Commit Graph

631 Commits

Author SHA1 Message Date
Ren Erthilo
c849edc30d TG: (Does not actually remove borg tasers) Secborgs no longer have a taser, but are now as fast as humans and are
unpushable. This is just a test so don't go crazy. It (probably) won't be
permanent.

Nuke teleporter board now costs ten crystals.
Revision: r3271
Author: 	 kortgstation
2012-04-26 22:41:39 +01:00
Ren Erthilo
ba0e5809d7 TG: Fixed issue 286 . DNA machines now have to recharge the injector when they're
first built.
Fixed  issue 388 .
Fixed  issue 403 .
Fixed spaceheaters appearing to be off when they are both off and the hatch is
open.
Fixed being able to waste rods out of existence by building them where lattice
already exists.
Revision: r3268
Author: 	 petethegoat
2012-04-26 00:34:41 +01:00
Ren Erthilo
1b5e0b5588 TG: (Paperwork overhaul, not actually added until we decide what to do with it.)
Large bureaucracy overhaul.
This affects clipboards, hand labelers, paper, paper bins, pens, photocopiers,
and stamps.
Everything (that I've changed significantly) should be BETTER.

NO paths have been changed.
All of the above have been added to the paperwork module (pending rename to
bureaucracy, which is COOLER).
SPRITES for most of the above (except photocopiers) are now in bureaucracy.dmi.

Clipboards in particular are MASSIVELY IMPROVED.
Hand labelers can now be turned ON AND OFF, to make it simpler to avoid
labelling tables.
This includes work in progress FOLDERS, which currently do NOTHING.
Revision: r3253
Author: 	 petethegoat
2012-04-25 23:17:21 +01:00
Ren Erthilo
37f4d550a1 TG: Modified TK to be more effective and polished. You can use the TK grab to
interact with machines and stuff from far away (but you cannot pick them up!).
This means you can also bonk people with items you are holding with your TK
grab.

Changed the energy gun sprites to a better-looking version, made by Khodoque!

More work on NTSL. Including the ability to create comments by using // and /*
insert comment here */.

Removed the traffic control machine from telecomms, as requested by Urist. NTSL
is still a work in progress, and needs to be completely fool-proof before
players can get anywhere near it.
Revision: r3252
Author: 	 vageyenaman
2012-04-25 22:22:05 +01:00
Ren Erthilo
91da6814c5 TG: Added proper handling of fingerprints to fingerprint cards, added more info to a
function on the detective's computer.
Revision: r3248
Author: 	 joe.heinemeyer
2012-04-25 22:11:09 +01:00
Ren Erthilo
c5a7bdc907 Fixes welding healing shortsightedness. Fixes changing rank on Security Records. 2012-04-25 21:06:07 +01:00
Ren Erthilo
f8f1ec8391 TG: !!! The insane crashing has FINALLY been fixed !!!
Metroids can no longer pick up donut boxes by drag/drop methods.

Fixed a disposal runtime error.
Revision: r3203
Author: 	 vageyenaman
2012-04-24 21:34:00 +01:00
Ren Erthilo
7d04c9c169 TG: Added Spacevines to the random events. Added a spawn space-vines option to the
secrets panel.
Fixes  issue 250  (borg door bug)
Fixed silicon interactions with engineering equipment.
Fixed access lists for radiation collectors, so locking them actually serves a
purpose. Fixed using crowbars on them.
Borgs can name themselves upon module selection (unless a roboticist has named
them previously by using a pen)
To avoid Borgs griefing and then changing their name by selecting a module,
borgs are now unable to move independently until they choose a module.
New sprites for spacevines are on the way. So you'll have to tolerate my crappy
stand-ins for a bit until he is finished with them.
Revision: r3128
Author: 	 elly1...@rocketmail.com
2012-04-23 21:07:55 +01:00
Ren Erthilo
c23a674710 TG: - Using robot parts on a suit that already has that part no longer eats up the
part you used on it
Revision: r3127
Author: 	 quartz235
2012-04-23 19:30:06 +01:00
Ren Erthilo
d823d5ef0d Clean up Syringe and Notebook code. 2012-04-22 02:29:21 +01:00
Ren Erthilo
43d36dec6e Reverts throwing and cigarette code for fear of trout. Also updates object paths. 2012-04-21 17:09:29 +01:00
Ren Erthilo
616b75806a Update clothing fix. 2012-04-20 00:39:55 +01:00
Ren Erthilo
fea287e1fc TG: Added throwing items over tables, thanks to SkyMarshal.
Improved cigarette code, mostly grammatical fixes.
Revision: r3036
Author: 	 petethegoat
2012-04-20 00:33:42 +01:00
Ren Erthilo
69dea97b26 TG: Added a cheap lighter so that zippos will have some company.
The cheap lighter can be purchased at vending machines and comes in 4 colors:
green, yellow, cyan and red.

