Commit Graph

2437 Commits

Author SHA1 Message Date
Atlantis
3bb88b327c Fixes #10353
- Fixes icons not updating properly
- Also fixes a runtime.
2015-07-29 23:16:27 +02:00
Kelenius
7e8622b76a Fixes #8210
Medicine stacks will now give one message per item category.
For example:
You clean and seal an ugly ripped cut and a ripped cut on Kelenius's
right arm.
You clean and seal an ugly ripped cut and a cut on Kelenius's left arm.
You clean and seal a cut, a cut, and a cut on Kelenius's left arm.

Code cleanup, spanclasses, spacing, stuff.
2015-07-17 09:24:13 +03:00
mwerezak
6fb6237816 Fixes #9984
Fixes capgun and dart crossbow inhands.
2015-07-09 23:00:22 -04:00
mwerezak
4062f81f20 Fixes #7910
Partial port from vgstation.

Notable differences:
handle_regular_hud_updates() is called anytime view is reset, instead of
just from the cancel camera verb.  check_eye() now returns the vision
flags to be set on the viewer.  Moved cameraFollow to silicon. Camera
consoles now call reset_view explicitly when they want to change a mob's
view, instead of leaving it as a side effect of check_eye()
2015-06-28 11:59:19 -04:00
PsiOmegaDelta
93c3d03801 Merge pull request #9817 from GinjaNinja32/records
'Fixes' NanoUI locking up on medical/security records
2015-06-15 15:30:08 +02:00
GinjaNinja32
4da75dba68 Fixes some more unbalanced HTML 2015-06-15 10:48:30 +01:00
GinjaNinja32
3c525e907a 'Fixes' NanoUI locking up on medical/security records 2015-06-14 14:44:38 +01:00
Kelenius
86b080769c Fixes two log destroyers 2015-06-14 15:54:07 +03:00
Zuhayr
84ae0dd3d1 Merge pull request #9768 from LightningIron/master
Fixes #9731 and #9469
2015-06-10 13:35:41 +09:30
unknown
13a43e6cfd Changes description update spawn() to use 0 instead of small decimal. 2015-06-09 22:35:16 -05:00
unknown
2dbd0ac007 Fixes formatting for spawn() before updating description. 2015-06-09 22:02:14 -05:00
unknown
b1368fb712 Changes chemgrenade time in description to be correct after failed detonation. 2015-06-09 19:51:33 -05:00
unknown
17488168ab Fixes for #9731 and #9469. 2015-06-09 18:49:09 -05:00
PsiOmegaDelta
ddc1f888dd Merge pull request #9717 from mwerezak/bombcap
Adjusts how reagents_explosion applies bombcap.
2015-06-07 08:50:45 +02:00
mwerezak
821285bcee Adds defines for bombcap components 2015-06-06 22:38:56 -04:00
PsiOmegaDelta
65fc980b20 Stack splitting and cable merging fixes.
Split stacks will now keep the same colors.
Can now only join cables of the same color together, unless you are a borg.
2015-06-04 13:24:12 +02:00
GinjaNinja32
cf722a2d34 Closes some span tags 2015-05-29 18:01:50 +01:00
PsiOmega
5ee1e3df56 Fixes #9443.
Restores an old sunflower sprite for use by toys.
2015-05-23 19:38:31 +02:00
Zuhayr
3377f8bbf1 Merge pull request #9407 from GinjaNinja32/floorpainter
Fixes floor painter 'side/3 corners'->'black' and another state
2015-05-21 18:43:00 +09:30
GinjaNinja32
0aff37a72c Fixes floor painter 'side/3 corners'->'black' and another state 2015-05-21 06:03:15 +01:00
mwerezak
defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak
53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
Zuhayr
3ed1917c3a Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque. 2015-05-18 13:23:21 +09:30
mwerezak
aeb1f5ae68 Updates instances of if(cell.use(...)) 2015-05-14 01:52:04 -04:00
PsiOmega
9d883ea914 Corrects implanter attack log.
The contents of the implant was reported in the attacker/victim log but not the admin log.
2015-05-10 15:11:37 +02:00
Chinsky
d1b4289b74 Merge pull request #9118 from PsiOmegaDelta/HaltSecurity
Fixes #9065.
2015-05-06 17:25:11 +03:00
PsiOmega
4af458ef6c Fixes #9065.
Central Command ids now at least makes security equipment respect you.
2015-05-06 15:23:44 +02:00
PsiOmega
767c6a151b Fixes #9107.
