Commit Graph

6251 Commits

Author SHA1 Message Date
PsiOmegaDelta
9d6c99aaf3 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	.travis.yml
	code/modules/mob/living/carbon/breathe.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
	html/changelogs/.all_changelog.yml
2015-10-27 13:08:33 +01:00
PsiOmegaDelta
3db2c4fb49 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
2015-10-27 12:38:28 +01:00
mwerezak
2f4d1dd7b1 Adds IPC specific halloss stun messages 2015-10-25 23:39:06 -04:00
Chinsky
5acf5f1b7b Merge pull request #11177 from PsiOmegaDelta/150923-FlexibleSetup
Character setup refactor.
2015-10-26 05:44:13 +03:00
Chinsky
35ce07aa71 Merge pull request #11296 from mwerezak/pepperspray-fix
Pepperspray and chem smoke fixes
2015-10-26 05:42:59 +03:00
PsiOmegaDelta
e37394e8fa Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/human/human_helpers.dm
	code/modules/reagents/reagent_containers/food/snacks.dm
2015-10-25 20:28:48 +01:00
PsiOmegaDelta
a3027febee Merge pull request #11373 from Baystation12/master
Dev-freeze.
2015-10-25 20:00:44 +01:00
PsiOmegaDelta
7d4f51be8e Merge pull request #10287 from mwerezak/attack-cleanup2
Refactors item attack click and mob melee attack handling code
2015-10-25 08:43:47 +01:00
Chinsky
28637334d4 Merge pull request #11329 from PsiOmegaDelta/151018-FlashRestoration
Relocates synth flash recharge code.
2015-10-24 18:59:02 +03:00
PsiOmegaDelta
d845a2f587 Generalizes the feed and force feed checks. 2015-10-23 10:57:55 +02:00
PsiOmegaDelta
8305404a14 Can no longer use utensils to eat if you lack the means.
Humanoid mobs can no longer eat when missing a mouth or when their mouth is blocked when using utensils, same as when eating food directly.
Fixes  #11333.
2015-10-22 16:52:07 +02:00
PsiOmegaDelta
0b9b8feb1e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/malfunction/newmalf_ability_trees/tree_networking.dm
2015-10-21 10:38:57 +02:00
PsiOmegaDelta
db833735a8 Merge pull request #11340 from Baystation12/master
Dev-freeze.
2015-10-21 10:36:30 +02:00
PsiOmegaDelta
a60103982b Merge pull request #11311 from Ccomp5950/stop_stop_hes_already_dead
Dead people feel no pain.
2015-10-19 07:08:25 +02:00
PsiOmegaDelta
64176f1c4e Relocates synth flash recharge code.
Moves the flash recharge from security modules to all of them. Fixes #11322.
2015-10-18 17:55:56 +02:00
PsiOmegaDelta
e116721977 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
ccomp5950
9aea0cecc7 Dead people feel no pain.
Resolves #10797
2015-10-18 01:27:24 -04:00
Atlantis
a70ec21e64 Fixes #11276
- Re-adjusts two values to take new lighting in account.
- For reference. Turf which has light fixture (large) on it, has light value of 6. An average half-lit turf has around 1.5. These values were obtained via in-game tests.
- Using old values, diona would die (without another light source such as flashlight) when standing on any other turf other than turf with light fixture.
- Now it should be relatively similar to the old values before lighting changes.
2015-10-16 14:17:47 +02:00
PsiOmegaDelta
299ad9580c Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/admin/admin.dm
	code/modules/admin/topic.dm
2015-10-16 13:02:59 +02:00
PsiOmegaDelta
fc4c1d6af7 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/objects/items/weapons/storage/storage.dm
2015-10-16 11:04:43 +02:00
ccomp5950
111973ed5c AI's can now use languages through holopads...
...and have it respect if the listener understands.

