Commit Graph

15302 Commits

Author SHA1 Message Date
Atlantiscze
4560b7cc61 Buildable SMESs now work properly with power restore secret.
- Instead of setting SMES to output hardcoded amount, maximal value deducted from that SMESs variables is used.
- For example, the engineering SMES is quadcoil type, giving it maximal output of 1MW. However, hardcoded 200kW would be barely enough to run the station.
2014-11-05 11:43:13 +01:00
Atlantiscze
1a274475d1 Fixes SMES deconstructing yielding no parts.
- Damn you indentation.
2014-11-05 11:33:14 +01:00
Atlantiscze
a93b6313e0 Buildable SMES overload EM pulse now won't now slow other effects from happening (which was not intended and can be noticed, espicially with larger overloads.) 2014-11-05 11:21:35 +01:00
Atlantiscze
6db4b04dc0 Colored Cable Fix
- Cables are now properly colored when placing them with colored cable coil (instead of always making red cable)
- Removed duplicate definition of color (color and item_color), only var color is now used. That probably caused this issue in first place.
2014-11-05 11:12:39 +01:00
Atlantiscze
7a42102eb8 SMES interaction fixes
- Removing/adding terminals no longer shows the wrong warning messages.
2014-11-05 10:47:56 +01:00
Atlantiscze
805159a4b2 Powernet Update Fix
- Fixes issues caused when makepowernets() was somehow called.
- Substations (or read, breakerboxes) work properly now. Tested.
- Powernets no longer decide to randomly stop working when stuff is being modified.
- Mostly temporary fix until next devmerge which will (hopefully) add /tg/ powernet code.
2014-11-05 10:35:17 +01:00
Mloc
ac79e23905 Merge pull request #6928 from Ccomp5950/uplink_fix
"Exploit Menu" uplink fix.
2014-11-04 20:14:18 +00:00
Ccomp5950
789906cae2 Merge pull request #6926 from mwerezak/pipe-layer
Fixes #6355
2014-11-04 02:17:41 -05:00
GinjaNinja32
6c874842e1 Fix emergency shields activating without being turned on 2014-11-03 18:48:03 +00:00
ccomp5950
9363af2a09 "Exploit Menu" uplink fix.
Double quotes will no longer break the json nanoui uses to display the data.

This fix removes the ability to use html and javascript (exploitable for nefarious reasons)

Specifying exactly what we want instead of assigning nanoui_data["exploits"] = L.fields
which passes by refernce instead of by value.

It allows us to also sanitize the input so everything that gets displayed in nanoui doesn't have html
2014-11-03 01:15:44 -05:00
mwerezak
5dcda61181 Fixes #6355
Not sure why it was commented it out, but it seems to be the cause of
the layer issues.
2014-11-02 20:33:41 -05:00
Ccomp5950
55ddbd10ff Merge pull request #6923 from mwerezak/climbing
Fixes #6660
2014-11-01 22:31:57 -04:00
Chinsky
7bfa2661fb Merge pull request #6916 from Mloc/bs12-server
serverside fixes
2014-11-02 04:47:26 +03:00
Chinsky
45e2074097 Merge pull request #6908 from PsiOmegaDelta/NastyVoices
Nasty voices and now noises
2014-11-02 04:40:22 +03:00
mwerezak
b2dc8f1142 Fixes #6660
Also makes flipping tables block climbing.
2014-11-01 21:38:04 -04:00
Ccomp5950
0f174fe1ac Merge pull request #6911 from mwerezak/he-pipes
Fixes #6910
2014-11-01 19:53:45 -04:00
Mloc-Argent
693574da19 update IsGuestKey for webclient guests
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-11-01 21:40:01 +00:00
mwerezak
97bdcca033 Fixes bad handcuff check 2014-11-01 17:02:54 -04:00
Mloc-Argent
119e0a89ff webclient support
no cid checks, not supported properly on webclient