The empty donut box no longer uses a non-existing item state.
2015-05-06 15:06:19 +02:00
Atlantiscze
91e3ced65e Powersink Fix
- Fixes powersinks lasting for infinite duration before exploding.
- Minor adjustment to powersink drain rates. Powersink now drains up to 1.5MW instead of  1MW. It also attempts to drain up to 5kW instead of 2kW from each APC, unless powernet supplies enough power. They can still be overpowered by pumping more than 1.5MW into the grid, which is possible if you either install more coils into main SMES, or use the solars. Even 1MW of default SMES is enough to slow the drain effect considerably, espicially if you can isolate it with breakers.
- Fixes "APC Flickering" issues caused by powersinks. Powersinks are now processed immediately after powernets, which ensures they are first to take power from that powernet. This is unfortunately necessary as APCs would take power first, which is not desired.
- Minor refactor while i was at it - absolute paths, span classes, visible_message() instead of for cycle. No gameplay effect.
2015-05-05 18:49:11 +02:00
PsiOmegaDelta
1e457f6e34 Merge pull request #9009 from Yoshax/icanintosurgery
Fixes antag surgery kit
2015-04-28 07:35:58 +02:00
Yoshax
aa115f5bb2 Fixes antag surgery kit 2015-04-27 16:41:47 +01:00
RavingManiac
89a72fb326 Candle burn time increased to ~30 minutes
Some fluff added to candle description explaining how they burn in space
2015-04-27 12:10:54 +10:00
GinjaNinja32
bc6daf5b5f Fixes floor painter white-bot and white-delivery states
Fixes #8937
2015-04-22 05:21:03 +01:00
Chinsky
511d3764e7 Merge pull request #8846 from PsiOmegaDelta/CantClickMeDontClickMe
Makes objects without moues opacity not appear via alt-click.
2015-04-18 16:57:01 +03:00
GinjaNinja32
159dccbfab Fixes floor painter solid-dark icon
Fixes #8873
2015-04-17 03:18:53 +01:00
PsiOmega
3eab61e154 Soap can now clean turfs as well. 2015-04-16 08:20:00 +02:00
Chinsky
5fc3a2a511 Merge pull request #8792 from GinjaNinja32/runtime
Runtime fixes
2015-04-10 12:24:35 +03:00
Kelenius
20d62c87ff Borg module fixes
Fixes #8775
Fixes #8797
2015-04-10 09:50:47 +03:00
GinjaNinja32
958a1c64b3 Fixes PDA detonation runtime
Fixes #8609
2015-04-09 16:05:53 +01:00
RavingManiac
e2b9657ca4 Minor fixes to supermatter manual text 2015-04-05 22:40:19 +10:00
mwerezak
1ce81b91b1 Adds bread tube trash item 2015-03-24 04:03:06 -04:00
Zuhayr
bf8ad6d585 Rebalanced xenoflora sprites, fixed numerous issues. 2015-03-22 16:13:15 +10:30
PsiOmega
6e2488ccb0 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/structures/stool_bed_chair_nest/chairs.dm
2015-03-20 08:26:34 +01:00
PsiOmega
3d9d05afce Fixes #8107.
The announcer again has its given name, rather than a randomly selected one.
The announcer now states its business, rather than talks about it.
The announcer now uses the proper frequency.
2015-03-19 21:33:58 +01:00
Mandurrrh
618249131e Gives more/better comfychair color options. Removes unused icons from objects.dmi. 2015-03-18 00:26:42 -04:00
Zuhayr
e600cdbd3b Fixes #8430 2015-03-17 19:18:30 +10:30
PsiOmega
533ccef0ab Robot code clean up and fixes.
Fixes runtime when a borg is reset.
Fixes issue where /proc/select_active_ai_with_fewest_borgs() would not always return the intended AI.
Fixes issues with new borgs spamming the master AI with creation messages under some circumstances.
2015-03-10 13:37:20 +01:00
Zuhayr
0beb6259f6 Partial fix for #8068. 2015-02-28 17:29:26 +10:30
Chinsky
7f01af6b7d Merge pull request #8297 from PsiOmegaDelta/CameraCoverage
Camera coverage fixes.
2015-02-27 13:11:21 +03:00
PsiOmega
7e498e1cf7 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/hydroponics/seed_datums.dm
	code/modules/hydroponics/trays/tray_apiary.dm
	code/modules/power/apc.dm
	code/setup.dm
2015-02-27 09:06:48 +01:00