Commit Graph

16006 Commits

Author SHA1 Message Date
PsiOmega
445dba869d Merge branch 'dev-freeze' into dev 2014-12-08 17:38:13 +01:00
PsiOmega
4d6d74b859 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/machinery/portable_turret.dm
2014-12-08 17:37:42 +01:00
Zuhayr
a2d3a0055e Fixes #7301 2014-12-09 02:35:46 +10:30
Mloc
efe78df3ff Merge pull request #7299 from Loganbacca/freezefix
Fixes omni-filters not working
2014-12-08 13:17:36 +00:00
Loganbacca
92c81aa958 Fixes omni-filters not working 2014-12-09 01:15:10 +13:00
Mloc
83f2a5ba5a fix some misplaced set_dir()s
fixes part of #7284
fixes #7288
fixes one of #7287

Signed-off-by: Mloc <colmohici@gmail.com>
2014-12-08 10:09:09 +00:00
PsiOmegaDelta
19b359f4eb Merge pull request #7268 from GinjaNinja32/playerpanel_lang
Allow forcesay with no client, add language toggles to player panel
2014-12-08 06:45:38 +01:00
PsiOmegaDelta
e66f5ed765 Merge pull request #7272 from Raptor1628/dev-freeze
Hardsuit Mark Two, more Hulabaloo
2014-12-08 06:45:11 +01:00
Zuhayr
371bdb10d9 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze 2014-12-08 13:03:20 +10:30
Zuhayr
3c66bd3920 Merge resolution. 2014-12-08 13:01:04 +10:30
Raptor1628
75659ab66a Hardsuit Mark Two, more Hulabaloo
Adds all sprites for the nukeop and research hardsuit. Shuffles around
hardsuit spawns and gear so they make sense, especially for the ERT,
they still only have two hardsuits per department, but there are enough
magboots and vests for the people who need the regular armor. Added the
medical hardsuit and its attendant gear to the station hardsuit list.
Added all of the xenoarch gear to the hazmat hardsuit for Zuh. Moves
some suit storage things around as they were lost somewhere along the
way since I committed them. Moves the Hazard Suit custom item over to
hardsuit code to prep for them being buildable on station at some point.
For now has the same stats as a voidsuit, no modules, just drains power
and has some extra pretty sprites. Sending this over to dev freeze
because most of it is required for hardsuits to be nice and pretty for
master. Now compatible with latest fixes.
2014-12-07 21:25:08 -05:00
Ccomp5950
b4becaa587 Merge pull request #7264 from Zuhayr/master
Fixes, death refactor.
2014-12-07 19:38:21 -05:00
Zuhayr
b556609e27 Replaces some macros. 2014-12-08 10:34:36 +10:30
GinjaNinja32
48a8acad52 Removes some world<< statements 2014-12-07 23:06:49 +00:00
PsiOmegaDelta
5b6d3ab55a Merge pull request #7263 from mwerezak/hydrotray
Fixes atoms with no flags set being walkable
2014-12-07 22:06:10 +01:00
PsiOmegaDelta
3ddb6eed96 Merge pull request #7222 from mwerezak/holospace
Holodeck
2014-12-07 22:05:49 +01:00
PsiOmegaDelta
79cd5f6430 Merge pull request #7251 from Loganbacca/implantfix
Implant fixes/cleanup
2014-12-07 22:05:14 +01:00
PsiOmegaDelta
a0117facef Merge pull request #7256 from mwerezak/shuttle
Makes forced launch handled by shuttle/process()
2014-12-07 22:02:36 +01:00
Zuhayr
ac03846778 Merge pull request #7239 from GinjaNinja32/ahelp