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-11-01 16:17:23 +00:00
bs12
a6934a531b gameticker.dm crash fix
Signed-off-by: bs12 <bs12@bs12.bs12>
2014-11-01 16:17:18 +00:00
mwerezak
17316f912e Fixes #6910 2014-10-31 22:22:52 -04:00
Chinsky
de41cfea4c Merge pull request #6904 from mwerezak/handcuffs
Adds feedback when handcuffs cannot be placed, fixes robot cuffs
2014-11-01 02:18:13 +03:00
Ccomp5950
02abbc9430 Merge pull request #6888 from mwerezak/atmos-icon-cache
Fixes #6746
2014-10-31 12:09:45 -04:00
PsiOmega
6b895e3889 Nasty voices and now noises
Some inconsistency when body parts rip. Two sections say voice, one noise.
Going with noise unless it happens to be a use of voice I'm unfamiliar with.
2014-10-31 14:56:09 +01:00
mwerezak
e7dcda13de Adds feedback when handcuffs cannot be placed, fixes robot cuffs. 2014-10-30 20:13:01 -04:00
PsiOmega
a5c014a3e8 Fixes #6894.
Xenomorphs no longer a whitelisted race.
2014-10-30 22:49:40 +01:00
Chinsky
090dc8a6b7 Merge pull request #6880 from PsiOmegaDelta/BomberJacker
Fixes #6879
2014-10-30 22:13:16 +03:00
Chinsky
53aa85fa08 Merge pull request #6887 from Glloyd/fixes
Fixes #5796
2014-10-30 22:13:08 +03:00
mwerezak
f3d423f3d0 Fixes #6746 2014-10-30 00:27:39 -04:00
Chinsky
ee581514f7 Merge pull request #6873 from PsiOmegaDelta/Extinguish
Fixes #6871
2014-10-30 00:11:05 +03:00
Chinsky
207588992d Merge pull request #6872 from PsiOmegaDelta/Electro
Fixes #6864.
2014-10-30 00:10:57 +03:00
Graham Lloyd
d79c0285d4 fixes #5796 2014-10-29 17:03:17 -04:00
PsiOmega
aa3e52b1be Adds sanity check for the mecha fire extingusher as well. Would rather remake it to be based on the standard extinguisher code but that's a dev project. 2014-10-29 08:07:36 +01:00
PsiOmega
601aa82ffa Fixes #6879
Should've guessed there were more of those jackers hiding in the code.
2014-10-29 08:04:34 +01:00
Chinsky
e2ca549d5f Merge pull request #6870 from PsiOmegaDelta/Diona
Fixes #6868
2014-10-29 06:31:15 +03:00
Chinsky
15a85f22d4 Merge pull request #6854 from mwerezak/shieldgen
Fixes emergency shield generators running with no power.
2014-10-29 06:30:04 +03:00
PsiOmega
e0796caf56 Fixes #6871. Fixes #6821.
Amended to match the formatting in #6846, to hopefully avoid merge issues.
2014-10-28 18:46:11 +01:00
PsiOmega
9c3121f739 Fixes #6864.
Fix confirmed to not runtime and still causing sparks if a metallic object past through.
Agree with mwerezak that this being necessary is a bit bothersome.
2014-10-28 18:35:12 +01:00
PsiOmega
55e44e1523 Fixes #6868
See https://github.com/Baystation12/Baystation12/issues/6868#issuecomment-60784011
2014-10-28 18:05:04 +01:00
mwerezak
5699c92c82 Destroyed emergency shield generators no longer just disappear silently. 2014-10-26 12:18:56 -04:00
mwerezak
c1cbc74d4e Fixes emergency shield generators running with no power. 2014-10-26 01:09:52 -04:00
Ravensdale
1a2353122f Bring back needed code 2014-10-24 20:12:30 -07:00
Ravensdale
52b341f1a5 Removes excessively spammy admin log messages 2014-10-23 22:58:51 -07:00
Zuhayr
a5e11e208f Merge pull request #6823 from mwerezak/hoverpod
Fixes #6820, #6822, adds ion trails to hoverpods.
2014-10-24 09:16:44 +10:30
Zuhayr
7e4d3f38a2 Merge pull request #6830 from Glloyd/fixes
Two More Little Fixes
2014-10-24 09:16:13 +10:30
mwerezak
a8a0d6f1cf Cleans up hovererpod move code, adds ion trails
No need to duplicate the mecha move code when we're only interested in
drifting. The hoverpod also starts drifting when it runs out of power,
now.
2014-10-23 00:25:18 -04:00
Graham Lloyd
6eb19deef3 incorporates Zuhayr's suggestion 2014-10-22 23:21:01 -04:00
mwerezak
e8f3524b11 Fixes #6822 2014-10-22 21:56:43 -04:00
Chinsky
5633ed8c5a Merge pull request #6827 from Glloyd/pass
Fixes effect/effect and Children Not Passing Over Tables/Through Grilles
2014-10-23 05:35:40 +04:00
Graham Lloyd
1401877e01 silly me 2014-10-22 17:11:11 -04:00