Fluffy
a3a4d46fa7
Hitby refactor ( #19624 )
...
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00
Fluffy
3dc4cce9c2
Minor span refactoring ( #19177 )
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Minor span refactoring
2024-05-19 16:37:29 +00:00
DreamySkrell
4b5cc8d85d
Bike keys and registration plates ( #18457 )
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* 2w346
* 5yeh
* qdel
* Update code/modules/vehicles/bike.dm
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com >
* l
* y
---------
Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com >
Co-authored-by: DreamySkrell <>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com >
2024-02-20 11:40:48 +00:00
Wowzewow (Wezzy)
7ca3aa325c
Cargo tug new sprite and fixes vehicles. ( #15474 )
2023-01-08 00:06:46 +01:00
Wowzewow (Wezzy)
307c214541
makes w_class use defines ( #9848 )
2020-09-06 17:37:56 -03:00
Werner
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
Alberyk
59be553606
Material door updates: lock and damage ( #5659 )
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-ported locks and keys from baystation
-fixed the simple door damage interaction, now you can properly destroy it and etc
2018-12-08 21:40:06 +01:00