Commit Graph

2152 Commits

Author SHA1 Message Date
PsiOmega
8ae93e2616 Radio fixes
Intercoms no longer have to check wiring, they can simply use the listening/receiving flags.
Can no longer enable reception/broadcasting if the relevant cables have been cut.
2014-11-27 17:10:26 +01:00
PsiOmegaDelta
fae43793a4 Merge pull request #7142 from PsiOmegaDelta/Singularity
Syndicate beacon power consumption and objective.
2014-11-26 22:08:48 +01:00
Chinsky
ee815b719e Merge pull request #7129 from PsiOmegaDelta/Wires
Wires
2014-11-27 00:02:39 +03:00
PsiOmega
d6c0ebf138 Syndicate beacon power consumption and objective.
Cleans up syndicate beacon power consumption.
Objectives are now only given if not disabled.
Relative-proc cleanup.
2014-11-26 09:56:15 +01:00
GinjaNinja32
48343a23fb Fix most nullspace items, rewrite floor tiles not to del() on every place/remove 2014-11-24 17:05:46 +00:00
PsiOmega
e98649fa5e Plastique wiring. 2014-11-24 11:21:31 +01:00
PsiOmega
1e479536db Radio wires. 2014-11-24 10:19:57 +01:00
PsiOmega
dc5ab9bb64 Merge remote-tracking branch 'upstream/master' into dev 2014-11-23 12:07:45 +01:00
PsiOmegaDelta
6db8680406 Merge pull request #7097 from GinjaNinja32/sensors
Crew Monitoring Computer improvements, wallets working with computers
2014-11-22 22:36:40 +01:00
ccomp5950
eb83d5ccec Solves a runtime when someone tries to mop up blood.
proc name: afterattack (/obj/item/weapon/mop/afterattack)
  source file: mop.dm,45
runtime error: undefined proc or verb /obj/effect/decal/cleanable/blood/tracks/footprints/clean().
2014-11-22 03:02:40 -05:00
Zuhayr
1c35f8825b Dummied out the AI movement code for a later project. 2014-11-22 08:04:06 +10:30
Zuhayr
c8e8e663f9 Merge resolution. 2014-11-22 07:31:44 +10:30
GinjaNinja32
116705b61b Fixes wallets, makes CMC use alt-titles, actually remove dead block 2014-11-21 10:42:52 +00:00
Atlantiscze
3003777b6a Adds mwerezak's suggestions
- Power monitor is now /computer/ subtype
- Different rounding of values in power monitor display
- Unfortunately, PDA power monitoring for engineers is broken and probably won't be fixed as it relies on old powernet monitoring computers. Laptops work OK
2014-11-20 16:24:26 +01:00
Atlantiscze
78a4b424ae Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2 2014-11-20 10:55:33 +01:00
Chinsky
af6a262a2c Merge pull request #7059 from PsiOmegaDelta/Headsets
Dynamic Headset Description
2014-11-20 02:41:08 +03:00
Ccomp5950
088c86f692 Merge pull request #7065 from Zuhayr/combitool
Added combi-tool.
2014-11-19 08:37:15 -05:00
Zuhayr
2b4cd94650 Merge resolution. 2014-11-19 23:28:09 +10:30
Zuhayr
cec617a414 Merge resolution, compile fixes with outdated glass paths/map. 2014-11-19 23:17:25 +10:30
Zuhayr
c11cb65e19 Added combi-tool. 2014-11-19 23:04:09 +10:30
Atlantiscze
61990872d8 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2 2014-11-19 13:15:40 +01:00
PsiOmega
45c5f01363 Dynamic Headset Description
Headsets now generate a description of available radio channels based on the installed encryption key(s).
Currently only updates on creation, not when changing encryption keys, to ensure that less than legal keys are not detected by a mere casual glance.
2014-11-18 18:43:12 +01:00
PsiOmega
f7bc35f333 Binary Tracking
The AI can again finally track entities using the binary channel.
2014-11-18 12:24:54 +01:00
mwerezak
af8da7de03 Adjusts glass sheet construction menu input 2014-11-16 22:30:07 -05:00
Zuhayr
cfb5710166 Added module damage to breach checks. Attempted to add relaymove/hardsuit interface procs but failed. 2014-11-17 00:12:57 +10:30
Zuhayr
823f01f4bf Changed helmet lights over to a general system/overlays. 2014-11-16 13:40:13 +10:30
Zuhayr
ae66fb16d3 Added jetpack, added gear, fleshed out ERT hardsuits. 2014-11-15 17:39:44 +10:30
Zuhayr
f7cabb03c8 Reapplied ERT path changes, fixed compile error. 2014-11-14 23:09:44 +10:30
Zuhayr
4d64a11acd Manual merge of head.dmi. 2014-11-14 23:02:16 +10:30
Zuhayr
ebbb9b36b5 Moved everything to a module-based hardsuit system.
Generalized all ninja power and gear code to work with new rig system.
Added shurikens, weapon mount, more work on deployable items.
Readded energy nets and energy blades.
Grenade launcher/charge stuff, interface stuff.
Renamed previously existing rigs to voidsuits, restructured rig and voidsuit files.
Refactored the energy net and teleportation proc.
Totally rewrote AI core/intellicard transfer procs.
