Commit Graph

185 Commits

Author SHA1 Message Date
Geeves
2b70d859f0 Exoplanet Ore Patches (#16271)
* the end of the beginning

* SPEED

* SPEED

* we real speed

* fix ore gen

* re-organize exoplanet stuff

* reorg and rename defines, fix ores

* Everything Else

* 1.2.0+a3 rust_g

* fix merge

* get rid of noise maps

* fix adhomai, delete random maps

* make adhomai poggers or something idk

* debug

* crystal planet, misc bugfixes

* fixes

* log

* change mineral gen to make adhomai work

* try this

* huh

* huhw

* rust_g 1.2.0+a4

* Ore Patches

* finishing touches hopefully

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
2023-06-22 20:29:48 +00:00
Wildkins
7963839662 fights lag by killing the sun (#16481) 2023-06-18 20:07:45 +00:00
Geeves
676b8f1aef Visible Overmap Projectiles (#16440) 2023-06-05 22:35:58 +00:00
TheDanseMacabre
e054ad1cf6 Freebooter Ship (#16353)
* f

* adw

* awd

* the abomination

* daw

* dwa

* adw

* wda

* awd

* Sneed!

* s

* swa

* wad

* w

* wda

* wd

* s

* wd

* adw

* daw

* awd

* adw

* adw

* adw

* adw

* adw

* dwa

* fixes

* awd

* adw

* wah

* awd

* d

---------

Co-authored-by: DanseMacabre <rsurname1212@gmail.com>
2023-06-03 10:23:06 +00:00
Llywelwyn
3a22f09c5e Overmap events now respect their opacity settings, rather than all hazards being opaque (#16428)
* sensors bugfix + standardisation

standardises datums and events so they default to 0 opacity and require events to be set explicitly if opaque, instead of events working one way and the datums the other.

also fixes the sensor ping from setting every event to opaque every time it scans

* cl

* fixes events going transparent by toggling sensors on and off

* better solution - doesn't leave blocked vision on overmap when toggling

toggling sensors doesn't leave opaque tiles on the overmap doing it like this

* just rewording cl, no code change here
2023-06-03 09:06:00 +00:00
kyres1
47a6c01e04 Adds the Canary scout shuttle (#16297)
* scout components

* part 2

* finishing the canary itself

* getting ready

* getting rid of the temporary map

* blRSUGH

* finishing up
2023-05-28 16:17:34 +00:00
kyres1
71a56b850b Adds the Weeping Stars, some Coalition regions, new start sound effects (#16322)
* starting out

* HEWWP

* fixing the list

* adding away sites

* bumping the stargazer down

* fix this fucking away site

* fix 2

* fix 3

* oops

* im at my limit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-05-26 10:43:17 +00:00
Wildkins
ca988e57ae Fix atmos lag 5real (#16384) 2023-05-25 19:14:32 +00:00
RustingWithYou
726b4605aa Replaces turf gas vars and fixes exoplanet atmosphere generation. (#16323)
* initial_gas

* tries to fix unit tests

* another attempt at fixing active edge test

* bracket fix

* gets rid of some of the hellish mapped in variables

* more runtime fixes

* away site runtimes

* aurora runtime fixes
2023-05-20 23:18:33 +00:00
Geeves
3707118ebc Nearsighted Sensors Fix (#16338) 2023-05-20 15:34:04 +00:00
Geeves
cdadcce628 Shuttle Landing Indicators (#16305) 2023-05-12 18:59:13 +00:00
Geeves
b02c7e5a14 Overmap Layering (#16307) 2023-05-12 18:59:11 +00:00
Geeves
2330c7ecd3 Low Power Thrusters (#16308) 2023-05-12 18:59:10 +00:00
kyres1
1eb9731266 Resprites sensors and remaps Venator-class sensors (#16313)
* start

* i love big sensor dishes
2023-05-11 16:28:16 +00:00
harryob
578bae6f6f no relative pathing (#16234)
* the voices win in the end

* cleanup

* changelog

* secure.dm hates me

* make_exact_fit() in initialize instead of whatever was happening before
2023-04-30 21:10:13 +00:00
Geeves
da341791b5 Exoplanet Footprints (#16221)
* Exoplanet Footprints

* explodes wildkins with my mind
2023-04-30 01:21:29 +00:00
Alberyk
d3bc66b6c1 Some exoplanet tweaks and a ship fix (#16258)
* Some exoplanet tweaks

* Generator fix

* no sample
2023-04-29 09:28:46 +00:00
Wildkins
9f1bdd2847 Exoplanet Overhaul: The Shape of Things to Come (#16216)
* the end of the beginning

* SPEED

* SPEED

* we real speed

* fix ore gen

* re-organize exoplanet stuff

* reorg and rename defines, fix ores

* Everything Else

* 1.2.0+a3 rust_g

* fix merge

* get rid of noise maps

* fix adhomai, delete random maps

* make adhomai poggers or something idk

* debug

* crystal planet, misc bugfixes

* fixes

* log

* change mineral gen to make adhomai work

* try this

* huh

* huhw

* rust_g 1.2.0+a4

* port adhomai changes to correct file

* fix for rock nomad

* bugfixes
2023-04-25 13:48:54 +00:00
Fluffy
f5a6f477a3 Grauwolf Sensor Probe Projectile (#15817)
* Barest, non-working-as-intended, implementation

* More work

* More work

* More work

* Cleanup, handle datalinks correctly

* changelog

* Fixed description, added Caelphon's icons, added probe define for impact type

* Moved things around as asked

* guh?
2023-04-15 20:13:30 +00:00
Wildkins
3f4786ab23 Fix several hard-dels, add harddel ref tracking (#16174) 2023-04-10 20:42:20 +00:00
Cody Brittain
958a3494e5 Two new pipe types (Redux) (#16141)
* Added two new pipes: Fuel and Auxiliary Pipes

* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.

* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.

* CL

* Allow pressure tanks to attach to all pipes.

* RM stray pixels

* Update code/game/machinery/pipe/construction.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* rm unused states

* Fix misalignment

* Add remaining pipes to RFD, and correct a few omissions

* Fix airlocks not changing their state properly, and ensure that docking -always- forces airlocks to externally cycle.

* Remove externally cycled airlock from the Spark

* CL

* Add enough pressure to the Intrepid auxiliary line to ensure both airlocks can be pressurized consistently.

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-04-10 17:36:08 +00:00
Matt Atlas
fee7deabd7 Fixes a lot of bugs. (#16187)
* Fixes a lot of bugs.

* fix more shit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 17:29:16 +00:00
Matt Atlas
ab5d39db19 Ports SStyping from Nebula. (#16169)
* Ports SStyping from Nebula.

* the spook

* a

* fix

* bring the fanfare to its knees

* add a speech bubble type pref

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 00:08:48 +00:00
Wildkins
01b97181ef Fix ruin generation (4reals) (#16175)
* Fix ruin generation (4reals)

* least insane merge edit

* fix runtime (by ignoring it)

* oops
2023-04-08 12:23:43 +00:00
kyres1
54a35e35cc Massively upgrades sensor readout fluff (#16073)
* jesus christ part 1

* i cant be cool

* unathi start

* finishing the fight

* lore requests

* fixes lore request
2023-04-03 10:47:28 +00:00
Wildkins
5ba6eccd9a Fix ruin spawning, LZ deletion, UTs and more (#16068)
* Fix ruin spawning, LZ deletion, UTs and more

* augh

* fix AST exoplanet generation for real

* Fix landing zones turning into rock walls

* fix awaysite runtimes

* im blind

* missed one

* split exoplanet UTs to new UT

* comments

* obj path fixes
2023-03-29 18:44:24 +00:00
atteria
e90efe836b Makes exoplanet snow nice and smooth (#16101)
* added smoothed exoplanet snow

* changelog
2023-03-29 01:37:26 +00:00
Alberyk
834ab29ce1 Revert "Added two new pipes: Fuel and Auxiliary Pipes, and added a new Airlock mode to cycle external air. (#16083)" (#16138)
This reverts commit 329e4da321.
2023-03-28 01:51:23 +00:00
Cody Brittain
329e4da321 Added two new pipes: Fuel and Auxiliary Pipes, and added a new Airlock mode to cycle external air. (#16083)
* Added two new pipes: Fuel and Auxiliary Pipes

* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.

* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.

* CL

* Allow pressure tanks to attach to all pipes.

* RM stray pixels

* Update code/game/machinery/pipe/construction.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* rm unused states

* Fix misalignment

* Add remaining pipes to RFD, and correct a few omissions

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-27 20:57:47 +00:00
Alberyk
478ee38514 Fixes being able to dismantle exoplanet turfs (#15995)
* Exoplanet turfs fix

* Fixes for real
2023-03-11 00:05:36 +00:00
Fluffy
b3d7ab17d3 Added ability to see sensors scan info in UI without printing (#15451)
* Added ability to see sensor scan info in UI

* Fixup

* Indentation fuckup fix

* Changed variable name, merged master
2023-03-04 21:56:44 +00:00
TheDanseMacabre
986991c135 Francisca Fragmentation Ammo (#15848) 2023-02-20 19:34:01 -03:00
DreamySkrell
bdb7b5e5f9 Sensors spooling up and down (#15808) 2023-02-16 08:56:36 -03:00
Matt Atlas
4a0466972d Adds a Horizon roundstart report with overmap bearings, sensor tweaks. (#15765) 2023-02-14 22:52:47 +01:00
DreamySkrell
8bb8e6fa66 Range and heat sensors buff, better range input (#15770) 2023-02-13 12:12:59 +01:00
Alberyk
a1b25de566 Makes some overmap items less generic (#15790) 2023-02-13 12:12:25 +01:00
Geeves
3b1aa2b159 Hidden Offships (#15544) 2023-02-12 18:57:37 +01:00
kyres1
be8dac08c1 Makes overmap pretty (#15752) 2023-02-09 13:32:14 -03:00
Matt Atlas
89a9ca8c39 Guarantees that asteroid exoplanets spawn next to the Horizon. (#15514) 2023-02-07 23:12:52 +01:00
Geeves
440d6ee144 Impaired Driving (#15728) 2023-02-07 12:44:44 +01:00
Matt Atlas
b41132ac6d Removes overmap hazard colouring. (#15730)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-02-04 16:15:03 +01:00
Fluffy
14d41d1e84 Overmap sensors overhaul (#15666) 2023-02-03 23:39:18 +01:00
Matt Atlas
d52db153a8 Fixes shuttle maneuver bugs. (#15690)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-02-03 15:44:10 +01:00
Matt Atlas
689c5cafc9 Makes Overmap processing happen on a priority subsystem. (#15568) 2023-02-03 12:30:48 +01:00
Alberyk
ff229569ae Under the Twin Suns: the S'rand'marr Sector (#15295) 2023-02-02 14:51:06 -03:00
Matt Atlas
06b2707463 Fixes events. (#15665) 2023-01-27 17:49:28 +01:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Geeves
f243e418ff Movable Overmap Events (#15551) 2023-01-23 20:50:44 +01:00
Geeves
6291667230 Sensor Array Away Sites (#15575) 2023-01-23 20:50:35 +01:00
Matt Atlas
25fd3ba098 Stops shuttles from bringing background turfs with them. (#15580) 2023-01-20 14:52:01 +01:00