Commit Graph

5042 Commits

Author SHA1 Message Date
Cael_Aislinn
4f3374cdaf compile fix
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-07-21 20:54:31 +10:00
Cael_Aislinn
779ca913f4 death alarm implants no longer announce deaths on syndicate shuttles
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-07-21 20:51:11 +10:00
Cael_Aislinn
cf0752422f syndicate station is perma-lit again
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-07-21 20:41:17 +10:00
Cael_Aislinn
1f3540f0d3 various mapfixes, including misnamed camera networks ("Dormitoy"), camera network tweaks (prison wing, mainly) and missed camera networks (theatre)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-07-21 20:08:30 +10:00
Cael_Aislinn
84a80fe120 removed extra var definition
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-07-21 19:38:24 +10:00
SkyMarshal
6dadde18c3 Improved ZAS plasma setting names and feedback when it is changed. 2012-07-20 13:45:51 -07:00
SkyMarshal
10a283b681 Fixed an ooops 2012-07-20 12:39:53 -07:00
SkyMarshal
2a1404faac More rigidly defined ZAS zone structures, so that connections work without flaw and rebuilding a zone will always produce the same shape. Also readded spess carp and fixed a compilation error. 2012-07-20 12:35:42 -07:00
CIB
c219463c2c Merge pull request #1499 from Nerezza/istype
'Streamlining' the istype procs a little.
2012-07-20 09:43:26 -07:00
CIB
ebc6bf8897 Merge pull request #1500 from Nerezza/oxyreci
Added Oxycodone recipe
2012-07-20 09:42:50 -07:00
Nerezza
916b289c83 modified: code/modules/chemical/Chemistry-Recipes.dm 2012-07-20 10:40:05 -05:00
Nerezza
c840fa3698 modified: code/modules/mob/mob_helpers.dm 2012-07-20 08:53:23 -05:00
CIB
d851d954df Made the check for entering mech's a little easier to read. 2012-07-20 16:34:45 +03:00
StrumpetPlaya
195ad346ff Another bugfix for atmos lockdowns.
- Doors that are locked down by two different alarms should no longer
  have their access permanently require engineering access.
2012-07-20 08:42:29 -04:00
StrumpetPlaya
4dc1379a20 Re-added atmos lockdowns and fixed two bugs with them.
- Doors that are open when a lockdown occurs should no longer have their
  access permanently require engineering access.
- Doors that are open when a lockdown is cancelled should no longer be
  stuck in a lockdown state.
Still known bug - Doors that are locked down by two different alarms will
lose lockdown status if only one of the alarms is cancelled.
2012-07-20 08:13:02 -04:00
Albert Iordache
a47109950c Removed null organ debugging (no conclusive results) and broken access changing on airlocks during air alarms 2012-07-20 12:01:02 +03:00
CIB
a180a727d6 Merge pull request #1495 from Nerezza/mecha-patch3
Fixed humans not being able to enter mechs.
2012-07-18 09:27:31 -07:00
Albert Iordache
c51d632a0b Attempted a fix for airlocks not unlocking after switch to green air alarm 2012-07-18 18:10:53 +03:00
Nerezza
2441ce0e85 modified: code/game/mecha/mecha.dm 2012-07-18 03:12:52 -05:00
Nerezza
c462364cf6 modified: code/modules/mob/living/silicon/robot/robot_modules.dm 2012-07-17 23:25:32 -05:00
Albert Iordache
1365a009d1 Merge pull request #1488 from Nerezza/Tara-fix2
What's worse to work with?