Added rig sprites by Mordeth221, added step by steap suit sealing/inability to interfere with suit sealing process.
Updated map paths to use voidsuits.
Added chemical dispenser functionality, added power sink, added atom/drain_power() proc for later use.
Added rigsuit verbs, added voice changer.
Renamed MASKINTERNALS to AIRTIGHT, added internals checks for airtight helmets.
Added drain_power() procs to vulnerable machinery.
Reimplemented data theft.
Added suit maluses for losing your cell while wearing one.
Transitioned the rig suits to a back-mounted item that also controls a chestpiece.
Converted rig module to a storage item, convert ERT voidsuits to hardsuits.
2014-11-14 22:57:26 +10:30
Chinsky
43ee395c48 Merge pull request #7013 from Raptor1628/dev
ERT Update
2014-11-14 11:18:50 +03:00
Chinsky
1640b0a1c1 Merge pull request #7015 from Zuhayr/attackverbremoval
Attack proc removal/refactor.
2014-11-14 11:18:43 +03:00
Atlantiscze
efcfa5199b Robot analyzers can now be placed into tool belts. 2014-11-13 08:42:55 +01:00
Zuhayr
4090f04839 Readded monkey dexterity checks in each attack_hand as appropriate. 2014-11-13 17:46:37 +10:30
Zuhayr
90d65aed57 Removed attack_paw, attack_animal and attack_slime. 2014-11-13 17:15:29 +10:30
Raptor1628
ba12d87388 ERT Update
Bevy of ERT changes and updates, outlined in a forum thread here:
2014-11-13 01:28:15 -05:00
mwerezak
ab2b4608e0 Fixes #6702 and cleanup
Makes reinforced glass a subtype of glass, cleans up window creation copypasta.
Cleaned up window initialization leaking outside of the window constructor.
Removes unnecessary init_dir var from windows.
2014-11-12 20:09:04 -05:00
Chinsky
f322a6af5e Merge pull request #6992 from PsiOmegaDelta/BodyBag
Shapely body bags.
2014-11-12 23:45:36 +03:00
Atlantiscze
835d04290c Modifications to sensors code
- More stuff now triggers powernet warnings: People getting shocked by machinery (primarily door, but can be anything else powered by APC), and grilles. Thanks to @mwerezak for suggestion.
- Monitoring computer now has slightly different icon_state when it detects powernet warning. This is checked and updated every 5 MC ticks (ie, slightly delayed)
- Fixes ocassional runtime in powernet_sensor.dm
- Powersinks buffed a bit more. Drain rate changed from 0.6MW to 1MW. 1MW is full output of main engine SMES.
- Powersinks also dissipate small amount of internal energy charge over time. (20kW)
2014-11-12 14:54:56 +01:00
Atlantiscze
f29cd211e6 Implements better powernet warning system (as suggested by mwerezak) 2014-11-12 12:33:23 +01:00
Atlantiscze
ddaac3e175 Powernet Sensor
- Adds remote powernet sensors, power monitoring computers use these by default to monitor power around the station. Default range is 1 Z level + long range versions of sensors
- Powernet sensors mapped in, each subgrid has it's own one (ie: substations compatible)
- Telecomms, mining, research and engineering outposts have long range versions installed, visible even cross-Zlevels
- Powersinks and ninja gloves now trigger problem warning in powernets they affect. This warning is visible to anyone using power monitoring console. TODO: Add more stuff that triggers warnings.
- Powersinks now properly drain APC cells using CELLRATE (@2000W per APC max.)
- Powersinks buffed a bit, to compensate for CELLRATE change (previous line)
2014-11-12 07:07:08 +01:00
PsiOmega
e6a9e08886 Shapely body bags.
Body bags containing bodies now uses a previously unused icon_state with a more defined humanoid shape.
2014-11-11 11:44:33 +01:00
Zuhayr
e80d294aa5 Compile issues with the merge. PDA tapping may be broken for pAIs. 2014-11-10 13:17:17 +10:30
Zuhayr
b4ea25d064 Merge conflict resolution. 2014-11-10 13:00:06 +10:30
Chinsky
82e5cf4b72 Merge pull request #6965 from PsiOmegaDelta/Supply
Service personnel radio frequency
2014-11-09 00:02:07 +03:00
Chinsky
79a5170325 Merge pull request #6959 from PsiOmegaDelta/StateLaws
AI fixes
2014-11-08 11:11:04 +03:00
Chinsky
4230a20c45 Merge pull request #6963 from mwerezak/sliceable
Rewrites food slicing, energy weapons
2014-11-08 11:07:34 +03:00
PsiOmega
4ecc058150 Service personnel get their own radio frequency
Bartenders, chefs, and janitors now have their own service frequency and corresponding headset.
The HoP is listening to this channel by default.
Creates a proper locker for the chef's extra gear.
2014-11-07 20:54:57 +01:00
PsiOmega
04661c0240 AI and Topic fixes.
Adjusts the AI integrity status, no longer should it report being alive until -100%
Moves the Topic() nowindow check down to the very bottom of /obj/.
2014-11-07 11:10:32 +01:00
PsiOmega
f412eb8e1d Merge remote-tracking branch 'upstream/dev' into StateLaws 2014-11-07 09:42:53 +01:00