Resolves #11113 (AI's speech not timestamped through holopad)
Resolves #11183 (All languages can be understood when AI speaks them through a holopad.)
Resolves #6217  (pAIs cannot hear AI hologram speech)
2015-10-15 19:56:45 -04:00
Chinsky
0c474bc5a5 Merge pull request #11281 from mwerezak/autoantag
Cleans up antag auto-spawning, adds checks for active antags
2015-10-15 19:16:13 +03:00
Chinsky
2a88b4d0aa Merge pull request #11219 from PsiOmegaDelta/150929-HumanoidVision
Overhauls humanoid vision handling.
2015-10-15 19:15:28 +03:00
mwerezak
07881e7495 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
Conflicts:
	code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
mwerezak
41e8798516 Adjusts chemsmoke breathing
Inhaled reagents are now split between bloodstream and ingestion.
Reagents are not inhaled if environment pressure is too low.
2015-10-15 06:45:22 -04:00
PsiOmegaDelta
3fd28dd361 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	html/changelogs/.all_changelog.yml
2015-10-14 08:41:38 +02:00
PsiOmegaDelta
3fd172ee63 Merge pull request #11294 from Baystation12/master
Dev-freeze
2015-10-14 08:40:03 +02:00
PsiOmegaDelta
d7b6784e28 Fixes law change logging.
The "Show last X law changes" review window should now actually be useful, displaying AI law updates with time, user, and law change.
2015-10-13 19:44:49 +02:00
Zuhayr
5dc6ff5da1 Merge pull request #11230 from PsiOmegaDelta/xenomorphs
Xenomorph update
2015-10-13 08:31:27 +10:30
Kelenius
741cb2d423 It was bork, I made it not bork 2015-10-12 13:57:47 +03:00
PsiOmegaDelta
7247906f41 ghostize() now attempts to set the most relevant time of death.
ghostize() now only uses the mob's time of death if the mob is actually dead, otherwise uses the current time. Fixes #11229.
2015-10-12 12:55:34 +02:00
HarpyEagle
43d5f2e3bd Ensures leftover candidates and pending antags are cleared after finalizing 2015-10-11 11:39:26 -04:00
PsiOmegaDelta
27feb09a31 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/machinery/computer/computer.dm
	html/changelogs/.all_changelog.yml
2015-10-11 17:37:01 +02:00
HarpyEagle
dec0629fae Renames latespawn() to be less confusing 2015-10-11 11:26:24 -04:00
PsiOmegaDelta
070ca0adea Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/tanks.dm
	code/modules/holodeck/HolodeckControl.dm
	code/modules/mob/living/carbon/breathe.dm
	code/modules/mob/living/carbon/human/life.dm
	code/setup.dm
2015-10-11 17:17:41 +02:00
Hubblenaut
d3572bf4cb Fixes empty flavor text drawing two spaces 2015-10-10 15:55:25 +02:00
PsiOmegaDelta
13b175c529 Merge remote-tracking branch 'upstream/dev' into xenomorphs
Conflicts:
	code/game/objects/effects/aliens.dm
	code/game/objects/structures/lamarr_cage.dm
2015-10-10 12:05:36 +02:00
HarpyEagle
5684befee2 Fixes #11262 2015-10-09 18:57:17 -04:00
PsiOmegaDelta
8341620be4 Merge pull request #11246 from Kelenius/blobPlzGo
Updates blob
2015-10-08 07:58:15 +02:00
PsiOmegaDelta
55c9f7533b Alien eggs now include follow and spawn links. The alien larvae plant seed check now uses the specific type instead of a name. 2015-10-07 08:56:13 +02:00
PsiOmegaDelta
aaba2c5c8c Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/silicon/robot/robot_modules.dm
2015-10-07 08:14:30 +02:00
PsiOmegaDelta
c5d8fbfd57 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/antagonist/alien/borer.dm
	code/modules/mob/living/living_defense.dm
2015-10-07 08:07:23 +02:00
Chinsky
8107786cbd Merge pull request #11245 from PsiOmegaDelta/151005-RobustRoboticsSpeech
Makes silicon language handling more robust.
2015-10-06 19:32:54 +03:00
PsiOmegaDelta
019c147bdc HUD element positioning.
HUD positions are now relative the client view screen edges instead of absolute.
We don't currently use custom client view ranges, but this potentially makes it more reasonable to implement (an example is a new short sighted species of ours).

Port of https://github.com/d3athrow/vgstation13/pull/5984.
2015-10-06 12:51:03 +02:00
HarpyEagle
74950268d7 Fixes fire_stacks update logic 2015-10-05 19:24:33 -04:00
HarpyEagle
7f066065d3 Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
Conflicts:
	code/modules/mob/living/simple_animal/friendly/spiderbot.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
Kelenius
83adba88d4 Updates blob
Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106.
Fixes #10705.
2015-10-05 18:10:16 +03:00
PsiOmegaDelta
bbcadcc080 Makes silicon language handling more robust.
Also fixes an issue with lists being targets for qdel(). Fixes #11221.
2015-10-05 11:21:09 +02:00
PsiOmegaDelta
f3175becc0 Overhauls humanoid vision handling.
Clothes now have a flash protection and tint level. If one is wearing multiple items with these modifiers they do stack.
Glasses also have a number of additional additions such as sight flags, see_invis level, and so forth.

Flash protection comes in 4 levels: Reduced, none, moderate, major.
Reduced protection, for example, means the user takes increased damaged from welding.
Moderate protection safeguards mobs from flashes, flash grenades, projectors, etc.
Major protection protects from the above as well as welding.

Tint also comes in 4 levels: None, moderate, heavy, blind
Moderate tint will apply the nearsighted overlay.
Major tint will apply the welding overlay.
Blind will apply the blindness overlay.

The end result is an attempt of less type checking. Any set of glasses may now also contain HUD glasses.
This should make a future rewrite of HUD glasses easier (could have the HUD functionality be a datum rather than separate item).
2015-10-05 08:48:47 +02:00
PsiOmegaDelta
a3a1f495a3 Implements my own comment suggestions and updates Travis' macro count. 2015-10-01 09:56:30 +02:00