skull132
24a33c59ef
Fix lighting quick ( #449 )
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Fixes an amazing bug.
2016-06-24 21:47:09 +03:00
skull132
02b42862c1
processScheduler Update to 510 ( #398 )
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Updates code to be 510 compile compatible.
Also introduces the new updates to the GOON processScheduler, which should make for better gameplay and less lag. Specially on high population.
2016-06-23 02:47:12 +03:00
PJB3005
b6a1ee2adf
Lighting: The sanicing
2015-07-21 15:58:39 +02:00
PJB3005
dcbfff8aaa
Fixes stuck lights
2015-07-01 07:59:19 +02:00
Mloc
d6f4828f2a
fix an issue with destroying light sources that have 0 light_range
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-14 10:58:52 +01:00
Mloc
16d50c645d
new object-based lighting system
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-10 20:54:25 +01:00