Commit Graph

1074 Commits

Author SHA1 Message Date
Ramke
0f4da3700e ISS module thing (#16269) 2023-05-12 18:22:27 +00:00
harryob
578bae6f6f no relative pathing (#16234)
* the voices win in the end

* cleanup

* changelog

* secure.dm hates me

* make_exact_fit() in initialize instead of whatever was happening before
2023-04-30 21:10:13 +00:00
Geeves
ea6eb20cba Some Alien-specific Suit Sprites (#16208) 2023-04-29 09:16:47 +00:00
Matt Atlas
ab5d39db19 Ports SStyping from Nebula. (#16169)
* Ports SStyping from Nebula.

* the spook

* a

* fix

* bring the fanfare to its knees

* add a speech bubble type pref

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 00:08:48 +00:00
Fluffy
a4f8285686 Refactor of, and more, unit tests (#16065)
* Initial experiment

* holy shit the pain of this rabbit hole

* F

* F

* F

* F

* FFF

* FFFF

* FFFFFFFFF

* FFFFFFFFFF

* FF

* ffffff

* ffffffff

* F^F

* FFFFFF

* F

* Robusted

* F

* Some readability, hopefully

* Fear

* Aurora was a mistake

* Horrors beyond our comprehension

* Use the appropriate macro across the tests

* Brah

* FF

* Mute janitors robusting the ling

* Frail doctors revealing to be more trained than a KGB sleeper agent when the crew armory opens

* FFFFFFF

* gujbjh

* Shitcode, shitcode everywhere

* Pain

* Cursed codebase

* Fix AI mask qdel, SQL tests to macro

* Attempt at github grouping

* Take two

* Brah

* Maybe this looks better

* Different formatting

* FFS

* Visuals

* pain

* FFFFF

* hyuh

* fgdsgd

* igyguybujgb

* Just calling the parent here

* dsfs

* fdsaf

* Move more pieces to use the macros

* Finish moving to macro

* gah

* Changelog, some touchups

* Fix another found runtime

* GDI
2023-04-03 10:47:31 +00:00
Cody Brittain
89855cff39 Made several improvements to flashlights (#16050)
* Made several improvements to flashlights, and added a sprite for device cells

* CL

* Added lathe recipes, and made eCigs use device power cells

* Add another entry to CL

* Fix nested cell

* Added `desc_info` to all flashlights, to teach the player about removing the cells and turning them on.

