Commit Graph

12 Commits

Author SHA1 Message Date
Wildkins 3f545ae8f3 Fix walls (and maybe the server) (#15688) 2023-01-30 12:22:13 +01:00
Matt Atlas 718cc78817 Multi-Z level away site support, real-time map template loading. (#15460) 2023-01-05 23:02:20 +01:00
Wildkins 06293b0c40 Fix away site APCs not updating their areas on init (#14693) 2022-08-22 10:43:47 +02:00
Wildkins 078e1ab41f Fix mapgen smoothing, active edges (#13976) 2022-05-17 18:11:18 +02:00
Wildkins a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
Matt Atlas b782b15c92 fixes some stuff, note that the infinite loop is still present but only mitigated 2022-02-27 20:00:57 +01:00
Matt Atlas f3be650719 Exoplanet ruins, away sites, overmap submaps and maploader goodies. (#12933) 2022-02-18 15:34:10 +01:00
Matt Atlas 5bcf84cb23 Overmap exoplanet generation, ported from Bay. (#12362) 2022-01-17 22:16:48 -03:00
fernerr 4a9d605785 Adds a rudimentary system to summon equipment for distress teams, Tweaks the IAC team (#8331) 2020-03-10 21:31:53 +01:00
Mykhailo Bykhovtsev 7b07d8f2e0 Adding admin verb to load templates(maps) during runtime. (#7674) 2020-01-27 21:51:49 +01:00
Alberyk 1df9443927 Fixes all the holofloors on the space ruins and fixes the eternal darkness on the ruins (#6389) 2019-05-07 20:09:46 +02:00
Lohikar 1423250412 Update DMM Suite (#2711)
Updates the DMM Suite from /tg/ upstream, adding the ability to load tgm format maps, tick-checks, and better compatibility with SSatoms / Initialize().

Also adds some framework for random ruin generation, though it is not functional yet.
2017-06-15 12:41:45 +03:00