Commit Graph

118 Commits

Author SHA1 Message Date
Geeves
33094b36de Shuttle TGUI (#17432)
* Shuttle TGUI

* eqeqeq

* escapeescapeescape

* bawkses

* linter
2023-09-29 22:38:14 +00:00
Cody Brittain
c354db55e8 Get rid of the copyrighted dradis sound (#17181)
* Get rid of the copyrighted dradis sound

* Fix lint

* Why are machines nested in computers? I don't know but they are.
2023-09-02 10:15:38 +00:00
DreamySkrell
57ffd3289f Sensors tgui (#17031)
* z

* a

* optional property access operator

* a

* a

* a

* bb

* a

* a

* q

* c

* aa

* a

* Update tgui/packages/tgui/interfaces/Sensors.tsx

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* delete nano sensors

* contact detailed scan

* tgui fixes

* DIST_BETWEEN_TWO_POINTS macro

* BEARING_RELATIVE macro

* ui_act return true/false instead of topic/nano values

* Update code/_helpers/maths.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/_helpers/maths.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* a

* b

* color coding status

* capitalizeAll

* Grid Coordinate Distance/Range

* b

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-22 14:13:48 +00:00
DreamySkrell
5f93a29a8c a (#16954)
Co-authored-by: DreamySkrell <>
2023-08-04 14:29:58 +00:00
DreamySkrell
516f920f1e Helm Control tgui - visual bearing and direction (#16892)
* a

* b

* c

* d

* e

* f

* g

* h

* data.locations

* fixed

* gui

* red roll buttons

* roll and turn switch positions

* stuff

* c

* a

* tgui lints

---------

Co-authored-by: DreamySkrell <>
2023-07-30 18:31:02 +00:00
DreamySkrell
5081bbe0eb Helm Control tgui (#16857)
* a

* b

* c

* d

* e

* f

* g

* h

* data.locations

* fixed

* gui

* red roll buttons

* roll and turn switch positions

---------

Co-authored-by: DreamySkrell <>
2023-07-27 17:16:07 +00:00
DreamySkrell
5f47481bc7 Overmap drifting (#16833)
* a

* c

* aaa

* a

---------

Co-authored-by: DreamySkrell <>
2023-07-27 01:25:52 +00:00
kyres1
9b682befa9 Anchors IFF beacons (#16765)
* AAUUURRGHHHHH!!!!

* Update code/modules/overmap/ships/identification.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-07-21 03:03:13 +00:00
Matt Atlas
a6f2178f77 Fixes paperwork logos and planet icons not showing up. (#16768)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-07-18 12:58:32 +00:00
Fluffy
32771b8e90 change + changelog (#16624) 2023-07-04 02:25:18 +00:00
Fluffy
5e1332d60f OpenDream linting (#16468)
* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
2023-06-26 17:05:38 +02:00
Matt Atlas
31956c7eb0 Rock the UI Away - Removes VueUI and adds TGUI (#16509)
* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* adds build workflow

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
2023-06-25 19:03:33 +02:00
Geeves
5991d40468 Sensor Tweaks (#16434)
* Sensor Tweaks

* anotha one

* sound tweaks

* removed debug code
2023-06-23 10:57:15 +00:00
kyres1
eb378fc3fa Intrepid overhaul and additions (#16449)
* getting started

* finishing up

* what

* changelog????

* there is a rag in a window send help

* fixes apc check and also adds docking controllers on exterior

* making a blast door

* intercomm bloat
2023-06-22 21:22:42 +00:00
kyres1
47a6c01e04 Adds the Canary scout shuttle (#16297)
* scout components

* part 2

* finishing the canary itself

* getting ready

* getting rid of the temporary map

* blRSUGH

* finishing up
2023-05-28 16:17:34 +00:00
Geeves
3707118ebc Nearsighted Sensors Fix (#16338) 2023-05-20 15:34:04 +00:00
Geeves
cdadcce628 Shuttle Landing Indicators (#16305) 2023-05-12 18:59:13 +00:00
Geeves
b02c7e5a14 Overmap Layering (#16307) 2023-05-12 18:59:11 +00:00
Geeves
2330c7ecd3 Low Power Thrusters (#16308) 2023-05-12 18:59:10 +00:00
kyres1
1eb9731266 Resprites sensors and remaps Venator-class sensors (#16313)
* start

* i love big sensor dishes
2023-05-11 16:28:16 +00:00
Wildkins
3f4786ab23 Fix several hard-dels, add harddel ref tracking (#16174) 2023-04-10 20:42:20 +00:00
Cody Brittain
958a3494e5 Two new pipe types (Redux) (#16141)
* Added two new pipes: Fuel and Auxiliary Pipes

* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.

* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.

* CL

* Allow pressure tanks to attach to all pipes.

* RM stray pixels

* Update code/game/machinery/pipe/construction.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* rm unused states

* Fix misalignment

* Add remaining pipes to RFD, and correct a few omissions

* Fix airlocks not changing their state properly, and ensure that docking -always- forces airlocks to externally cycle.

