Commit Graph

13 Commits

Author SHA1 Message Date
Fluffy
404c90f688 Replaced the outside turfs with exoplanet ones for the digsite (#20066)
Replaced the outside turfs with exoplanet ones for the digsite.
Fixed some exoplanet areas not having an exoplanet base turf.
Wrote a unit test for exoplanet areas to ensure they have an exoplanet
base turf.
2024-10-20 18:49:39 +00:00
Matt Atlas
28613fcec5 Some bugfixes. (#19707)
Fixes #19636
Fixes #19612 
Fixes build mode buttons going under darkness
Fixes items overlaying above closed shutters

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2024-07-27 10:10:50 +00:00
Fluffy
29f616a5b1 Removed various set backgrounds (#18634)
* Atomization

* sadf

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2024-03-13 21:27:27 +00:00
Matt Atlas
cadd19beac Ports the TG globals controller and converts globals. (#18057)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-26 01:16:02 +00:00
mikomyazaki
7f466a2ce0 Adds shield diffusers and modifies shields - Continuation (#13398)
* Adds shield diffusers and modifies shields

* Addresses my own review comments on original PR.

* Linter error.

* Diffuser code tidying + improvement.

* Matt's review comment, missing leading /

Co-authored-by: TGW <mc-casper@hotmail.dk>
2022-04-04 19:25:30 +01:00
Casper3667
f98b5582e5 Hull Shields now also protect asteroid rock walls (#12932) 2022-02-19 14:01:48 +01:00
Casper3667
6d4131648c makes the hull shield make shielding over some floor types (#13105) 2022-02-06 12:00:33 -03:00
Casper3667
4c98e01f7b Multi-z shields (#12568) 2021-10-06 19:12:12 -03:00
Werner
6d8a94d408 Simulated to Unsimulated (#6410) 2019-05-19 16:22:54 +02:00
Erki
42e843d20d Fixes #3096 and #3461 (#3728)
Fixes #3096 which exists because T != U.
Fixes #3461 which exists because I should read the code I'm refactoring instead of getting carried away by RANGE_TURFS being faster.
2017-10-22 02:37:30 +03:00
Lohikar
b5472e50f4 Convert a fuck ton of machines to Initialize() (#2985)
Needs testing, but shouldn't break anything. Also adds Destroy() to the SMES base class.
2017-07-14 20:08:59 +03:00
skull132
405366d15f Fixes #2803, #2553, #2597 & #2498 (#2940)
Fixes #2803
Fixes #2553
Fixes #2597 (Couldn't find a cleaner way to make this work, unfortunately. Not all procs-as-verbs can be used as procs.)
Fixes #2498
Fixes #2912
2017-07-04 00:52:42 +03:00
mwerezak
58e0b659d4 Reorganizes shieldgen source code and icon files 2014-08-10 11:58:25 -04:00