Commit Graph

742 Commits

Author SHA1 Message Date
alsoandanswer
9b478773c4 Janitor Update (I'm bad at code edition) (#6928) 2019-09-06 21:23:55 +02:00
VTCobaltblood
2d963f9e6d Adds apple juice (#6870)
Adds apple juice.
2019-08-25 22:57:50 +03:00
alsoandanswer
d875dcfc3b Weapon, pickaxe and shield resprite (and a bunch of other stuff) (#6776)
this resprites some weapons,

namely the butterfly knife and switchblade to not be comically oversized
(you know, they're...concealable.)
tweaks some other sprites too, like the handles of polearms and the stunbaton
this doesn't change how they look from afar, they're practically the same in glance value
riot shield taken from Eris (and tactical shield is a modified version of that)
made ebarrier use same colors as eshield (this makes more sense, honestly)
2019-08-24 15:20:31 +03:00
Mykhailo Bykhovtsev
e51ca16771 Ceres' additions part three (#6748)
Depends on #6743

    Adds Lance fatigues, male and female dresses to the game.

Select equipment verb additions:

    Adds Lancer

    Adds Lance Medic

    Adds Lance Engineer

    Adds Lance Operative

Misc changes:

    Reworks outfit datum API to allow for belt, accessory contents similar to backpack API. Adds ability to add holstered weapon

    Refactors bottle API, cleans it up removing redundancy and duplicated code. Adds ability to define multiple reagents and their volume for the bottle.

    Adds Dexalin Plus bottle, Epinephrine bottle, Spaceacilin bottle.
2019-07-27 00:01:47 +03:00
MarinaGryphon
68dd51121c Makeshift Chemistry and Medical (#6618)
Skull is fucking CRYING right now.
2019-07-26 11:57:05 +03:00
ParadoxSpace
6916089d4e Replaces Mice w/ Rats (#6625) 2019-07-06 00:03:35 +02:00
Alberyk
d04533698b Fixes two missing sprites (#6651) 2019-07-03 18:18:28 +02:00
VTCobaltblood
d97d890fcf Added drinking glasses and bottles to the autolathe (#6589) 2019-06-21 19:35:21 +02:00
Alberyk
66fefa0eaf Bug fixes: alien udders and empty grilled carp (#6592) 2019-06-19 22:35:09 +02:00
Alberyk
2d4cac126f Simple animal update (#6553) 2019-06-12 23:47:22 +02:00
Alberyk
673d45b4ff Custom items 03/06 (#6529) 2019-06-09 14:30:12 +02:00
alsoandanswer
0ba36f1828 Refactors objects.dmi and items.dmi, and a few more little things (#6487)
Refactors objects.dmi and items.dmi

Adds some more uses to glass jar - now you can use it as a tip jar AND a reagent container!
you can also see reagents inside like a beaker

also improves sprites for wrapping paper and the pocketwatch

This basically makes it easier for future sprite improvements
2019-06-02 19:12:54 +03:00
alsoandanswer
e340e796c8 New Janitor sprites and other stuff (#6466) 2019-05-22 20:52:53 +02:00
Conspiir
8ef94cc3c0 Adds flavors to LiquidFood rations (#6463)
Adds new flavors of LiquidFood rations based on a list and adjusts the mix to not be overpoweringly chalky. Adding new flavors should be easy, and perhaps could be done for preferred flavors of each species (though note it is all nutriment so Unathi are unaffected). Also sets up a framework for adding flavored variants of other foodstuffs. This should not affect anything other than LiquidFood rations at the moment.

The comments were mostly so I wouldn't get lost, but I just decided to leave them. I screw up something if I don't leave notes.

