can i get uhhhhhhhhhhhhhhhhhhh Update Wiki flag?
Requested by human lore team. Descriptions and sprites from Carpe Venenum, forwarded to me by Schwann.
Replaces Syndicate Bomb and Changeling Sting with Lore Approved(tm) drinks from New Gibson.
Recipes not changed.
Burglars and Conflict has been added to the secret rotation.
The minimum players amount needed for Burglars has been removed.
Burglars max player cap has been increased to 20.
Spiderbots now appear on the radio with the name of the one controlling them.
Mechs can now operate windoors.
Remote mechs can now use mounted health analyzers.
Mech rechargers will now charge the mech on top of them if there is a power change and the power is back.
Fixes#9050
* Call pickup proc before implanting object
I'm sure this has no unintended consequences
* Changelog
* register move event if implanting GPS
This is better I think
* changelog change
* unregister when implant removed
* Keep track of if GPS is implanted, and who
This is to unregister the move event in the case of the GPS being destroyed while implanted
* try building before pushing, dummy
* this is bothering me
Tweaked the name of the 'check misc. lifeforms' turret option to 'Neutralize All Wildlife' to more accurately represent what it does.
You no longer have to swipe on a turret or turret control panel to access it, as long as you have access. The option remains if you want to open it for others.
Hacking no longer requires you to hold the tool (wirecutters, multitool, signaler) in your active hand, just that the tool is in one of your hands. This applies to cyborgs as well.
Speaking with an ID that doesn't match your voice no longer displays (as Unknown) or (as ID name).
The addition of the floating chat has largely obsoleted this feature, not that it was that important in the first place.
Fixes#9265
Chewing tobacco causes pain message spam due to the organ damage. This organ damage is on the order of 1e-5 per life tick, and is therefore completely negligible and instantly healed by the player due to the low strength of the tobacco reagent.
In my opinion this damage does not need to be simulated. The tobacco organ damage will never reach a meaningful number in the length of a round even when smoking/chewing tobacco constantly. People overdoing smoking will suffer the nicotine overdose effects.
Fixes#9325
Traitor borgs could toggle state through the UI, but the greyed out button made it appear they could not.
Button now properly changes to blue/green instead of grey, if your borg character is an antag.
Mech UIs can no longer be moved via click-drag.
The lower left mech UI has received a make-over.
You can now use a cyborg analyzer on a mech to get its diagnostics report.