Commit Graph

38 Commits

Author SHA1 Message Date
ASmallCuteCat
8dfd9850c5 Removes a duplicate word (#20425)
Removes a duplicate word from the big red text you see in your chatlog
when you're close to dying.
2025-02-03 07:40:28 +00:00
Fluffy
a3a4d46fa7 Hitby refactor (#19624)
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00
Fluffy
3dc4cce9c2 Minor span refactoring (#19177)
Minor span refactoring
2024-05-19 16:37:29 +00:00
Geeves
86d3b89a52 Simple Mob Notifications (#19102)
* Tweaked some messages to be based on time since last message, instead
of being based on probability. This includes low blood messages,
infected liver messages, fever messages, and some drug messages.
2024-05-15 17:09:49 +00:00
Cody Brittain
c01768e45c Assisted organ sprites, and assisted brains (#19087)
This PR adds several sprites for assisted organs, which previously
lacked any sprites at all. In addition, this adds an assisted brain,
which is now available to pick in character creation. Long-term, I'd
like to look into adding assisted implants into the medical gameplay
loop, but for now these are character-creation only. "Mechanical"
prosthetic brains are not possible, and have been excised entirely.

### Asset Licenses
The following assets that **have not** been created by myself are
included in this PR:

| Path | Original Author | License |
| --- | --- | --- |
| icons/obj/organs/organs.dmi | Mechoid (Polaris) | CC-BY-SA |

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-05-09 15:08:00 +00:00
Matt Atlas
fec6dbe24f Adjusts the force of all items to be multiplied. (#18708)
* force balancing?

* force

* cl & maglight nerf

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-03-24 17:10:31 +00:00
Fluffy
2455785fd9 Bots revamp (#18649)
* revamp logic

* ui, navbeacons

* JPS, buildable navbeacons, heap, more pain

* sdf

* sdaf

* Update html/changelogs/fluffyghost-botsnavbeaconspath.yml

Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* sdf

* sd

* SSmove_manager, navbeacon and cleanbot fixes

* sdaf

* swap most mobs to use movement loops

* dfgs

---------

Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: Ben <91219575+Ben10083@users.noreply.github.com>
2024-03-21 20:11:56 +00:00
Fluffy
9afe761db3 Some refactors, DMDoc and UT (#18365)
* dsfa

* accessories fix

* fixed "has been hit by" message with intent check

* sdfa
2024-02-12 15:32:23 +00:00
Matt Atlas
4423d03f2f Adds examine boxes. (#18370)
* Adds examine boxes.

* lint

* what kind of dreams did you dream?

* unlimited

* midgardsormr

* sdsd

* fixes

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-02-11 21:58:20 +00:00
Matt Atlas
12487c94bb Updates SDQL2 to the latest TG version and adds variable protection. (#17997)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* discord protection

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-25 17:10:35 +00:00
Cody Brittain
ce5ac79e3c Split examine verb and function, and improve it (#17251)
* Split examine verb and function, and include adjacency and distance checking in examine function

* Fix various issues

* Update code/modules/mob/examinations.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Add required define vars