Some images:
https://puu.sh/Dtjih/9a1d480c33.png
https://puu.sh/DtjbU/ee689aceb2.png
2019-05-20 09:06:07 +03:00
alsoandanswer
4d83d1a568 Sound fixes again (#6467) 2019-05-19 16:23:13 +02:00
SonicGotNuked
f6a21b4567 Fixes inhaler description (#6443) 2019-05-15 21:12:19 +02:00
Alberyk
e64c85e644 Adds description_fluff to tajaran items in game (#6408) 2019-05-11 21:26:18 +02:00
alsoandanswer
1bab746d17 adds new sounds (the not stupid version) (#6307) 2019-05-05 23:51:08 +02:00
VTCobaltblood
a0045fdb86 A new skrellian plant, and associated stuff (#6340)
Adds dyn, a Skrellian herb. Renowned as a medicine, its juice has mild anti-toxin properties identical to how powerful tea was before Burger nerfed it; lower than tea because Arrow considered old tea to be too OP, and any beverages made from it do too. Seeds are available both in the garden and hydroponics, and the plant may occasionally contain actual dylovene in it.
The new drinks are the raw juice of the herb, a tea (1 juice to 4 water), and an icy/fizzy iced tea thing (1 juice to 2 ice to 2 soda water). The last comes as a soda can in the vendor, and a carton of juice is available at the bartender's boozemat.
This is the first in a series of PRs expanding upon skrellian cuisine/drinks.
2019-05-02 00:44:53 +03:00
Alberyk
e8062bf0ec Adds toothpaste and toothbrush (#6317)
This pr adds toothpaste tubes and toothbrushes, you can get them in the loadout and the surface bathroom. Toothpaste works like alcohol to vaurca. A couple of vaurcan drink recipes are also added at the request of their lore writer.
2019-04-20 23:02:53 +03:00
Kaedwuff
34bcb59a65 Chaplain Buffs (#6246)
-Adds an aspergillum, which will hold up to 10u of liquids, such as holy water, and spray out out to adjacent squares, such as those occupied by filthy vampires. It also makes a pretty jingle sound when you do so. The sprite was provided by Dronz.
-Removes the buggy null item box, and replaces it with obsidian shards that can be reassembled at will to whatever null item shape you crave.
-Null items can now be mounted on poncho backs
-Some backend updates to spraybottle code that will let you change the sound effect of a spray-object if someone makes one in the future.
2019-04-20 22:59:14 +03:00
Alberyk
aa70b6cffb Changes how clumsy checks are handled (#6299)
This pr adds the is_clumsy check, that checks if the mob has the mutation or if they are drunk enough. This fixes a bug where mobs would still have the clumsy mutation due to drinking.
2019-04-14 19:45:45 +03:00
Alberyk
62a7710c3b Bug fixes: welding protection helmets, broken syringes and terrible borg adventures (#6247) 2019-04-04 11:33:35 +02:00
ParadoxSpace
e20e76cf2a Adds Beetle Milk (#6223)
The sheer amount of Offworlders that ICly talk about beetle milk without being able to slurp it made me sad. Sprite by Wezzy.
2019-03-30 00:44:35 +02:00
alsoandanswer
d3c6e285f8 Updates food&drink sprites to be more consistent (#6153) 2019-03-21 18:48:11 +01:00
Dwago
b8108a945c More Bug Fixes (#6106)
Fixes #6079
Fixes #3803
Fixes #6088
Fixes #5930
Fixes #3072
Fixes #3986
2019-03-18 09:03:15 +02:00
Alberyk
97bcd70b1a Adds Off-Worlder Humans (#6078) 2019-03-13 00:59:04 +01:00
LordFowl
8d436c4a03 Converts all necessary << outputs into the to_chat() macro. (#6076)
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
Alberyk
9d32fc3395 Tajaran cuisine: the second revolution (#6066) 2019-02-25 15:16:02 +01:00
Conspiir
00fe168c81 Buckets: Quiet Edition; Beakers: Small Handwriting Edition (#5956)
Prevents this: https://puu.sh/CwRrc/f4d0cbd55d.png

Also slightly expands how much writing you can put on a beaker. As someone that often works with beakers, flasks, and vials, you'd be amazed the amount of information you can shove on even an Eppendorf tube.
2019-01-22 22:29:54 +02:00
Dwago
72de15b5af Fix's the bug with the corgi dogs, makes mice butcherable. (#5818)
rscadd: "Add mice to the butcher list"
bugfix: "Fixed the infinite corgi glitch by modifying the recipe to require corgi meat
2019-01-13 20:08:50 +02:00
Alberyk
68c9a53148 Adds new three dishes (#5907)
This pr adds three new dishes, and two recipes, at the request of a player that made those sprites.
2019-01-07 20:45:20 +02:00
Conspiir
f8bc8c0c61 Adds Steamed Crab Legs (#5869)
Allows chefs to make "steamed crab legs" which is just plain tasty.

Crabs drop crab legs when butchered (testing shows they drop 3 from the gibber).
10u water, 1 spread, 1u salt, 1 crab legs makes steamed crab legs

I made a box of 5 crab legs (in a similar fashion to the clams) that are meant to be orderable from cargo. Crabs aren't exactly common on Aurora, after all.

Sprites for the legs and the dish are thanks to Meowy with minor photoshop editing from myself.
2019-01-02 19:11:22 +01:00
Conspiir
4f3be8d5d4 Various Cooking Recipe Fixes (#5859)
* candles can go in the oven

