* SDQL2 update
* fix that verb
* cl
* fix that
* toworld
* this is pointless
* update info
* siiiiick..
* vv edit update
* fix that
* fix editing vars
* fix VV
* Port the /TG/ globals controller.
* part 1
* part 2
* oops
* part 3
* Hollow Purple
* sadas
* bsbsdb
* muda na agaki ta
* ids 1-15
* 16-31
* 41-75
* bring me back to how things used to be before i lost it all
* the strength of mayhem
* final touches
* cl
* protect some vars
* update sdql2 to use glob
* stuff?
* forgot that is not defined there
* whoops
* observ
* but it never gets better
* a
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Co-authored-by: Matt Atlas <liermattia@gmail.com>
Visual tweaks to several modular computer screens:
Standby screen: Added detail and a background, made silver, improved animation
Menu screen: Altered colours to more resemble the actual UI
All medical screens: Made a deeper blue, closer to the original medical colors.
Modified the modular computers _description file to reorganise the descriptions of programs, and to note those that aren't implemented yet. Its a lot, the bay people didn't quite finish this project.
Also, console power use increased by 20% because holoscreens are fancy and deserve it.
- Renames some files, tidies up some of the code
- Adds forceMove() and Topic() sanity checks from github suggestions
- Properly implements tablets, usage flags and portable devices in general. For now, adds codersprites (final release will have actual sprites)
- Fixes some bugs
- Assigns file sizes to programs
- Implements modular computers, starting with single program (power monitoring console)
- Implements most hardware. Some is still TBD, but the important stuff is in place
- Implements file-based system. Currently two file types exist, programs, which have NanoUI/Topic() interaction with user and data files, which may be used to store string of data.