SleepyGemmy
836818d104
Clarifies Bone Repair Options ( #14985 )
2022-11-03 13:39:21 +01:00
WickedCybs
ebce06d383
Live Surgery Is More Painful ( #14317 )
2022-06-18 13:15:29 +02:00
Jaraci
dd635a06a8
Fixes grab intent injury inspection not working on a surgery table. ( #14216 )
2022-06-06 08:18:13 +02:00
Wowzewow (Wezzy)
eafa547b5c
Ports use_tool proc from /tg/ ( #13411 )
2022-05-23 14:39:00 +02:00
VisVirific
986eb71f60
Lung Rescue Surgery Fixes ( #13714 )
2022-05-01 02:16:09 +02:00
mikomyazaki
4886413375
Updates spaceman dmm to 1.7 ( #13603 )
2022-04-24 16:13:50 +02:00
VisVirific
774ede40bb
Mediborgs can transplant organs again ( #13537 )
2022-04-16 21:32:29 +02:00
VisVirific
75ece26fa3
Misc organ fixes ( #13514 )
2022-04-15 12:17:47 +02:00
VisVirific
f39477a1da
Two minor fixes ( #13412 )
2022-03-24 10:54:32 +01:00
Casper3667
180818f2f8
Fixes tendon repair surgery ( #12897 )
...
Co-authored-by: TGW <mc-casper@hotmail.dk >
2022-01-09 01:31:54 +01:00
Alberyk
3940c6a044
Adds nymph-limbs: The Return ( #12374 )
2021-11-01 00:13:15 -03:00
Casper3667
c4f498d7e4
fixes autopsy scanners only working on harm intent ( #12574 )
2021-10-02 18:58:46 -03:00
nerocavalier
e612f5c5bb
Fixes stethoscopes, inhalers, and breath analysers not working on rollerbed. ( #12550 )
2021-09-25 16:09:13 -03:00
nerocavalier
0e00af3fb1
Surgery safety check but with travis ( #12510 )
2021-09-22 22:31:01 +02:00
nerocavalier
4d27dfe73d
Amputation Confirmation ( #12495 )
2021-09-16 19:49:20 +02:00
Matt Atlas
cf87c3f650
Revert "Surgery safety check ( #12465 )" ( #12489 )
2021-09-11 21:55:00 +02:00
nerocavalier
d6c61edc56
Surgery safety check ( #12465 )
2021-09-11 17:52:05 +02:00
Geeves
0370e8c896
Tool Quality: Surgery and RIG Assembly ( #12091 )
2021-06-29 12:49:53 +02:00
Doxxmedearly
0623c13a80
Surgery Step title and message fix ( #12035 )
2021-06-16 18:47:33 -03:00
Geeves
80fe5ab11b
MMI: Braincase ( #12005 )
2021-06-08 19:39:46 -03:00
Wildkins
796c557856
Tendon Health ( #11826 )
2021-05-25 14:32:45 +02:00
Wildkins
c3861eba6a
Datumize tendon behavior, make tendon snapping more consistent ( #11773 )
2021-05-01 00:00:29 -03:00
Geeves
779d38e478
IPC Surgery Tweak ( #11520 )
2021-04-17 12:56:55 -03:00
Doxxmedearly
e231381688
Removes Brain Traumas ( #11558 )
2021-03-31 12:56:49 -03:00
Geeves
412eeec1df
Character Creation Tweak ( #11207 )
2021-03-12 22:52:11 +01:00
Matt Atlas
80be3d88e1
Another set of brainmed adjustment & miscellaneous things. ( #11354 )
2021-03-05 23:35:58 +01:00
Geeves
30c1877dbe
Prosthetic Groin Cap ( #11252 )
2021-03-01 13:36:42 +01:00
MarinaGryphon
c720e947ed
/decl/chem ( #10538 )
2021-01-17 00:11:28 +02:00
Wildkins
63c6cd2158
Bugfix Shotgun ( #10732 )
...
* Bugfix Shotgun
* fix changelog
2020-12-08 11:43:09 +01:00
flpfs
3d8863e3e3
Increase shrapnel removal chances ( #10105 )
2020-10-01 01:48:36 -03:00
MarinaGryphon
87e071fce5
Replaces \gender to fix metagaming issues. ( #9745 )
2020-08-25 11:46:34 +02:00
Cyantime
1a8940bbd8
Adds defines for species and bodytypes ( #9707 )
2020-08-24 13:59:24 +02:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
mikomyazaki
9717c518b1
Repairing robotic organs is now of type /decl/surgery_step/internal instead of robotics because it can be inside an organic external organ. ( #9591 )
2020-08-03 17:08:32 +02:00
mikomyazaki
ee69f614ed
Moves amputation to be a basic surgery step as it does not need the extra checks of surgery_step/generic ( #9582 )
2020-08-03 11:46:52 +02:00
mikomyazaki
fdeae3a711
Fixes non-surgery tool use interaction with do_surgery ( #9536 )
2020-07-31 17:16:01 +02:00
mikomyazaki
4b78875a22
Fixes slime surgery ( #9535 )
2020-07-31 02:17:11 +02:00
mikomyazaki
bf19b6653d
Surgery tidy-up & bugfixes ( #9501 )
2020-07-30 14:05:38 +02:00
mikomyazaki
2af9d4c4d8
Allows fixing of augments inside organic body parts. ( #9392 )
2020-07-19 11:10:53 +02:00
synystersparx
719e3ac9e0
Register move event when implanting GPS ( #9346 )
...
* Call pickup proc before implanting object
I'm sure this has no unintended consequences
* Changelog
* register move event if implanting GPS
This is better I think
* changelog change
* unregister when implant removed
* Keep track of if GPS is implanted, and who
This is to unregister the move event in the case of the GPS being destroyed while implanted
* try building before pushing, dummy
* this is bothering me
2020-07-14 11:49:43 +02:00
Geeves
33ad8096fb
The Great Spanning ( #9320 )
...
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
MarinaGryphon
37c80988ce
Converts Reagents to Typepaths and Centralises Reagent Spawning ( #9140 )
...
Converts reagents to use typepaths instead of IDs.
Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Matt Atlas
c6d9cba325
Changes up a lot more messages to look like emotes. ( #9133 )
2020-06-18 10:29:47 +02:00
Matt Atlas
0a00700401
Switches most common visible_messages to look like emotes, inc. surgery. ( #8981 )
2020-06-02 19:24:02 +02:00
Geeves
01c22b9246
Language Processors ( #8823 )
...
Added certain language augments to the Vaurca loadout.
2020-05-30 16:19:07 +03:00
Matt Atlas
105cb5d64e
Remove sharp/edge in procs and consolidate them into damage flags. ( #8672 )
2020-04-30 20:29:35 +02:00
Matt Atlas
4b97822bb4
Bump dreamchecker version to 1.4 ( #8711 )
2020-04-28 15:41:32 +02:00
Alberyk
7d86fdf901
Cyberpunk 2462: augments for real this time ( #8113 )
...
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
Wowzewow (Wezzy)
b9b42f4f8f
Janitor, hydroponics and medical inhands ( #8456 )
2020-03-21 13:36:49 +01:00
Doxxmedearly
1ac4a75cf4
Husk repair fixes ( #8450 )
2020-03-15 22:40:56 -03:00