LordFowl
ff453e54e8
MapDev
2016-07-11 18:08:24 -04:00
Alberyk
8ff246ae13
Adding more barsigns ( #421 )
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Adding more barsigns sprites that the bartender can select.
2016-06-23 02:19:03 +03:00
Alberyk
bfcb0a4207
Adding military and janibelts ( #391 )
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* Adding military and janibelts
Adding the syndicate and janitor belts from the old code.
* Belt sprites
* Adding more sprites
* Adding changelog.
* Adding the janitor belt to the janitor's locker
* Mercenaries start with the belt on spawn
Because I have no idea how to merge map things.
2016-06-20 17:53:44 +03:00
skull132
17938853d5
Of Helper Procs & Dumbs
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Makes a mob/proc/can_use_hand(), which determines whether or not a mob can use a given hand.
Redefined in human.dm to check a hand's status and usability.
2016-03-25 20:33:10 +02:00
skull132
39303fbcec
Merge pull request #113 from skull132/master
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Hotfix Roundup
2016-02-11 21:17:52 +02:00
skull132
4fd56183fc
Can Pick Vox
2016-02-11 20:54:00 +02:00
FelisCorax
5e4e000a28
emptying reagent containers in sink
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filling/emptying syringes from sink
2016-02-08 21:39:08 -05:00
skull132
fe48f26d71
Porting forensics from Aurora.
2016-02-01 17:08:47 +02:00
Loganbacca
07e81c059c
Fixed bullets traveling diagonally through windows
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- Fixes #11465
2015-12-18 20:12:46 +13:00
Atlantis
89f5c9f405
Fixes #11540
2015-12-02 11:27:28 +01:00
Bjorn Neergaard
ef1f91e334
Fix Laptop Vendors and Personal Lockers not accepting ID Containers
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Fixes #11092
2015-11-22 00:27:03 -06:00
Hubblenaut
f0481b551e
Fixes grab-buckling overwriting pixelshift
2015-09-26 14:11:01 +02:00
Hubblenaut
4eef7ab65d
Fixes beds occasionally buckling in odd directions
2015-09-19 15:27:24 +02:00
mwerezak
db95743784
Merge pull request #11105 from PsiOmegaDelta/150914-ForcedWheelchair
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Converts some loc = to forceMove()
2015-09-14 12:11:09 -04:00
PsiOmegaDelta
bb5680193f
Converts some loc = to forceMove()
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Fixes #11102 .
2015-09-14 11:13:15 +02:00
PsiOmega
0c21ef741e
Fixes #10988 .
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Lights now update when objects are moved into crates and lockers.
Partial port of https://github.com/ParadiseSS13/Paradise/pull/1926 .
2015-09-12 20:43:24 +02:00
Zuhayr
bcca0d4aee
Merge pull request #10842 from mwerezak/showers
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Fixes cryogenic showers
2015-08-25 07:38:19 +09:30
Zuhayr
863d75076d
Merge pull request #10759 from mwerezak/girders
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Fixes reinforcing girders through windows, adds an SS13-like interface for reinforcing
2015-08-24 17:28:08 +09:30
mwerezak
286e16a0f3
Fixes cryogenic showers
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Changes shower temperature settings to use more reasonable temperature values. A menu is now shown when adjusting shower temperature.
2015-08-24 00:11:40 -04:00
mwerezak
d62ff87ec9
Fixes #10689
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Also some refactoring of locker stuffing.
2015-08-22 14:32:15 -04:00
Zuhayr
bb82f80885
Added get_bodytype() species proc as groundwork for subspecies.
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
8701205783
Pariah nerfs.
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Conflicts:
code/modules/mob/living/carbon/human/species/outsider/vox.dm
code/modules/organs/organ_alien.dm
2015-08-22 02:51:42 +09:30
mwerezak
8626fbfd39
Removes the reinforce girder verb
2015-08-20 23:50:40 -04:00
mwerezak
db7ba70415
Adds SS13-like interface for reinforcing girders
2015-08-20 23:50:16 -04:00
mwerezak
efc3121f68
Fixes reinforcing girders through windows, unbalanced span
2015-08-19 20:41:24 -04:00
mwerezak
f09b754a19
Fixes #10636
2015-08-16 15:20:59 -04:00
mwerezak
887a515483
Fixes #10659
2015-08-16 14:58:50 -04:00
Null Snapshot
0255b79114
Fixes a problem with crates containing animals not spitting out their mobs.
2015-08-14 22:47:53 -07:00
PsiOmegaDelta
c560bd8d79
Merge pull request #10404 from mwerezak/stack-fix
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Material stack related fixes
2015-08-08 09:56:25 +02:00
PsiOmegaDelta
8ca5d01dcf
Crematorium Destroy()
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Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00
mwerezak
d1bd146b1a
Changes reinforced glass material name
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Gives the reinforced glass material a name that is easier to verify for
correctness.
2015-08-03 23:01:34 -04:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
mwerezak
e3609bac94
Adds common proc to obtain the material of an object
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Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
mwerezak
6df770cab3
Fixes projectiles being able to hit humans in organs they do not have.
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Will also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.
2015-07-28 20:23:26 -04:00
PsiOmegaDelta
9b0497e01e
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-24 10:46:32 +02:00
Kelenius
d509bdbbfe
Uses capitalize()
2015-07-21 11:58:39 +03:00
Kelenius
6b2daae752
Fixes #6264 - labeling janicart messes its ui
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Janicart now uses nanoui and is immune to labeling screwing up its
interface
I've even resisted making pointless spacing changes this time!
2015-07-20 16:27:58 +03:00
PsiOmegaDelta
8da7141af1
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-07-14 08:11:11 +02:00
PsiOmega
e11ffcdfc9
Fixes #10143 .
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Morgue/crematorium trays should now garbage collect properly.
2015-07-13 15:06:02 +02:00
mwerezak
0fc12eb22b
Fixes #9927
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Fixes issues with deca code crates.
2015-07-13 00:45:36 -04:00
Zuhayr
c59dc2445c
Fixes #10062 and #10061
2015-07-12 07:04:35 +09:30
PsiOmegaDelta
8fef02501c
Merge pull request #9936 from mwerezak/fire
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Balances fire to work better with very low concentration phoron gas burning
2015-06-26 13:34:21 +02:00
mwerezak
9d7a1b9ad6
Fixes misleading path and proc name
2015-06-26 00:40:31 -04:00
mwerezak
aa0b23e205
Fixes #9910
2015-06-24 00:20:11 -04:00
GinjaNinja32
9c32851ba5
Merge pull request #9871 from mwerezak/extinguisher
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Fire Extinguishers
2015-06-22 15:36:55 +01:00
mwerezak
6e9d73e792
Fixes #9585
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Allows objects with PASSTABLE to pass over beds and chairs. Moves
chempuff passflags up to the parent water effect.
2015-06-21 00:44:38 -04:00
Zuhayr
12507e6872
Fixes #9866
2015-06-21 01:13:41 +09:30
GinjaNinja32
078cfb2533
Merge pull request #9774 from mwerezak/chem-touch
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Reagent splashing, mob fire
2015-06-17 10:05:11 +01:00
mwerezak
70433b4367
Makes showers wash away touching reagents
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Also moves reagent permeability to it's own proc, and makes splash_mob respect copy
2015-06-16 16:26:04 -04:00
mwerezak
dec1461f6c
Fixes chair preview icon
2015-06-14 14:55:04 -04:00