Matt Atlas
0d52eea501
Removes bridge crew access to the ammunition room and flak, other changes. ( #15084 )
...
* Removes bridge crew access to the ammunition room and flak, other changes.
* fffff
* fix projectiles not deleting at map end; projectile range nerf; wrap-around; leviathan projectile speed up
* fixes
* automatic detargeting
* fix that
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-15 23:04:08 +01:00
Ramke
9eb5d3e92b
Mobs using listen ability receive ear damage from ship guns ( #15069 )
2022-11-13 16:11:35 +01:00
Wildkins
158d7f68e2
Fix exoplanet theming and lighting ( #15083 )
2022-11-12 22:41:52 +01:00
Matt Atlas
4db452cfa8
Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings. ( #15054 )
...
* Makes being thrown into airlocks/doors/machines hurt, mobs can now be thrown over railings.
* Apply suggestions from code review
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
* Update code/game/machinery/machinery.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
Co-authored-by: Matt Atlas <liermattia@gmail.com >
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com >
2022-11-11 01:51:40 +01:00
Matt Atlas
f1423a881e
Fixes some overmap projectile bugs. ( #15072 )
...
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-10 23:56:16 +01:00
Matt Atlas
ce008a820e
Fixes diagonal ship to ship combat, fixes overmap projectiles being slower than they should be, other fixes. ( #15057 )
2022-11-09 17:34:08 +01:00
Matt Atlas
03b78debc1
Francisca buffs, fixes maneuvers. ( #15052 )
2022-11-07 19:30:10 +01:00
Matt Atlas
ee4e9000f0
Fixes some ship weapon bugs. ( #15035 )
...
* Fixes some ship weapon bugs.
* missed entry
* list sort
* cl + fix
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-11-06 18:24:51 +01:00
Matt Atlas
65cece06b7
Adds a ship to ship combat system and weapons for the Horizon. ( #14851 )
2022-11-05 20:11:16 +01:00
WickedCybs
80519a6570
Lizard Knights in Space - Unathi Kataphract Chapter ship ( #14738 )
2022-09-12 01:46:07 +02:00
Alberyk
147fa34a33
Adds new exoplanet sprites ( #14677 )
2022-08-24 01:55:08 +02:00
WickedCybs
e1ceeecfe2
Two New Away Sites + Extra Tiles and Other Stuff ( #14611 )
2022-08-23 01:49:39 +02:00
Alberyk
cf7902c9a7
Plant vines no longer spawn on exoplanets ( #14568 )
2022-08-14 21:43:00 +02:00
Matt Atlas
ab4810734a
Fixes some bugs with IFF. ( #14585 )
...
Co-authored-by: Matt Atlas <liermattia@gmail.com >
2022-08-10 18:45:05 -03:00
Matt Atlas
d56dd390b8
Adds IFF beacons to ships, allowing people to change the ship name or obfuscate it. ( #14471 )
2022-08-09 15:38:43 +02:00
Alberyk
9b14f8f6aa
Adds some new exoplanets ( #14502 )
2022-08-07 15:25:50 -03:00
Matt Atlas
f768a9022d
Removes ERT from standard gameplay. The Horizon now sends distress beacons for other Overmap vessels instead. Barricades and crew armoury buff. ( #14371 )
2022-08-02 17:59:51 +02:00
Matt Atlas
6dd891b07d
Adds new skyboxes made by Kyres1. ( #14478 )
2022-07-30 22:03:24 +02:00
Matt Atlas
45e9c3d4fc
Fixes sensors being unrepairable. ( #14364 )
2022-06-26 14:11:49 +02:00
Doxxmedearly
aac9ea248b
Adds a circuitboard for the ship engines control computer ( #14254 )
2022-06-11 20:13:15 +02:00
Doxxmedearly
11359f0a37
Makes away ships no longer shuttle subtypes ( #14224 )
2022-06-10 12:51:30 +02:00
Wowzewow (Wezzy)
c70f3e26cf
The Computer-ening ( #13831 )
2022-06-04 23:19:33 +02:00
Doxxmedearly
8d6a789a28
Fixes ship-console linking runtime ( #14172 )
2022-06-02 18:58:14 +02:00
Doxxmedearly
eadb271aaa
Telecomms considers sector range, away site radio fixes ( #14014 )
2022-06-01 15:36:52 +02:00
Wowzewow (Wezzy)
eafa547b5c
Ports use_tool proc from /tg/ ( #13411 )
2022-05-23 14:39:00 +02:00
Wildkins
a4461a17af
Implement Bay's SSmachinery and power usage updates, further unclogging the toilet ( #13910 )
2022-05-16 18:50:16 +02:00
Alberyk
73522740f3
Fixes phoron showing up in non-romanovich asteroids. ( #13679 )
2022-04-28 19:00:29 +02:00
SleepyGemmy
48e88dadb2
Fixes Double Fuel Usage in Shuttles ( #13660 )
2022-04-25 21:37:06 +02:00
mikomyazaki
692bef4a37
Shuttle unit test + bugfix ( #13578 )
2022-04-20 22:15:27 +02:00
Wildkins
185dd93a18
Revert "Cut down on z-level generation for shuttles ( #13573 )" ( #13586 )
...
