Squashes 3 commits:
Shuttles now dock on arrival and departure
Adds docking controller to outpost, tweaks
Finishes off shuttle_console
Could use some cleanup, though.
Commented out the debug stuff.
Squashes 3 commits:
Adds a controller for single door based docks
Adds a docking controller to the research shuttle
Adds override control to airlock dock nano-ui
Squashed 10 commits:
Adds simple docking controllers
Adds docking_controllers.dm
Moves docking handshake code into its own type
Keeps docking code separate from the code for messing with airlocks and
doors.
Improves handling of invalid states
Adds docking controller to research shuttle dock
Also adds the start of a nano-ui template.
Resetting the dock controller resets the override
Adds debug verbs
Adds support for overriding docking checks
Less confusing name for the docking program
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.
Allows teleporters to be mapped in any direction. Set the dir of the teleporter computer to the direction that the hub is in. I.e. if hub is east, set tele comp dir to 4 (east).
Teleporter computer sets up refs to the hub and station so we don't have to search for the other teleporter components every time we teleport.
Applies underlays and overlays to the components to correctly align the connecting cables.
Replaces the vent in the fitness room with one which does not show it's connection pipe.
Properly aligns conveyor belt levers on the Research outpost with each other.
Re-locates cameras to improve coverage (no additions), with the purpose of ensuring that the AI can assist in opening main doors (fun times) by seeing both sides.
Affects:
Virology Entrance - Can now see people south of door connecting Viro/Medbay.
Permanent Brig - Can now see the north set of doors by default (would randomly gain coverage, potentially caused by doors closing/opening)
East Central Primary Hallway - Coverage would previously be lost if chemists closed their window shutters.
South Central Primary Hallway - Can now see the south set of doors to the engineering lobby, default coverage of the HoP's and nearby all-access doors (again, coverage would eventually be granted by unknown process)
West Mining Wing - Can now assist in opening both sides of the bridge connecting the wings