Commit Graph

26 Commits

Author SHA1 Message Date
Wowzewow (Wezzy)
9e3467bb72 pai sounds (#14579) 2022-08-18 19:34:07 +02:00
Matt Atlas
871e1f9008 Audible emotes and radio emotes now show accents. (#14302)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-06-16 00:19:05 +02:00
Jaraci
b55a4e206b Adds Elyran Standard language (#12880) 2022-01-17 16:52:00 +01:00
Jaraci
0192b316bb Adds language colours for Tradeband and Freespeak. (#11892) 2021-05-17 15:51:42 +02:00
Geeves
862f35ad31 Singing Fix (#11733) 2021-04-22 19:54:01 +02:00
Jaraci
0253ea8d94 Freespeak speech verb tweak + EAL singing bugfix (#11703) 2021-04-22 19:17:23 +02:00
Geeves
9f323af11c Written Languages (#11624) 2021-04-19 13:21:28 +02:00
Geeves
c55a0af3e5 Singing (#11645) 2021-04-18 12:35:30 +02:00
Matt Atlas
3ba9ddb8e0 You now only shout if you use !! instead of ! + apostrophe autopunctuation. (#9609)
* And I'm living one, big nightmare...

* We upload our status and beg for attention while they're all eating Cake in Capitol Hill...

* whisper fix

* SIGN

* Update code/modules/mob/language/language.dm

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>

Co-authored-by: mikomyazaki <47489928+mikomyazaki@users.noreply.github.com>
2020-08-07 11:59:29 +02:00
Alberyk
7fbdeb2a02 Adds an accent system (#9196) 2020-07-03 21:36:08 +03:00
Geeves
102e4379f6 fixes radio emotes when tcomms script is active (#7078) 2019-09-29 20:45:24 +03:00
Alberyk
8291e3b474 Tajaran stuff: five years plan edition (#6913)
-adds the honorary party member card to the loadout
-adds mata'ke priest clothing to the loadout
-removed siiktau
-removed some unused clothing
-added some extra description_fluff
2019-09-01 21:49:12 +03:00
Werner
66aa7a3cb8 Added a language variable to NTSL (#5470)
Adds a variable that contains the language of the transmission to NTSL.
Adds a language parameter to the broadcast function.
2018-11-01 01:30:19 +02:00
Alberyk
e349bbd49f Adds the new syllable at the lore team request. (#5329)
This pr adds the new syllables proposed by the lore team to the human languages, also fixes the zhan language using the wrong ones.
2018-10-07 00:34:43 +03:00
Alberyk
80a82cd4ec Adds siik'tau and a bit more (#4947)
This pr adds siik'tau, as proposed here: https://forums.aurorastation.org/viewtopic.php?f=78&t=11259
A language that humans, skrell and tajara can select.

Also, tweaks how skrell handles language at the request of the skrell lore person and cleans up a tiny bit of the species language related vars.
2018-07-15 16:25:04 +02:00
LordFowl
ad00601b81 Ports /tg/ Brain Trauma (#3979) 2018-01-27 12:13:19 -06:00
Alberyk
9b30fce672 Changes the languages' descriptions to fit the lore (#4100) 2018-01-16 01:10:18 -06:00
Lohikar
6acfb4d22a Gutter language lore changes (#3103)
Changes made by loredev request.

changes:

Gutter has been renamed to "Freespeak" via. define. Define name is unchanged.
The description of Gutter has been replaced with one supplied by Jackboot.
Replaced remaining references to gutter in the code with the define.
2017-07-19 23:38:44 +03:00
Lohikar
0b5fdba52d Miscellaneous Fixes & Tweaks (#1504)
changes:

tweak: "Auto-Hiss should no longer act on sign languages."
tweak: "Auto-Hiss should no longer act on Tajaran languages."
tweak: "Auto-Hiss should no longer act on Unathi languages."
tweak: "Examining an IPC no longer checks their non-existent pulse."
tweak: "You can no longer check the pulse of a species that does not have one."
bugfix: "Examining a human-type mob with robotic limbs no longer shows red examine text for each limb."
bugfix: "Examining a human-type mob now shows hunger level again."
bugfix: "The Ninja's self-destruct should actually kill the Ninja now."
bugfix: "You can no longer use sign language over radios."
Changes not in changelog:

Cleaned up the BST's code a bit.
BSTs now understand/speak the newly added languages
Added #define for languages that did not have them.
BSTs now understand/speak Vaurca Hivenet.
Slightly tweaked names/descriptions of BST items.
Fixed runtime from lawgivers overhearing speech from non-human mobs.
Fixes #1492
Fixes #1500
Fixes #1505
2017-01-12 00:23:33 +02:00
skull132
87e041aa75 Merge remote-tracking branch 'bay12-upstream/master' into development 2016-10-07 00:58:39 +03:00
skull132
6e00593de0 Bugfix Bonanza - Skull's turn (#555)
Fixes #531
Fixes #276
`/mob/living/proc/revive` now also sets `mob/var/suiciding` to false. This is to stop rejuvinated/ling revived mobs from dying again after being brought back.
Fixes #92
Fixes #479
Fixes #157
Fixes #533
Fixes #486
Fixes #528
2016-07-12 14:53:57 +03:00
Alberyk
e0f7a0ef36 Changing galatic common back to Ceti Basic (#476) 2016-07-05 21:48:58 +03:00
skull132
a3a62bc186 Sign Language
Adds in sign language accessible with key :4, moves xenocommon to :z.
Also stops you from speaking sign language over any radios.
2016-02-02 14:03:27 +02:00
HarpyEagle
5e6617e7e6 Cleans up living/say broadcast and verb logic
Human say_quote() will use the language to obtain a speech verb while
silicon say_quote() will use synth speech verbs, so no need for the extra
language flag. Will mean that silicons will always use their synth speech
verbs regardless of language, however. Logic for what silicons use as
their verb should probably go in say_quote() anyways, so future updates to
that can go there instead of branching in living say code.
2015-09-09 03:04:18 -04:00
Zuhayr
840b5b756b Fixes #10358, #10359 and #10257 2015-08-01 23:17:27 +09:30
Zuhayr
b3bae8a509 Split language.dm across multiple files. 2015-03-01 02:01:43 +10:30