Technical info:

The path
/obj/item/weapon/zippo

was changed to
/obj/item/weapon/lighter/zippo

The new lighter is
/obj/item/weapon/lighter/random
Revision: r3033
Author: 	 baloh.matevz
Date: 	Feb 4, 2012
Review scores: No one has yet scored this revision.
2012-04-20 00:02:00 +01:00
Ren Erthilo
2a3369e99a Adds detomax and grenade logging. 2012-04-19 23:01:06 +01:00
Ren Erthilo
242648c256 Properly adds attack logging to a separate attack log. Also adds logging for flashbangs. Config change too! 2012-04-19 20:18:24 +01:00
Ren Erthilo
f0d5829369 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-17 23:30:21 +01:00
Ren Erthilo
638e04e285 Compile fixing. 2012-04-17 22:50:38 +01:00
Ren Erthilo
70d378a419 TG: Herp-de-derp Missed a file off the last commit.
Revision: r3023
Author: 	 trubblebass
2012-04-17 22:38:46 +01:00
Ren Erthilo
3b36e6b161 TG: - Pepper spray is back, and now can only be filled from the pepper-spray
dispensers.
- Readded the pepper-spray dispensers to the Armoury and to Sec.
- Readded the pepper-spray to Sec Lockers.
Revision: r3011
Author: 	 trubblebass
2012-04-17 21:13:15 +01:00
Ren Erthilo
249f38d464 Adds a click sounds for empty guns. Adds supervisors for the AI. Adds some A17 implants and sprites. 2012-04-17 19:02:18 +01:00
Ren Erthilo
03acac6e8b Compile fix. 2012-04-16 23:38:12 +01:00
Ren Erthilo
4b2c5a91f9 TG: Lattice is now removed when you create plating or floor, from Donkieyo.
Monkeys now take damage in crit, and cyborgs now have a supervisor defined, from
Nodrak.
Removed borg RCD sparks, as per Donkieyo's suggestion.
-Borg RCD can no longer take down r-walls.
Revision: r2988
Author: 	 petethegoat
2012-04-16 23:33:25 +01:00
Ren Erthilo
2749475bcc TG: moving all the git stuff over to this so people who don't want to spend 8 years
figuring out the bass ackward git system can actually run our server code
Revision: r2983
Author: 	 quartz235
2012-04-16 23:13:06 +01:00
CIB
a7daefcef8 Merge pull request #852 from Erthilo/master
Fixes implanter messages, fixes a small typo with Jobbans
2012-04-16 08:13:04 -07:00
Ren Erthilo
16c9ff9e28 Fixes implanter messages. 2012-04-16 16:01:28 +01:00
Ren Erthilo
c548c02637 TG: Readds the clusterbang.
Eye damage over 20 units now causes permanent vision impairment,
Eye damage over 30 units now causes permanent welder-vision.
Eye damage is treated by Imidazoline or eye surgery.  Full blindness still only
treatable by eye surgery.
Revision: r2951
Author: 	 VivianFoxfoot
2012-04-15 17:57:47 +01:00
Ren Erthilo
d713e59699 TG: Fixes fire extinguishers in space, removes empty hand requirement, which wasn't
supposed to be committed.  My bad.
Adds the ability for door buttons to both close the doors they're attached to,
and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!
Secure safes can now hold 8 weight units of stuff by default.
Adds a reply function to the comm. console prayers as well as a confirmation
button on BSA.
Revision: r2946
Author: 	 VivianFoxfoot
2012-04-15 17:38:33 +01:00
Ren Erthilo
cb94bb4646 Fixes bone surgery. 2012-04-15 00:56:50 +01:00
Miniature
786b59cf18 Get the hell out of my snacks, appendix! 2012-04-14 12:45:08 +09:30
SkyMarshal