* Update code/game/objects/items/devices/lighting/lamp.dm

* More cleanup

* Allow Flashlights to use rechargers

* Apply suggestions from code review

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update flare.dm

* Update flashlight.dm

Fix broken code review suggestion

* Update flare.dm

Ditto

---------

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-03-31 17:46:06 +00:00
Fluffy
8adeb2f052 fix (#16137) 2023-03-29 01:37:23 +00:00
Ben
a3832bbd27 Exosuit weapon circuit can now be built roundstart (#15834) 2023-03-06 13:10:32 +00:00
Geeves
e07439dce3 Hardsuit Storage Module (#15711) 2023-03-05 07:01:30 +00:00
Geeves
d89e09b0d1 Leg Actuator Tweaks (#15675) 2023-03-01 17:34:12 +00:00
Geeves
acf941e895 Grenade Manufactoring (#15741) 2023-02-14 22:02:19 +01:00
Matt Atlas
6c1488d642 Adds Soul (Machetes) (#15777) 2023-02-14 21:20:23 +01:00
TheDanseMacabre
21732ce7ff Destroys SS13 culture: Bags of Holding no more (#15735) 2023-02-08 11:28:59 +01:00
Matt Atlas
31c73ead85 Ports the radiation subsystem and cleans up damage flags. (#15715) 2023-02-07 13:22:47 +01:00
Geeves
aadabe1935 Exosuit Tweaks (#15673) 2023-02-03 23:45:19 +01:00
Sniblet
aad4d3cdd3 emotion manipulators now use SPAN_GOOD, adds punctuation to "feeling" artifact effects (#15689) 2023-02-03 23:41:21 +01:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Fluffy
04d89f212a Singletons + refactor of /datum/observ + refactor of /decl/ into /singleton/ (#15519) 2023-01-10 19:22:14 +01:00
Matt Atlas
b1869884c1 Revert "Singletons + refactor of /datum/observ (#15487)" (#15515) 2023-01-05 19:21:22 +01:00
Fluffy
0ddcf0817a Singletons + refactor of /datum/observ (#15487) 2023-01-05 18:41:40 +01:00
SleepyGemmy
5179dad83e Removes Old Deprecated Stuff (#15241) 2023-01-02 14:27:29 +01:00
listerla
5e2a170a8f Fixes anomaly harvester icon disappearing when enabled (#15412) 2022-12-23 12:17:26 +01:00
Wildkins
bb04ba3f87 Typecheck all return_air calls (#15363) 2022-12-19 12:19:41 +01:00
listerla
5947c43ace Ports some xenoarchaeology sprites + minor tweaks (#15329) 2022-12-18 12:25:57 +01:00
Wowzewow (Wezzy)
e7aabb7e14 Standardised Contained Sprites : Now Atomic (#15142) 2022-12-17 12:28:27 +01:00
Wildkins
2fcfa8adb7 Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140) 2022-12-09 12:35:33 +01:00
SleepyGemmy
df52af42ca Biosuit Code Cleanup and Tweaks (#15233) 2022-12-08 21:33:05 +01:00
SleepyGemmy
3632d74e77 Residential Deck Stairwell and EVA Tweaks (#14853) 2022-11-16 19:53:58 +01:00
SleepyGemmy
dca36e6221 Removes the Crystal Therapy Pod (#15019) 2022-11-08 16:35:28 +01:00
listerla
7f76fedc31 Ports GPS sprites (#14787) 2022-09-14 13:35:44 +02:00
listerla
e8af48e4a0 xenoarch belt buff (#14762) 2022-09-09 19:56:40 +02:00
SleepyGemmy
a501a6dc7f Xenoarcheologist Hard Hat and Mining Overalls (#14772) 2022-09-09 19:45:32 +02:00
Matt Atlas
6dd891b07d Adds new skyboxes made by Kyres1. (#14478) 2022-07-30 22:03:24 +02:00
listerla
17b1b0c556 General xenoarcheology touchup (#14485) 2022-07-29 14:19:20 +02:00
DreamySkrell
53e53c2f6a Protolathe now ejects plasteel properly; fix for #14299 (#14442) 2022-07-15 00:57:53 +02:00
Wowzewow (Wezzy)
9ca13871fe Baby Got Back(Packs) (Resprites and sorts storage.dmi) (#14342) 2022-07-10 08:35:57 +02:00
Doxxmedearly
aac9ea248b Adds a circuitboard for the ship engines control computer (#14254) 2022-06-11 20:13:15 +02:00
TheDanseMacabre
a3b4e1db26 Minor protolathe removal (#14134) 2022-06-09 12:42:26 +02:00
Wowzewow (Wezzy)
c70f3e26cf The Computer-ening (#13831) 2022-06-04 23:19:33 +02:00
Doxxmedearly
23bc71bd2f Round of small bugfixes (#14160) 2022-06-03 12:58:42 +02:00
Benedict
52392bb90a KA Cost Tweaking (#14074) 2022-06-02 18:54:21 +02:00
Wowzewow (Wezzy)
eafa547b5c Ports use_tool proc from /tg/ (#13411) 2022-05-23 14:39:00 +02:00
Benedict
4a25ff7155 Exosuit Equipment Tweaking (#13925) 2022-05-23 12:47:40 +02:00
Wildkins
a4461a17af Implement Bay's SSmachinery and power usage updates, further unclogging the toilet (#13910) 2022-05-16 18:50:16 +02:00
Wildkins
276cf694a5 Fix voidsuits and helmets having no icon (#13820) 2022-05-07 16:05:59 +02:00
SleepyGemmy
7387080448 Reworks Portable Generators (#13663) 2022-05-06 13:59:01 +02:00
Wowzewow (Wezzy)
a65ef5cd26 The Crate Animatening, A.K.A. I hate Crate Trigonometry (#13339) 2022-04-30 02:04:15 -03:00
alberyk
8c1d2a7cde Merge branch 'master' into final_away_maps_additions
# Conflicts:
#	code/__defines/misc.dm
#	code/modules/client/preference_setup/loadout/loadout_xeno/tajara.dm
#	icons/mob/head.dmi
#	maps/exodus/code/exodus.dm
2022-04-04 19:47:58 -03:00
VisVirific
08e25ddf35 IV Drip Buffs (#13369) 2022-03-19 16:18:25 +01:00
mikomyazaki
d5ce779ef8 Sensors and Helm consoles are now buildable. 2022-02-24 12:58:44 +00:00