2012-07-17 13:49:34 -07:00
Nerezza
6a4510cd7d modified: code/WorkInProgress/Cael_Aislinn/Tajara/say.dm 2012-07-17 15:10:57 -05:00
Nerezza
253fe92b1b modified: code/modules/mob/living/silicon/ai/say.dm
modified:   code/modules/mob/living/silicon/decoy/decoy.dm
	modified:   code/modules/mob/living/silicon/pai/say.dm
	modified:   code/modules/mob/living/silicon/robot/say.dm
	modified:   code/unused/hivebot/mainframe.dm
	modified:   code/unused/hivebot/say.dm
2012-07-17 14:26:36 -05:00
Nerezza
2023ecae52 Update Tara-patch1 2012-07-17 13:46:55 -05:00
Nerezza
d9d6903446 Update Tara-patch1 2012-07-17 13:43:18 -05:00
Nerezza
3ca01536fd modified: code/modules/mob/living/carbon/brain/brain.dm
modified:   code/modules/mob/living/silicon/ai/say.dm
	modified:   code/modules/mob/living/silicon/decoy/decoy.dm
	modified:   code/modules/mob/living/silicon/pai/say.dm
	modified:   code/modules/mob/living/silicon/robot/say.dm
	modified:   code/unused/hivebot/mainframe.dm
	modified:   code/unused/hivebot/say.dm
2012-07-17 13:39:45 -05:00
Nerezza
329e728808 Commit to Mecha-patch 2012-07-17 12:09:53 -05:00
Albert Iordache
8987972472 Update master 2012-07-17 10:49:38 +03:00
Albert Iordache
04f8ac6b0a Merge pull request #1482 from Nerezza/patch-3
Mechas now take Tajaran pilots.
2012-07-17 00:47:26 -07:00
Albert Iordache
6e143ad438 Merge pull request #1481 from Nerezza/patch-2
Mops need a bucket to use.
2012-07-17 00:43:15 -07:00
Nerezza
4d3d05fc7a Mechas now take Tajaran pilots. 2012-07-16 23:37:57 -05:00
Mloc
abfbf289c2 Merge pull request #1479 from headswe/master
blood regen fix.
2012-07-16 11:35:42 -07:00
Nerezza
0587a5a265 Mops need a bucket to use. 2012-07-16 13:26:31 -05:00
Nerezza
7b14336608 The medical borg's hypo looks to be using the icon 'borghypo' from syringes.dmi which doesn't exist. I think this should fix it so medicalborgs have hypos again. 2012-07-16 12:57:35 -05:00
Albert Iordache
246a0cca2a Removed some mob/organs deletions 2012-07-16 17:13:45 +03:00
Head
966c6c079b Fixed blood regen 2012-07-16 12:31:07 +02:00
Albert Iordache
61d851d5b2 Debugging organs 2012-07-16 12:12:48 +03:00
Albert Iordache
4b350214a9 Fixed two runtimes errors (AI eye and artifacts) 2012-07-15 12:50:27 +03:00
Albert Iordache
8b976b3279 Debug message 2012-07-15 12:29:02 +03:00
Albert Iordache
0762b2a9eb Fixed a case where examine becomes bugged after an admin revives a player 2012-07-14 14:08:17 +03:00
Albert Iordache
b94b57e04c Partially fixed the double definition of BROKEN, renamed organ definitions 2012-07-13 23:42:05 +03:00
Albert Iordache
dd6c41ade1 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	code/modules/research/xenoarchaeology/artifact_effect.dm
2012-07-13 20:58:48 +03:00
Albert Iordache
dda09390ac Merging pull request from caelaislinn-master 2012-07-13 20:54:22 +03:00
Albert Iordache
b4c7e25d94 Merge pull request #1469 from Abi79/bugfix
Quick fix to avoid artifact runtime error spam
2012-07-13 02:48:21 -07:00
Albert Iordache
05851aa0e4 Quick fix to avoid artifact runtime error spam 2012-07-12 15:57:53 +03:00
Albert Iordache
aab476a847 Optimized the mineral processing machine a bit 2012-07-12 15:40:13 +03:00
Albert Iordache
ff91b3d499 Added a limit of ore to the ore boxes and lowered the limit of ore for satchels 2012-07-12 15:38:53 +03:00
Albert Iordache
f5fff3d937 Re-added the limit of 10 items moved per tick, for conveyor belts 2012-07-12 15:37:22 +03:00
Albert Iordache
d931bb9ad7 Removed X button from PDAs. 2012-07-11 13:18:36 +03:00
Albert Iordache
3059f37f9a As in human/life(), made metroid/Life() abort if stat == 2 2012-07-11 11:33:43 +03:00