* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs
Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* I wanna set the universe on fire
* dfsaaf
* setup
* dir issue?
* dsf
* Perhaps the script
* saf
* cry
* pain
* sdfas
* Try reintroduction of tag-matcher
* Failed
* Tries to suppress dotnet compile warnings
* Like this maybe?
* woopsie
* Damn pathings
* Hate
* Pragmas
* unlint?
* Maybe?
* GDI
* Redundant ifdef removed and changelog
* Did I forgot the tag matcher, or it was still broken?
* Yea no that script is still broken
* Removed tag-matcher as requested
* *sigh*
* test
* bro what?
* hope
* just fixing the input
* Let's see if we catch it...
* tgui the beginning
* binaries and the like
* Bring in the last of it
* Example radio UI
* delete example
* NTOS Main Menu, start on manifest, tgui states
* tasks.json
* gunnery ui pt 1
* okay
* fix everything
* scss update
* oops
* manifest gigablast
* downloader part 1
* download prt 2
* NTOSDownloader final
* mfw committing to_worlds
* gunnery console pt2
* i cooked
* targeting (finished)
* one vueui down
* voting ui almost done
* MY MIND FEELS LIKE AN ARCH ENEMYYYY
* voting ui down
* photocopier
* ntos config + download fixes
* photocopier 2
* refactor define
* NTOS client manager + fixes
* fax machine final (it also uses toner now)
* marching forwards... left behind...
* ntnrc part 1
* canister
* add quotes
* portable pumps pt1 + more backgrounds
* oops
* finish the portable pump
* freezers
so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...
* doors ui pt1
* finish doors UI (forgive me wildkins it's a bit of shitcode)
* vitals monitor, make things use labeled lists, new backgrounds
* mais j'envoyé aucun mayday...
* maglock pt1
* pour ça je me suis perdu...
* infrared
* fix that
* prox sensor pt1
* prox sensor
* signaler (this was actually pretty hard)
* atmos control pt1
* atmos control pt1.1
* atmos pt 2
* fuel injector
* multitool UI
* jammer
* list viewer
* APC
* portgen
* targeting console updates + SMES ui
* new themes, shield generator
* supermatter
* Add ore detector and (shitty) NTNet Relay
* orderterminal pt1
* orderterminal pt2
* smartfridge
* Add (air-)tank GUI update ore detector size
* Adds Transfer Valves
* Add AtmoScrubber
* analyzer pt1
* weapons analyzer pt2
* bodyscanner pt1
* bodyscanner pt2
* fix this shitcode
* seed storage
* appearance changer
* appearance changer final
* sleeper pt1
* sleeper
* gps
* vehicles
* chem dispenser
* lily request
* holopad
* tgui modules pt1
* ppanel
* damage menu
* fixes
* im here too now
* follow menu, search bars
* quikpay
* quikpay fixes
* circuit printer
* ppanel
* ppanel updates
* pai
* turret controls (i want to kill myself)
* tweak
* remove the boardgame
* guntracker
* implant tracker
* penal mechs
come close to me, come close to me
* chem codex
* pai radio
* doorjack
* pai directives
* signaler removal, sensors
* ghost spawner
* spawnpoint
* fixes
* teleporter
* one more to the chopping block
* account database
* remove divider
* scanner, atmos
* latejoin ui pt1
* latejoin
* records pt1
* RECORDS UI DONE
* delete interpreter & records
* CHAT FUCKING CLIENT
* data updates
* fix some things
* final UI, log
* basic nanoui fix
* antag panel
* remove vueui
* atm update
* vending update
* warrants, cameras
* ntmonitor
* time comes for all
* preserve this legacy
* bring that back (oops)
* rcon, ui auto update for computer UIs, remove rcon computers
* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)
* A LIKE SUPREME
* a
* power monitor
* lights on
* fuck this code, fuck nanoui modules, and fuck nanoui
* LEAVE IT OH SO FAR BEHIND
* fix alarm monitoring for synths
* I SAW IN YOU WHAT LIFE WAS MISSING
* comms console
* idcard and record updates
* turn the light on
* arcade
* pt2
* news browser
* static
* crusher
* f
* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO
* codeowners & suit sensors
* html ui style removal
* make lint happy
* tgchat
* tgpanels pt1
* THE SOUL LONGS FOR OBLIVION!!!!!!!!!!!!!!!!!
* figure out why stat isnt working
* goodbye ping
* shhh
* stat updates
* An oath sworn in scors! Omni vortex lies!
* final almost edits
* fix that
* last skin adjustments
* resist and disorder
* i slowly get up and turn off the noise, already fed up...
* pleaseeeeeeeeeeeeeee
* THE CREDIT LARP IS NECESSARY
* i hold the keys
* RISE UP
* fix that?
