants(was referring to blue). Fixes #5276
    Beepsky/ED209 now stop moving after they are being disabled. Fixes #5244
    Cyborgs can not open/close curtains. Fixes #5284
    ED 209 no longer fires from long distance, but gets closer if target is too far away to shoot.
2018-09-18 03:31:07 +02:00
Alberyk
0cc8b99a8e Adds more sounds effects (#3474)
Adds new sounds effects to the following;
-nar'sie summoning
-turning on and off a welder
-using a megaphone
-new flashbang and being hit by a flashbang sounds
-cutting wood
-chain of command attack sound
-opening/closing curtains
-rocket launcher sound
-opening/closing a light submachine gun
2017-09-20 13:23:47 -06:00
Juani2400
5c76d89e78 [Newmap] Map additions and fixes. (#2893)
Adds a second OR.
Moves the engine radiator to the lower side of the asteroid.
Revises the quantity of newscasters and emergency lockers around the
station.
Fixes the missing tile in the Pool.
2017-07-02 02:31:13 +03:00
Lohikar
0cba68911d Lighting Overhaul & General process improvements (#1612)
This is it. The big one.
Risk: Very large. This modifies or rewrites several important systems.
Some things still need balancing, but that's probably better done if/when this hits dev.

changes:

New smooth lighting system.
Machinery split into three processes: machinery, powernet, pipenet Removed due to breakage. Refactored into multi-step process.
Mob process rewritten.
NanoUI process rewritten.
Objects process rewritten.
Tweaked color output of station lights.
Slime core lights now emit colored light.
Fixed light update frequency issue with fire alarms, hydroponics trays, and airlocks.
Increased light emission from bolted airlocks.
Miscellaneous performance improvements.
New datum pool implementation.
New lighting usage profiler.
Lighting system now tracks UV light, which is not visible to players.
Space now has a parallax effect.
Disabled Spin View verbs due to incompatibility with the new lighting system.
Disabled hallucination view spin due to incompatibility with the new lighting system.
Lighting system now initializes in the lobby before the round starts to reduce BoR deadtime.
Added UV light tracking to lighting engine; dionae now gain energy exclusively from UV light.
Added colored lighting to a few consoles that used default (white) light.
2017-01-29 01:13:54 +02:00
PsiOmegaDelta
5846de37be Fewer decal icon states, shower curtains.
Someone had added shower curtains to the map. Creates proper definitions to avoid colors being lost on cleaning.
Floor corner decals now all utilize a white base state and simply apply a color.
2015-08-16 06:09:16 -07:00
PsiOmega
d14904e1d6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/response_team.dm
	code/modules/hydroponics/spreading/spreading.dm
	code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
PsiOmega
d1eae14343 Fixes #9183
Very critical. No lewdness allowed.
2015-05-11 09:08:27 +02:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
f6d0ab1578 Shower curtains no longer lose their default color upon being washed.
NT has now invested in slightly less budget curtains.
2015-04-20 14:42:43 +02:00
Amunak
4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
PsiOmega
ed28212d22 Adding shower curtains to the various station showers because.. well, it's nice. 2014-08-29 11:08:22 +02:00
Chinsky
2fe167c453 Added curatins.
Opaque non-dense structures.
2014-08-27 02:38:36 +04:00