d03228bc6e Adds in limb replacement surgery, robolimbs, and all the crap for them. They can take more damage, require wires and welder to repair, but malfunction when they get more damaged, and explode when destroyed. 2012-04-11 15:42:54 -07:00
Ren Erthilo
cbad550bf1 Limb attachment 2012-04-11 13:01:05 -07:00
SkyMarshal
f0490787ef Merge pull request #819 from Erthilo/TGUpdates
TG Updates up to r2928
2012-04-11 11:36:41 -07:00
SkyMarshal
80158164dc Fixed organ based damage. Added a variable to hold the children organs of an organ, to simplify damage spread and droppage. Fixed DNA proc stuff for monkey transforms. Removed Bartender's closet o' armor. 2012-04-10 22:32:24 -07:00
SkyMarshal
49d6a0092c Fixes for a lot of implant things. Fixes some runtimes related to explosive and death alarm implants. 2012-04-10 12:38:34 -07:00
Ren Erthilo
1b54233248 TG: •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them,
I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi
Revision: r2928
Author: 	 polyxenitopalidou
2012-04-10 00:17:14 +01:00
Ren Erthilo
7cb6114eff TG: Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
2012-04-09 17:15:57 +01:00
Ren Erthilo
5f54641c82 TG: - Welding shards while on top of a stack of glass (with less than 50 sheets) now
adds the produced glass to the stack.
- Some runtime fixes r2919 Author: quartz235
2012-04-09 15:06:03 +01:00
Ren Erthilo
4a39151e9e TG: Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors'
projections.
A few other misc runtime fixes. r2916
2012-04-09 13:28:45 +01:00
Ren Erthilo
73f2c98e76 TG: Chemical Implant now correctly reads 15 Units. r2915 2012-04-09 12:55:22 +01:00
Albert Iordache
0f592970b9 Fixed a death implant-related runtime error 2012-04-08 21:09:09 +03:00
Ren Erthilo
9c0ff3844b Readds remote control links to air alarms. Fixes implant messages. Reduce PDA flashlight range. 2012-04-08 08:21:04 +01:00
Travis Whitehead
fa1b9855d3 Added game kit to crew quarters + Fixed genetics inner shutters 2012-04-08 09:22:14 +03:00
SkyMarshal
5b3ad2a925 Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness. 2012-04-05 21:55:41 -07:00
Ren Erthilo
ebebfaabb3 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
2012-04-04 20:19:23 +01:00
CIB
0e4690938b Merge pull request #786 from SkyMarshal/Airlocks
Adds dismemberment to Tajarans and Monkeys.  Added some sanity checks to prevent people from punching you when they are missing hands.  Fixed more wound stuff.  Some examine fixes.
2012-04-04 05:21:54 -07:00
Ren Erthilo
478a462e3a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-03 19:42:41 +01:00
SkyMarshal
5b20f6a2fd Adds dismemberment to Tajarans and Monkeys. Added some sanity checks to prevent you from punching you when they are missing hands. Fixed more wound stuff. Some examine fixes. Adds a hasorgans proc which checks if the given argument is a mob with organs. Fixed pathing for guncode. 2012-04-02 19:44:43 -07:00
Ren Erthilo
5829378d8a Merge branch 'master' of github.com:Erthilo/Baystation12 2012-04-02 02:53:57 +01:00
Ren Erthilo
af9a80cce4 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/storage.dmi
	maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00