Commit Graph

8 Commits

Author SHA1 Message Date
Mykhailo Bykhovtsev
90c28aa6f5 Another small gravity update (#6862) 2019-08-16 19:40:13 +02:00
Ron
bf77cbe426 Bug fixes (#3807)
Fixes #3770
Fixes #3802
Resolves #3682 (stop all sounds verb)
Fixes #3804
Fixes #3789
Fixes #3558
Fixes #3549
Resolves #3745
2017-11-05 16:20:51 +02:00
skull132
087e8fcd0e Vampire adjustments (#692)
Hypnotise buffed to last slightly longer, and to silence the target, to make it worth the blood cost and activation time
Scaling and datum adjusted to make more vamps in rounds (1 vamp per 50 players is unreal)
Frenzy gets removed at a faster rate while draining blood
Fixed a bug where thralls got vampire powers
Added debug logs for antag spawning, to be pushed live for debug purposes.
2016-08-14 22:02:35 +03:00
skull132
c331042b9c Antag Competition Implementation (#703)
Nominating for worst code 2016

Adds in custom objectives for the antag competition
Adds in a verb for players to assign their character's allegiences and to later edit them
Adds in a verb for players to request objectives relating to the contest
Adds in the logging of contest results
Modifies the objective system to facilitate objectives that require regular checking (such as the brigging one, which was not functional up until now)
2016-08-09 01:36:21 +03:00
skull132
e6ac0a534b Vampire - help verb
Adds a malf AI-esque help verb to all vampires. Lore blurb included!
2016-05-15 03:25:04 +03:00
Atlantis
ef040583c8 Implements github suggestions
Among others:
- TXT helpfile is now HTML helpfile
- Lots of gremmer changes
- Some adjustments
2015-05-23 22:22:38 +02:00
Atlantiscze
bcfbfdedba CPU Generation adjustment
- Doubles CPU generation from APCs. Testing revealed that current values are simply too small.
- Decreases DualCPU hardware boost to +50% CPU generated (instead of +100%)
- Minor code clean-up at hardware selection screen.
2015-05-17 02:54:58 +02:00
Atlantiscze
4e2769710b Initial Newmalf port
- Ports TSA Newmalf code.
- Complete overhaul of Malfunction. New modular abilities, 12 of which are in game by default.
- Adds AI hardware. AI may have only one piece and it gives unique boost in certain area (turrets strength, secondary power supply, etc.)
- Adds hardware drivers - these abilities control AI's hardware such as the APU power supply or self destruct explosives.
- Station overtake was changed to "hack all APCs" ability instead. When completed self-destruct is unlocked. Timer for station self destruct increased to 2 minutes. AI may activate/deactivate the self destruct at will.

Please bear in mind this is only INITIAL COMMIT. More commits are to follow. Minimal player count is now set to 1 but will be 2 when finished.
2015-04-03 23:00:29 +02:00