Allow typing all arguments to adminhelp
2014-12-08 05:16:47 +10:30
Zuhayr
dfca49c900 Fixes #7105 2014-12-08 05:14:04 +10:30
Zuhayr
1211360118 Fixes #6974 2014-12-08 05:00:54 +10:30
Zuhayr
17a8c59ff9 Fixes #7151 2014-12-08 04:37:07 +10:30
Zuhayr
7ff46d64fb Fixes #7162. Eject ID verb for laptops is still busted though. 2014-12-08 04:22:56 +10:30
GinjaNinja32
e473e3d2ba Fix compile error due to depending on #7267 2014-12-07 17:23:30 +00:00
Zuhayr
a7d526f8b1 Fixes #7119 2014-12-08 03:51:21 +10:30
Zuhayr
74db269c40 Fixes #7266 2014-12-08 03:51:01 +10:30
GinjaNinja32
9e2cf5266c Allow forcesay with no client, add language toggles to player panel 2014-12-07 17:08:36 +00:00
Zuhayr
1176510fb2 Amendments to previous commit. 2014-12-08 03:29:03 +10:30
Zuhayr
b30be0a352 Fixes #7199 2014-12-07 22:13:31 +10:30
Zuhayr
be562e675c Actually fixes scanners. 2014-12-07 21:29:30 +10:30
Zuhayr
0fe2159f86 Fixes #7092 2014-12-07 21:21:00 +10:30
Zuhayr
35f5bb16c9 Fixes #7188 2014-12-07 21:20:47 +10:30
Zuhayr
e4a332c5b6 Fixes #7262 2014-12-07 21:20:24 +10:30
Zuhayr
a7ce13f49d Fixes #7223 and #6966, adds inhand and suit sprites for nymphs. 2014-12-07 20:44:11 +10:30
Zuhayr
117dd18284 Adjusted ninja spawn proc to check rig internals. 2014-12-07 20:13:59 +10:30
Zuhayr
3715dd6817 Shuffling some items around to ensure spawn 2014-12-07 20:01:43 +10:30
Zuhayr
54ba518762 Fixes #7253 2014-12-07 18:51:20 +10:30
Zuhayr
958eb62ed5 Refactors a lot of reused/redundant death code, fixes #7224 2014-12-07 17:18:56 +10:30
mwerezak
3002de4b50 Fixes atoms with no flags being walkable
Fixes atoms that have no flags set allowing movement into them
regardless of CanPass().
2014-12-07 00:59:07 -05:00
Zuhayr
2b525372f1 Fixes #7238 2014-12-07 11:52:29 +10:30
Zuhayr
2d7ea3028f Merge pull request #7257 from Baystation12/master
Updating dev from master.
2014-12-07 11:28:29 +10:30
Zuhayr
1dc68e22bc Merge pull request #7258 from Baystation12/master
Updating dev-freeze from master.
2014-12-07 11:28:27 +10:30
mwerezak
4582b2892a HTML formatting
Also removes redundant holotable grab handling.
2014-12-06 18:20:40 -05:00
mwerezak
550e5f63ea Makes forced launch handled by shuttle/process()
Forced launches are now run by the shuttle controller through process()
instead of in a separate 'thread' launched from the ui.
2014-12-06 18:07:21 -05:00
Segrain
8df3e41788 Fix for #7204. 2014-12-06 18:08:12 +03:00
Segrain
bb4f81e443 Fix for #7232. 2014-12-06 18:01:31 +03:00
PsiOmegaDelta
5aa90044d4 Merge pull request #7249 from mwerezak/atmos-tower
Atmos tower, Nuke prison, talismans, engine
2014-12-06 10:25:24 +01:00
Loganbacca
b3e0cc98cd Implantcase cleanup
- Removed unnecessary icon definitions
- Cleaned up name formatting
- Removed colons
- Added variants for existing implants
2014-12-06 16:20:16 +13:00
Loganbacca
ad6828e70a Update implantcase.dm to absolute paths 2014-12-06 16:17:07 +13:00
mwerezak
51bbd6e0da Merge remote-tracking branch 'upstream/dev' into holospace 2014-12-05 21:29:50 -05:00