* testicle torsion
* fish
* fixes compile
* fin
* dreamy suggestion
* fixes conflicts and adds rustings stuff
* matt thing
* what the matt doin
* fixing airlock ids
* landing zone areas fix
* readding grates
* FUCK
* removing closed air spaces in the garage ruin
* SSatlas.current_map
* hardsuit spell tab appears to clear correctly
* sdfsa
* from the moment i understood the weakness of my flesh, it disgusted me
* sdf
* SDQL2 update
* fix that verb
* cl
* fix that
* toworld
* this is pointless
* update info
* siiiiick..
* vv edit update
* fix that
* fix editing vars
* fix VV
* Port the /TG/ globals controller.
* part 1
* part 2
* oops
* part 3
* Hollow Purple
* sadas
* bsbsdb
* muda na agaki ta
* ids 1-15
* 16-31
* 41-75
* bring me back to how things used to be before i lost it all
* the strength of mayhem
* final touches
* cl
* protect some vars
* update sdql2 to use glob
* stuff?
* forgot that is not defined there
* whoops
* observ
* but it never gets better
* a
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Orion Express Courier System
* tweaks and fixes
* whoops this goes in the back
* cement das conk creet baybee
* while funny, fixed supplies count
* add support for non-overmap tests
* guh
* anotha one
* feedback
* remove unused imports
* starting point verdant
* major progress
* PAIN
* test
* zlevels AAGHHH OH NO
* im scream
* kawnyang
* dam thats good
* Biff Largehuge
* Look Gordon, ropes!
* wawagh
* rgrhgrhrgrh
* Gordon, you're alive! Thank God for that hazard suit.
* help
* frownie face
* wegh
* Gordon! Get away from the beams!
* Good morning, Gordon.
* Signs
* fix multiple proc definition
* initial ambience
* gay rain
* beach and some pebbles literally
* fixing conflicts aUGH
* generation
* guh?
* sewers and beach additions
* maping
* map
* womp womp
* landing zone
* fixing missing shit
* buddha
* ass
* major map updates
* implemented key doors, fixed baloon alert and tasks
* mineral color, adds ozone layer
* real fake walls
* vending subtypes for the regional market
* mooooar
* minimart pt 1
* haneunim skybox
* station mapping progress
* minimart and roboclinic
* offices progress
* bar work
* size change, some polishing of the office + police station
* map size update. Also a fuckton
* tunnels
* more work
* Why doesnt the map initialize
* broke shit
* fixing point verdant spawning, also ocean landing zone
* finishing some buildings
* mapping, village, not finished
* village, main road
* village stuff
* village stuff
* village stuff
* village stuff
* anchoring
* village stuff
* random space tiles fix
* random space tiles fix
* bin fixes
* missing initialize hint on new floors
* fix open space on basement level
* idk
* missing initialize hint
* tests again please
* tests rerun please
* oven/small be gone
* remove shuttle landmarks idk
* bad stairs fix maybe
* fix missing open space above stairs
* tests rerun please
* CircularRandomTurfAround fix
* spaces to tabs
---------
Co-authored-by: atteria <tarkona@protonmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
* first steps
* Adds burzsia
* space fix
* Last touches
* id and species
* Final site
* changelog
* Desc fix
---------
Co-authored-by: Werner <1331699+Arrow768@users.noreply.github.com>
* Removes old UT definition files (drone/travis)
* Adds concurrency definitions to the workflows
* Changes our workflows to be more in line with what /tg does
* Adds a workflow to build/commit TGUI
* Adds a workflow to build/commit changelogs
Add python version to dependencies.sh
Fix dme errors
Removes a bunch of not included files
Cache Opendream and add directory to check_grep.py
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* I wanna set the universe on fire
* dfsaaf
* setup
* dir issue?
* dsf
* Perhaps the script
* saf
* cry
* pain
* sdfas
* Try reintroduction of tag-matcher
* Failed
* Tries to suppress dotnet compile warnings
* Like this maybe?
* woopsie
* Damn pathings
* Hate
* Pragmas
* unlint?
* Maybe?
* GDI
* Redundant ifdef removed and changelog
* Did I forgot the tag matcher, or it was still broken?
* Yea no that script is still broken
* Removed tag-matcher as requested
* *sigh*
* test
* bro what?
* hope
* just fixing the input
* Let's see if we catch it...
* the end of the beginning
* SPEED
* SPEED
* we real speed
* fix ore gen
* re-organize exoplanet stuff
* reorg and rename defines, fix ores
* Everything Else
* 1.2.0+a3 rust_g
* fix merge
* get rid of noise maps
* fix adhomai, delete random maps
* make adhomai poggers or something idk
* debug
* crystal planet, misc bugfixes
* fixes
* log
* change mineral gen to make adhomai work
* try this
* huh
* huhw
* rust_g 1.2.0+a4
* port adhomai changes to correct file
* fix for rock nomad
* bugfixes
* Fix ruin spawning, LZ deletion, UTs and more
* augh
* fix AST exoplanet generation for real
* Fix landing zones turning into rock walls
* fix awaysite runtimes
* im blind
* missed one
* split exoplanet UTs to new UT
* comments
* obj path fixes