* Update code/game/objects/items/stacks/wrap.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-09-09 08:07:36 +00:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
SleepyGemmy
06227e9256 Fixes Faulty Indentation in Brain Code (#14586) 2022-08-10 18:45:13 -03:00
Matt Atlas
7c2a3e193a Zombie tweaks/buffs/nerfs. (#14324) 2022-06-20 17:40:53 +02:00
Matt Atlas
93f2d894e7 Removes stunning from headshots. (#14155) 2022-06-10 13:01:00 +02:00
sadkermit
79372075e8 Recreational Drug & Toxins Tweaks & Additions (#13129)
This took way too long.
2022-04-08 16:38:18 +02:00
VisVirific
1b1a0d420d Blood Loss Messages Tweak (#13123) 2022-02-11 17:42:09 -03:00
Matt Atlas
4559ff2494 Raises pain thresholds, hopefully reduces lethality a bit, nerfs painkillers. (#11969) 2021-07-30 11:54:57 +02:00
Geeves
80fe5ab11b MMI: Braincase (#12005) 2021-06-08 19:39:46 -03:00
Doxxmedearly
e231381688 Removes Brain Traumas (#11558) 2021-03-31 12:56:49 -03:00
Matt Atlas
80be3d88e1 Another set of brainmed adjustment & miscellaneous things. (#11354) 2021-03-05 23:35:58 +01:00
Matt Atlas
13af6304be Makes the groin into a non-vital organ, changes to stance handling, bloody feet bugfix. (#11195) 2021-02-18 14:22:35 +01:00
Wowzewow (Wezzy)
307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
sadkermit
36dc8a5220 Chemical Improvements & Tweaks: Side-effects, overdoses, and more. (#9708) 2020-09-01 14:29:40 +02:00
Matt Atlas
574ba1eb9b Reducing overall lethality and nerfing lasers a bit. (#9691) 2020-08-19 10:22:44 +02:00
Matt Atlas
0811c51203 Yet more brainmed tweaks (#9254) 2020-07-04 22:27:25 +02:00
Matt Atlas
b132f4509b Overhauls pain message/status displaying, fixes oxyloss. (#9173)
Pain message/status displaying has been unified into custom_pain. This might cause some weirdness with when people go unconscious or get paralysis from excessive pain.

Oxyloss has been fixed and so has the oxygen damage overlay, which is now back. I'm not sure of the actual impact this has on damage.

Also added a fullscreen BIG RED overlay when you have BIG PAIN.
2020-06-27 17:47:15 +03:00
Matt Atlas
d403ee314d More combat/gun/medical tweaks. (#8615) 2020-04-19 14:28:33 +02:00
Wowzewow (Wezzy)
b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
mikomyazaki
7aa0e6475b Drain blood works properly even if a target Skrell goes to Srom during. (#8027)
Skrell in Srom will still get messages about memory loss due to brain damage done to their real body.
2020-01-17 07:56:51 +01:00
Matt Atlas
1567673e9a Many brainmed changes. (#7967) 2020-01-12 16:44:26 +01:00
Matt Atlas
e25dbf0f27 Fixes borers and antag spawning. (#7917)
Fixed bughunt for real.
    Bughunt now tries to spawn four mercenaries and two borers.
    Added some more intro text to Renegade.
2020-01-05 11:39:42 +02:00
Matt Atlas
a02e6e7e81 Adds Bughunt, Incursion, Spy vs Spy, Tower Defense (#7698)
rscadd: "Added three new gamemodes: Tower Defense, Bughunt, Spy vs. Spy."
    rscadd: "Bughunt, mercenary and borer, needs twenty required players and five required enemies."
    tweak: "Borers have received some miscellaneous fixes and tweaks across the board. They should overall work better now."
    rscadd: "Borers can now awaken psionics in their hosts. Maybe it's not a bad idea to get a brain slug after all..."
    rscadd: "Spy vs. Spy, traitor and renegade, needs four required players."
    tweak: "Changed how renegades work a bit. You're not traitors! You're paranoid people who smuggled a gun to work and are working to keep themselves safe."
    rscadd: "Tower Defense, mercenary, heist and ninjas, needs thirty required players and ten required enemies. Good luck!"
2020-01-04 17:47:02 +02:00
Matt Atlas
fb078a207b More harddel fixes. (#7861)
Silicons, brainmobs and mannequins should now delete properly.
2020-01-04 02:56:10 +01:00
Matt Atlas
37abd8f771 Brainmed Code Quality + Organ Scarring (#7645)
Organ scarring has been made into a better system.

New healthdoll.

Other misc code cleanup attempts.

Fixes #7647
2019-12-14 00:10:53 +02:00
Matt Atlas
df0cd6189a Brainmed Update (#7502)
gamer time.
2019-12-10 20:41:15 +02:00
Matt Atlas
88a319a574 Splitting human life into organs + removes the advanced operating table (#7473) 2019-11-25 07:23:16 +01:00
Matt Atlas
5da2a9c24b Splits organs into organ/internal (#7441) 2019-11-20 23:07:10 +01:00