Commit Graph

4296 Commits

Author SHA1 Message Date
Cael_Aislinn
6f77899396 should invert SSD to apply to normal disconnects, but not ghosting admins
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-08 22:20:34 +10:00
Chinsky
c55e290d4b updated configs on MLoc's request.
Swapped loading mods and loading admins  in places during worldstart, so former mods will properly adminned.
Fixed paths for custom items.
2012-11-07 20:35:02 +04:00
Kreastr
2e8b305ac3 Now gliding_size for pulled objects and mobs is also changed. 2012-11-07 13:13:45 +02:00
Kreastr
484351a200 Adapting glide size formula 2012-11-07 11:51:44 +02:00
Kreastr
cf01509f8e Split speed from actual delay time 2012-11-07 11:23:45 +02:00
Kreastr
2a80909a94 Making it work 2012-11-07 11:16:28 +02:00
Kreastr
f82952d347 Fixes 2012-11-07 01:39:56 +02:00
Kreastr
001ea33ce0 Merge branch 'animation'
Merging animation fixes

Conflicts:
	baystation12.dme
	code/defines/obj.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_movement.dm
	config/admins.txt
2012-11-07 01:38:28 +02:00
Kreastr
2deb70a1a9 Some changes. Untested. 2012-11-07 00:08:02 +02:00
Chinsky
9dc9198237 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-06 22:41:19 +04:00
Chinsky
1a02f2ff1c Proted instabeams for energy projectiles.
Also buffed laser damage to pre-merge.
2012-11-06 20:35:48 +04:00
SkyMarshal
f66572b6a7 Merge pull request #1879 from comma/master
Photos and flying batons
2012-11-06 00:26:00 -08:00
cib
392bdd022f Removed the ability to create vira.
This ability should return when virus2 is ported fully and the machinery is added to the map.

This also fixes a possible exploit where you can supply a fake href and spawn a singularity instead of a virus(luckily it won't be added to the map though, but you can still trigger any New() proc you want)
2012-11-05 19:49:30 +01:00
Hawk-v3
4a5c446191 Merge pull request #1875 from SkyMarshal/bugfixes
Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid (now guarantees melted helmet, no other changes.)
2012-11-05 01:32:47 -08:00
Asanadas
c49538aa8b I am ashamed 2012-11-04 21:35:49 -05:00
Asanadas
49adb9e5cb Anti-Rev removal compile fix. 2012-11-04 21:15:01 -05:00
SkyMarshal
70c2fb231d Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid 2012-11-04 16:17:35 -07:00
Chinsky
6256200c1a Added ability to clip photos to clipboards.
Added ability to view photos from clipboards and folders.
2012-11-04 21:03:17 +04:00
headswe
1ab78f1ef9 Merge pull request #1873 from caelaislinn/bs12_with_tgport
retrack detective files
2012-11-04 07:19:25 -08:00
Cael_Aislinn
9955852ab9 retrack detective files
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-05 01:16:21 +10:00
Hawk-v3
93ca65d2ca Merge pull request #1858 from caelaislinn/bs12_with_tgport
Miscellaneous things
2012-11-03 09:04:59 -07:00
Cael_Aislinn
dba38d5508 made helmets etc properly hide hair
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-03 23:46:41 +10:00
Hawk-v3
cd641c3370 Merge pull request #1861 from AterIgnis/detonators
Detonators
2012-11-03 04:31:16 -07:00
Cael_Aislinn
739e965b5f Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport, removed unnecessary includes fron the .dme
Conflicts:
	baystation12.dme

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-03 12:21:54 +10:00
headswe
cafd51e1a8 Merge pull request #1862 from Ravensdale/master
(Adjusted)Adjusts items emergency lockers spawn with, AI-less borgs spawn with NT not asmimov laws
2012-11-02 10:13:12 -07:00
headswe
8b963cad83 Merge pull request #1857 from comma/master
Alt titles, char records & small fixes.
2012-11-02 10:11:45 -07:00
Hawk-v3
538c57ca1c Merge pull request #1866 from Hawk-v3/master
Removing Fatness
2012-11-02 09:02:08 -07:00
Hawk_v3
dff741ce20 Removing Fatness. 2012-11-02 15:29:13 +00:00
Chinsky
203a4e1183 Merge branch 'disarm' 2012-11-02 01:22:31 +04:00
Ater Ignis
cbc31b9090 Adjustable timer for default grenades 2012-11-01 21:05:02 +04:00
Head
4cd33f3906 Just uh,fixes.
Signed-off-by: Head <sebbebroberg@hotmail.com>
2012-11-01 17:29:02 +01:00
Ater Ignis
e79df68ef3 added new assembled timer-igniter assembly and added that to default chem-grenades 2012-11-01 17:49:21 +04:00
Hawk-v3
bdf079af85 Merge pull request #1859 from AterIgnis/dismemberment
Fix of recent pull 'Dismamberments'
2012-11-01 02:13:41 -07:00
Ater Ignis
0171418661 fixed my misunderstanding of this programming language 2012-11-01 12:32:14 +04:00
Chinsky
b9d942cfdd Gun goes off in random direction instead of always on assiliant. 2012-11-01 04:14:23 +04:00
Chinsky
6d20c25cc1 Fixed custom welding helmets paths, making them act as welding helmets again. 2012-11-01 02:57:54 +04:00
Chinsky
771389f871 Added warning messages before vomiting.
You have in total two warnings and to react now.
2012-10-31 14:36:09 +04:00
Chinsky
e1c087c594 Added small probality of gun owner getting shot. 2012-10-31 14:34:52 +04:00
Chinsky
29fab30384 Added 40% chance of gun in active hand going off if someone tries to disarm holder.
There is also 10% chance that gun in off hand will go off.
2012-10-31 13:04:34 +04:00
Chinsky
a2e83e962d Alternative titles system.
Custom character records.
Different clothing for alternative titles.
2012-10-31 08:40:51 +04:00
Cael_Aislinn
38e127f2c4 made invisimin change the mob sprite
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-31 14:02:14 +10:00
Chinsky
9dc654c712 Beep boop cyborg emotes.
All ported and working.
Ping, beep, buzz, THE LAW.
2012-10-31 03:24:31 +04:00
Cael_Aislinn
6bda733e37 Merge branch 'bs12_with_tgport' of github.com:caelaislinn/Baystation12 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/modules/mob/living/carbon/human/inventory.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-30 23:53:42 +10:00
Cael_Aislinn
698425a987 readd ssd sleep
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-30 23:46:54 +10:00
Cael_Aislinn
5c82c87aa2 removed silly comments
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-10-30 23:44:57 +10:00
Mloc
5049fa1b83 Merge pull request #1852 from comma/master
Custom items, limbs and small fixes.
2012-10-30 05:29:59 -07:00
Chinsky
b30ba9314c Reverted changes by 'dismemberment fix'
It's a bit misleading, but you can just set base icon to limbless torso, so no need to subtract every missing limb from there.
Subtracting will cause mob have see-through holes when seen from the side too.
2012-10-30 16:02:10 +04:00
Chinsky
77800a76d7 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-10-30 15:30:40 +04:00
Chinsky
a5cdbf1a1f Readded robolimbs beign affected by EMP 2012-10-30 08:07:45 +04:00
Chinsky
7e1e1872b2 Readded robolimbs and amputated limbs drawing properly.
Now character gets proper robo and amputated limbs on spawn.
Readded checks for amputated hands.
2012-10-30 07:59:54 +04:00