Commit Graph

21 Commits

Author SHA1 Message Date
Matt Atlas
fee7deabd7 Fixes a lot of bugs. (#16187)
* Fixes a lot of bugs.

* fix more shit

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 17:29:16 +00:00
mikomyazaki
dae76e0558 Life improvements: Part 1 (#13912) 2022-05-18 14:22:43 +02:00
VisVirific
986eb71f60 Lung Rescue Surgery Fixes (#13714) 2022-05-01 02:16:09 +02:00
mikomyazaki
17ec460cc5 Toxins suppress natural liver healing rate. (#13420) 2022-04-08 16:42:06 +02:00
Alberyk
f42edd018e Adds more customization to robotic internal organs but it is not broken (#13068) 2022-02-06 18:07:42 -03:00
Matt Atlas
3225711e67 Revert "Adds more customization to robotic internal organs (#12994)" (#13065) 2022-02-02 19:46:57 +01:00
Alberyk
a32ce7644e Adds more customization to robotic internal organs (#12994) 2022-02-02 13:07:11 -03:00
Geeves
421ec26e0a Strong Rezadone (#12221) 2021-08-05 13:03:14 -03:00
MarinaGryphon
c720e947ed /decl/chem (#10538) 2021-01-17 00:11:28 +02:00
Matt Atlas
8007ccd2ea IPC battery rework, ion rifle nerf, surge damage. (#10245)
- EMPs no longer deal permanent damage. Instead, they deal a temporary kind of damage called surge damage, that lasts for 10 seconds at maximum.
  - Surge damage makes mechanical or assisted limbs count as broken and nonfunctional.
  - Surge damage has special interactions with the mechanical heart and eyes.
  - EMP damage is no longer randomized. It is now much more consistent.
  - IPC battery is no longer represented as nutrition. Instead, the microbattery organ contains a super-capacity cell that is used for all their actions. This is represented with a new HUD icon.
  - Hardsuits can now be charged in robot chargers if you are wearing them.
  - Ion bolts now have a hit sound.
  - Removed the ion rifle lethal mode.
  - The ion rifle now has four shots.
2020-12-19 01:34:40 +01:00
Alberyk
ecb35a2319 Re-adds appendicitis (#10000)
Time to piss off 99 med mains.
2020-10-06 18:37:56 +02:00
Geeves
1f8c14cdab General and Diona Pain Tweaks (#9770) 2020-08-28 11:40:14 +02:00
Matt Atlas
76fec1fea2 Quite a few brainmed changes + fixes. (#9015) 2020-06-05 20:54:17 +02:00
Alberyk
7d86fdf901 Cyberpunk 2462: augments for real this time (#8113)
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
Matt Atlas
d403ee314d More combat/gun/medical tweaks. (#8615) 2020-04-19 14:28:33 +02:00
Matt Atlas
1567673e9a Many brainmed changes. (#7967) 2020-01-12 16:44:26 +01:00
Matt Atlas
06dbe222ad Fixes a whole bunch of bugs. (#7984) 2020-01-12 11:37:05 +01:00
Matt Atlas
37abd8f771 Brainmed Code Quality + Organ Scarring (#7645)
Organ scarring has been made into a better system.

New healthdoll.

Other misc code cleanup attempts.

Fixes #7647
2019-12-14 00:10:53 +02:00
Matt Atlas
df0cd6189a Brainmed Update (#7502)
gamer time.
2019-12-10 20:41:15 +02:00
Matt Atlas
f088260110 Fixes organ damage and pulse (#7521)
Fixes organ damage and pulse
2019-11-27 23:15:11 +02:00
Matt Atlas
5da2a9c24b Splits organs into organ/internal (#7441) 2019-11-20 23:07:10 +01:00