Commit Graph

30 Commits

Author SHA1 Message Date
Spamcat
905070bc96 \the 2015-12-16 20:30:26 +03:00
Spamcat
8df6ee3318 \red >> styles 2015-12-16 20:21:10 +03:00
Spamcat
485a2fdd45 Made kitchen utensils less dangerous.
#11370
2015-12-16 20:07:35 +03:00
PsiOmega
22262507b9 Only living mobs now trigger shrapnel.
Fixes issue with manually moving ghosts would step on shrapnel, with glass noise and all.
On dev this issue is expanded further as all known movements means use forceMove.
2015-08-29 10:03:58 +02:00
HarpyEagle
fc7e89380e More material renames
Gives several materials shorter and easier to type names, updating the
display_name where applicable. Also fixed a slightly mismatched variable
type.
2015-08-07 17:10:35 -04:00
mwerezak
e3609bac94 Adds common proc to obtain the material of an object
Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
HarpyEagle
e0f89532e0 Fixes #10078 2015-07-13 11:08:58 -04:00
Chinsky
c7d9ce4697 Merge pull request #10046 from mwerezak/custom-item-icons
Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-09 20:52:38 +03:00
Zuhayr
d47c2c8a02 Fixes #10013 2015-07-09 04:05:40 +09:30
mwerezak
01104eda45 Fixes utensil force dividers.
Fixes utensil knives deal more damage than a chopping knife, and spoons being a potentially deadly weapon.
2015-07-08 01:37:07 -04:00
PsiOmegaDelta
ed5a12c2a2 Revert "[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes" 2015-07-07 17:14:42 +02:00
mwerezak
b7ee6e11fc Swaps force divisors between kitchen knives and utensil knives.
Because why does the utensil deal more damage than a chopping knife?
2015-07-03 22:02:28 -04:00
mwerezak
b2d3711c11 Fixes knife inhand states 2015-07-03 21:58:11 -04:00
Zuhayr
89d6e529a7 Compile fix. 2015-06-20 23:14:09 +09:30
Zuhayr
7d9378748d Comments out fire and rads for material objects since they are very imbalanced atm. 2015-06-20 22:48:08 +09:30
Zuhayr
f03fc826f1 Fixes #9597 2015-06-06 11:20:56 +09:30
Zuhayr
f9e99e1ee9 Fixes #9581 2015-05-31 03:34:29 +09:30
Zuhayr
71da36ec01 Updated force vars on bats. 2015-05-21 00:52:17 +09:30
Zuhayr
a6f59edc22 Bit of documentation. 2015-05-20 14:00:14 +09:30
Zuhayr
93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Zuhayr
8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
Zuhayr
ed34aa2466 Rebalancing and adjusting divisors for all weapon damage values. 2015-05-17 16:51:55 +09:30
Zuhayr
a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541 Tweaks/fixes and greyscale icons. 2015-05-17 00:07:29 +09:30
Zuhayr
150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr
f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr
0fb27e83b0 Preliminary file for material weapon system. 2015-05-16 20:14:35 +09:30
Zuhayr
f27ddd548f Restructuring a bunch of files in prep for widespread path changes. 2015-05-16 20:09:28 +09:30