* harry's suggestions xoxo
* runtime fix pt2
* You are the only thing that I still care about
* fix runtimes and cl
* whoops
* misc fixes
* fix that too
* adds build workflow
* f
* Update update_tgui.yml
* adds some needed steps
* ATM
* misc fixes and tweaks
* fixes 2
* make newscasters usable and fix use power on freezers
* turret control is clearer
* remove duplicate
* makes some verb tabs work properly
* makes verbs work properly for real
* sans moi
* fixes pt2
* fix the chat unnecessarily reloading
* fixes
* epic
* fixes
* fix missing consoles
---------
Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
* getting started
* finishing up
* what
* changelog????
* there is a rag in a window send help
* fixes apc check and also adds docking controllers on exterior
* making a blast door
* intercomm bloat
* bluecrystals 1
* Splits telecrystals into bluecrystals and telecrystals.
* fixes
* dans ma tete ce n'est pas evident
* c'est toujours trop beau pour etre vrai
* on ne peut toucher le ciel des doigts
* thanks lily
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Flag Fix 2
- rscadd: "Fixes Dominian flag structures being invisible. Not like any were mapped in to begin with, but better safe than sorry."
* damn
* fail-safe 2
* Adds curves + Vaurca flags!
* Adds 6 new flags/banners: Port Antillia, San Colette, Mictlan, and the Vaurca hives
* merge conflict fix?
* merge conflict fix pls???
* not doing it on purpose i swear
* tarwa conglomerate ship
* changelog
* file structure changes
* spawning works properly
* tarwa flags
* changelog
* welcome messages
* more file structure tweaks bc of rebase
* shuttle and flag fixes
* fixes tarwa flag name
* diona airless floors
* airlock floor fix
* replaces prefab airlock with a real one
* the end of the beginning
* SPEED
* SPEED
* we real speed
* fix ore gen
* re-organize exoplanet stuff
* reorg and rename defines, fix ores
* Everything Else
* 1.2.0+a3 rust_g
* fix merge
* get rid of noise maps
* fix adhomai, delete random maps
* make adhomai poggers or something idk
* debug
* crystal planet, misc bugfixes
* fixes
* log
* change mineral gen to make adhomai work
* try this
* huh
* huhw
* rust_g 1.2.0+a4
* port adhomai changes to correct file
* fix for rock nomad
* bugfixes
* Ports SStyping from Nebula.
* the spook
* a
* fix
* bring the fanfare to its knees
* add a speech bubble type pref
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Adds more EUM Origins
* Adds a new Dionae accent
* adds a new dionae accent2
* dionae religions p1
* dionae religions p2
* adds a missing "
* Adds a skrell EUM origin (credit to Brotendo)
* Adds the Skrell EUM accent (Credit to Brotendo)
* Adds the Skrell EUM accent (Credit to Brotendo)
* Adds some skrell religions to the nraldaaq origin
* Adds EUM Consulars(?)
i have no idea if this is gonna work lol
* sprites
* New accent sprites
* accents for real hopefully
* changelog
* removes a duped EUM consular thingy
* fixes
* \ not /
* error fixes
* fixes a space
* more error fixes
* Adds diona citizenship
* e
* o
* even more error fixes
* i had one job and i put a d not e
* Adds the EUM flag sprite
* Adds some new dionae clothing sprites
* Adds the floral tunic item
* Adds the eumponcho item (replace the placeholders)
* (Hopefully) does the eum poncho correctly
* Adds the eum flag
* Adds stuff to the loadout
* Adds an actual description for the poncho
* removes an extra space
* Adds an actual description to the poncho
* Fixes the dionae poncho not having a suit sprite
* Adds the blood eternal robes to the loadout
* Forgetti to add skrell_eum to possible origins
* ,
* accents merge fix
* letter fix
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
* letter fix2
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
* letter fix3
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
* letter fix4, revenge of copypasteing
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
* hopefully last letter fix
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
---------
Co-authored-by: Alberyk <Alberyk@users.noreply.github.com>
* Service Fixes
* Fix Wrong Way Disp. Pipe
* Freezer and Refrigerator Fixes
* Fix Chicken Map Icon
* Compatibility
* Typo
* Proper Chicken and Fish Freezer
* Remove Extra Hen
* Adds a custom vault weapon display case
* WIP
* wip 2
* belh
* Vault and Token
* Changelog
* Tweaks Vault Loot
* air alarm
* LMAO i forgot to delete random phoron
* Fixes the lockers. This is everything.
* Fixes the code and adds a inhibitor
* Reworks to meet requested changes
Removes the vault token as requested.
* Adjusts inhibitor
* Added Tau Ceti Foreign Legion crates (group and single) to the uplink
* Revamp the Dominian gear crate to include their new faction items
* CL
* Added Dominia voidsman modkits
* CL update
* Replaced the blaster pistols, with two each of the blaster carbines and gauss guns based on feedback from discord.
* Adds Einstein Merc Equipment
Adds two gear crates for mercenary teams (or an individual) looking to play as Einstein Engines.
The group crate contains two energy rifles, and a heavy bolter. The single crate has one energy rifle. Both come with silenced pistols and themed voidsuits (or a hardsuit in the case of the group crate)
* Minor Syntax Fixes
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>