* Remove externally cycled airlock from the Spark

* CL

* Add enough pressure to the Intrepid auxiliary line to ensure both airlocks can be pressurized consistently.

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-04-10 17:36:08 +00:00
Matt Atlas
fee7deabd7 Fixes a lot of bugs. (#16187)
* Fixes a lot of bugs.

* fix more shit

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-04-10 17:29:16 +00:00
kyres1
54a35e35cc Massively upgrades sensor readout fluff (#16073)
* jesus christ part 1

* i cant be cool

* unathi start

* finishing the fight

* lore requests

* fixes lore request
2023-04-03 10:47:28 +00:00
Alberyk
834ab29ce1 Revert "Added two new pipes: Fuel and Auxiliary Pipes, and added a new Airlock mode to cycle external air. (#16083)" (#16138)
This reverts commit 329e4da321.
2023-03-28 01:51:23 +00:00
Cody Brittain
329e4da321 Added two new pipes: Fuel and Auxiliary Pipes, and added a new Airlock mode to cycle external air. (#16083)
* Added two new pipes: Fuel and Auxiliary Pipes

* Added a `cycle_to_external_air` tag to airlock controllers, which allows exterior air to be cycled out of an air lock through separate vents.

* Retrofitted the Spark and Intrepid with the new pipes, and the externally cycled air.

* CL

* Allow pressure tanks to attach to all pipes.

* RM stray pixels

* Update code/game/machinery/pipe/construction.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* rm unused states

* Fix misalignment

* Add remaining pipes to RFD, and correct a few omissions

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
2023-03-27 20:57:47 +00:00
Fluffy
b3d7ab17d3 Added ability to see sensors scan info in UI without printing (#15451)
* Added ability to see sensor scan info in UI

* Fixup

* Indentation fuckup fix

* Changed variable name, merged master
2023-03-04 21:56:44 +00:00
DreamySkrell
bdb7b5e5f9 Sensors spooling up and down (#15808) 2023-02-16 08:56:36 -03:00
Matt Atlas
4a0466972d Adds a Horizon roundstart report with overmap bearings, sensor tweaks. (#15765) 2023-02-14 22:52:47 +01:00
DreamySkrell
8bb8e6fa66 Range and heat sensors buff, better range input (#15770) 2023-02-13 12:12:59 +01:00
kyres1
be8dac08c1 Makes overmap pretty (#15752) 2023-02-09 13:32:14 -03:00
Geeves
440d6ee144 Impaired Driving (#15728) 2023-02-07 12:44:44 +01:00
Fluffy
14d41d1e84 Overmap sensors overhaul (#15666) 2023-02-03 23:39:18 +01:00
Matt Atlas
d52db153a8 Fixes shuttle maneuver bugs. (#15690)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-02-03 15:44:10 +01:00
Matt Atlas
689c5cafc9 Makes Overmap processing happen on a priority subsystem. (#15568) 2023-02-03 12:30:48 +01:00
Matt Atlas
06b2707463 Fixes events. (#15665) 2023-01-27 17:49:28 +01:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Geeves
f243e418ff Movable Overmap Events (#15551) 2023-01-23 20:50:44 +01:00
Geeves
6291667230 Sensor Array Away Sites (#15575) 2023-01-23 20:50:35 +01:00
WickedCybs
575ce0e5db Ion Thrusters (#15518) 2023-01-10 16:54:01 +01:00
Fluffy
6197b96b8b Horizon sensor console announcement of incoming fire (#15117) 2023-01-02 14:26:43 +01:00
Wowzewow (Wezzy)
e7aabb7e14 Standardised Contained Sprites : Now Atomic (#15142) 2022-12-17 12:28:27 +01:00
Matt Atlas
5257d2bc2b Gravity generators now stop ship maneuver effects. (#15254) 2022-12-10 18:07:11 +01:00
Mykhailo Bykhovtsev
2d559cd992 Adding more animations and overheating effect to the sensors suite (#15252) 2022-12-10 12:05:32 +01:00
Wildkins
2fcfa8adb7 Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140) 2022-12-09 12:35:33 +01:00
Matt Atlas
0d52eea501 Removes bridge crew access to the ammunition room and flak, other changes. (#15084)
* Removes bridge crew access to the ammunition room and flak, other changes.

* fffff

* fix projectiles not deleting at map end; projectile range nerf; wrap-around; leviathan projectile speed up

* fixes

* automatic detargeting

* fix that

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-11-15 23:04:08 +01:00
Matt Atlas
03b78debc1 Francisca buffs, fixes maneuvers. (#15052) 2022-11-07 19:30:10 +01:00
Matt Atlas
65cece06b7 Adds a ship to ship combat system and weapons for the Horizon. (#14851) 2022-11-05 20:11:16 +01:00
Matt Atlas
ab4810734a Fixes some bugs with IFF. (#14585)
Co-authored-by: Matt Atlas <liermattia@gmail.com>
2022-08-10 18:45:05 -03:00
Matt Atlas
d56dd390b8 Adds IFF beacons to ships, allowing people to change the ship name or obfuscate it. (#14471) 2022-08-09 15:38:43 +02:00