* spaghetti and meatball ampersand removed

* Pancake description update

* Cheese toast accepts nutrispread

* Fixes birthday cake, truffle, and pancake recipes

* changelog
2018-12-29 02:37:20 +01:00
BurgerLUA
28fd492ac5 Added (#5750) 2018-12-15 00:57:28 +01:00
BurgerLUA
b934e1a5f0 Chemistry Map + Equipment Improvements (#5633)
Remapped Chemistry a bit to include more missing equipment, as well as to make it more spacious and less compact. AutoInhalers and autoinjectors were added to the chemistry locker. Most of stuff found in chemistry was added to the chemistry locker for space reasons. Medical belts can now store inhalers and inhaler cartridges. Same with the smartfridge.
2018-12-10 23:34:29 +01:00
Kaedwuff
4778c04dff Bugfixes for Pumpkin Spice Items (#5626)
-Added prices
-Added the pumpkin spice donut's sprite I somehow overlooked adding, and also made it contain actual food instead of nothing.
2018-11-19 23:55:59 +02:00
Alberyk
9e9ce75d75 Fixes some food recipes (#5595)
-fixes the carrot cake recipe
-fixes the vegetable soup recipe
-fixes the icecream sandwhich creating virus food when cooked
2018-11-12 01:09:10 +01:00
BurgerLUA
575372ea6b Fixes Phoron Salts Again (#5585)
Because I'm an idiot I realised that phoron salt bombs are actually impossible because water turns to ice when frozen, and you need frozen water in order to make a working bomb.

I also fixed a few bugs regarding cryo/pyro mixes in reagents. It only took me 5 hours to figure out.

I also made Phoron Salts containers spawn with a stable temperature so admins don't blow up when they mess around with it.

I adjusted the explosion size of phoron salts so that absolute best case scenario, you can make a bomb that has the destructive radius of a screen.
2018-11-10 22:29:40 +01:00
BurgerLUA
5b71440cdc Temperature + Reagent Fixes (#5535)
Fixes #5530
Fixes #5533

Also reduces the burn damage from hot reagents by 90%.
2018-11-05 07:11:02 +02:00
BurgerLUA
e551dc6577 Fixes #5510 (#5521) 2018-11-04 23:09:20 +02:00
BurgerLUA
1b10bb1fe5 Temperature Reagent System (#5423)
Overview
This is the github WIP PR for the reagent system project. This is for other developers and users to track progress of the code if they're curious about it, as well as to show that it actually works.
2018-11-04 00:17:40 +02:00
Kaedwuff
7a44ce7e44 Pumpkin Spice! (#5408)
Makes pumpkins have 'pumpkin pulp' inside of them (a child of nutriment), which can be used with space spice to make pumpkin spice.

This can be used for several drinks, along with the new pumpkin pie recipe, that no longer requires a whole pumpkin be shoved in the oven.

Additionally, added a temporary limited edition seasonal drink and donuts to the vending machines. It's Autumnlicious™!
2018-10-27 21:25:41 +02:00
BurgerLUA
847ba919e3 Hydration/Nutrition Tweaks (#5439) 2018-10-23 15:30:33 +02:00
BurgerLUA
fd57a05ef0 Renames the owo daddy bar (#5447) 2018-10-21 12:20:36 +03:00
BurgerLUA
8f07c52778 Fixes #5392 + Blood Nutrition Tweaks (#5393)
* Added

* arrow requested changes
2018-10-09 19:59:56 +02:00
skull132
16eae6c246 Merge branch 'master' into development
# Conflicts:
#	html/changelogs/.all_changelog.yml
#	maps/aurora/aurora-4_mainlevel.dmm
#	maps/aurora/aurora-7_roof.dmm
2018-10-07 01:33:20 +03:00
BurgerLUA
4319c45133 Thirst Mechanics (#5255)
Overview
Adds thirst mechanics. Thirst mechanics work exactly like hunger mechanics where if you don't drink enough liquid, you become thirsty and move slower. Several other mechanics involving drinks were also changed.

For organic races, you gain hydration by consuming beverages and water. Water is the most effective way of hydrating yourself. IPCs are not affected by hydration and do not have to worry about it. If you overeat or overdrink, your nutrition decreases faster until you are of normal hunger and thirst levels.

Penalties for not eating or drinking are now more severe. If you refuse to drink or eat all shift, you will be up to 33% slower and take twice as much pain damage. The amount scales based on your hunger or thirst levels. If you are considered hungry or thirsty, it starts scaling until you're starving or seriously dehydrated. If you overeat and overdrink as well, you get a ~5% reduced movement and pain tolerance with each mechanic.

The icons for hunger have been updated to be more specific, and they match the new thirst indicators as well. https://i.imgur.com/QQbWxYI.png

You can now also inject beverages into your blood for x4 effectiveness. Before, IV dripping yourself with vodka did nothing but give you a small amount of toxins, but now it should be a hell of a party.

Dionaea can now be affected by beverages with respect to nutrition gains and temperature changes. Dionaea cannot be affected by some effects, such as stuttering and intoxication, still.

Healing effects for certain beverages (tea, milk) were removed. This a HRP server, milk shouldn't heal you.
2018-10-07 00:14:47 +03:00
BurgerLUA
ab3400e5ef Adds 10 Chocolate Bars (#5347) 2018-10-04 23:36:55 +03:00
Alberyk
28c6a2749f Fixes fingerless gloves and bacon burger (#5339)
* Fixes the bacon burger.

* Fixes the fingerless gloves.

* Fixes the chocolate box too.
2018-09-30 20:12:38 +02:00