This reverts commit 24f31ef511 .
2022-04-20 01:09:30 +02:00
Wildkins
24f31ef511
Cut down on z-level generation for shuttles ( #13573 )
2022-04-19 11:42:21 +02:00
Alberyk
481f57a580
Ports baystation's ship thruster sprites and effects. ( #13469 )
2022-04-14 23:27:01 -03:00
mikomyazaki
94523a42cb
Horizon Bugfixes 01 ( #13449 )
2022-04-11 15:40:18 +02:00
mikomyazaki
027e14d30d
AI/borgs cannot pilot ships. They can only look at the consoles.
2022-04-07 19:22:48 +01:00
alberyk
8c1d2a7cde
Merge branch 'master' into final_away_maps_additions
...
# Conflicts:
# code/__defines/misc.dm
# code/modules/client/preference_setup/loadout/loadout_xeno/tajara.dm
# icons/mob/head.dmi
# maps/exodus/code/exodus.dm
2022-04-04 19:47:58 -03:00
Matt Atlas
5322c18405
fix 2
2022-03-14 18:20:52 +01:00
mikomyazaki
25dc59083c
Removes Exodus map ( #13305 )
2022-03-12 02:03:38 +01:00
mikomyazaki
c16664df7b
SCC Engines now output exhaust out the back instead of inside themselves.
2022-03-07 01:38:19 +00:00
mikomyazaki
d5ce779ef8
Sensors and Helm consoles are now buildable.
2022-02-24 12:58:44 +00:00
alberyk
12a70b50b7
Merge branch 'master' into updates_the_nbt
...
# Conflicts:
# code/__defines/misc.dm
# code/game/machinery/machinery.dm
# maps/_common/mapsystem/map.dm
2022-02-19 10:26:35 -03:00
Alberyk
32601c50bf
Merge pull request #61 from Aurorastation/pixelship
...
Ports pixel movement for overmap ships (from Nebula & Baystation12)
2022-02-19 09:30:23 -03:00
mikomyazaki
d24f8bee18
Ports pixel movement for overmap ships from Nebula & Baystation12.
2022-02-19 03:33:24 +00:00
mikomyazaki
585518d26b
Increases starting phoron for fuel ports in shuttles so they can complete one round trip before refueling.
2022-02-18 15:15:14 +00:00
Matt Atlas
f3be650719
Exoplanet ruins, away sites, overmap submaps and maploader goodies. ( #12933 )
2022-02-18 15:34:10 +01:00
mikomyazaki
96e78c61ce
Sensors now scale off of active power usage. Buffs weak sensors slightly.
2022-02-14 02:02:08 +00:00
Alberyk
276329ca19
Merge pull request #48 from Aurorastation/etafix
...
Space icon resets correctly after movement is stopped.
2022-02-13 18:39:27 -03:00
Matt Atlas
5c7127ef07
Space icon resets correctly after movement is stopped.
2022-02-13 17:28:22 +01:00
mikomyazaki
357246a115
Puts holopads on their own list in SSmachines, reduces searching through all machines, frequently, while the UI is open.
2022-02-11 17:13:02 +00:00
mikomyazaki
3bf4c4ba97
Long-range holopads are now valid targets for calls from other long-range holopads.
2022-02-11 16:18:34 +00:00
Matt Atlas
f6d9a2142c
New space tiles + fixes the ship getting eaten by cthulhu in transit
2022-01-30 19:01:36 +01:00