* bluecrystals 1
* Splits telecrystals into bluecrystals and telecrystals.
* fixes
* dans ma tete ce n'est pas evident
* c'est toujours trop beau pour etre vrai
* on ne peut toucher le ciel des doigts
* thanks lily
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Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Removes the brainburger.
* remove the sprite
* this time for real
* a
* d
* it would end like this
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Co-authored-by: Matt Atlas <liermattia@gmail.com>
* dirty bombs & bodyhorror
* clean up + extra flavour
CE_ANTIEMETIC taken into account in the delayed_vomit() proc. doesn't need to subtract from CE_EMETIC anymore.
* desc. fix, TC tweak, syringe gun kit
* dirty bomb tweaks
radiation remains for as long as advertised (~8mins in an open space)
it also actually leaves behind the green goo now.
* the end of the beginning
* SPEED
* SPEED
* we real speed
* fix ore gen
* re-organize exoplanet stuff
* reorg and rename defines, fix ores
* Everything Else
* 1.2.0+a3 rust_g
* fix merge
* get rid of noise maps
* fix adhomai, delete random maps
* make adhomai poggers or something idk
* debug
* crystal planet, misc bugfixes
* fixes
* log
* change mineral gen to make adhomai work
* try this
* huh
* huhw
* rust_g 1.2.0+a4
* port adhomai changes to correct file
* fix for rock nomad
* bugfixes
* Ports SStyping from Nebula.
* the spook
* a
* fix
* bring the fanfare to its knees
* add a speech bubble type pref
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Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Increase error logging to diagnose server conking
* more logging and db retry
* whoops
* rename error() to log_error() to better reflect what it does
Move a bunch of world.log messages to log_error
* Fix compile error
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Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* Added Tau Ceti Foreign Legion crates (group and single) to the uplink
* Revamp the Dominian gear crate to include their new faction items
* CL
* Added Dominia voidsman modkits
* CL update
* Replaced the blaster pistols, with two each of the blaster carbines and gauss guns based on feedback from discord.
* Adds Einstein Merc Equipment
Adds two gear crates for mercenary teams (or an individual) looking to play as Einstein Engines.
The group crate contains two energy rifles, and a heavy bolter. The single crate has one energy rifle. Both come with silenced pistols and themed voidsuits (or a hardsuit in the case of the group crate)
* Minor Syntax Fixes
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Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update the codebase to 515.
* edit that
* WHOOPS
* maor
* maybe works
* libcall and shit
* do that too
* remove that
* auxtools isnt updated so get rid of it
* actually remove auxtools lol
Co-authored-by: Matt Atlas <liermattia@gmail.com>