Mloc
7cc57deb17
Merge pull request #1544 from TurboCamel/master
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Finish commenting out collectible crate
2012-07-29 08:37:02 -07:00
Mloc
b34aae0c05
Merge pull request #1542 from comma/master
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Fix for admin rejuv
2012-07-29 08:32:05 -07:00
TurboCamel
6abb7b6e8d
Finished commenting out collectible hat crate
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Sorry, my previous submission left an undefined variable because the collectible hat crate *still* wasn't completely commented out. This should fix the problem.
2012-07-29 10:30:21 -05:00
comma
60f87cf538
Fix for admin rejuv breaking examine
2012-07-29 19:30:07 +04:00
Albert Iordache
4f5bdc6c64
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-07-29 15:50:44 +03:00
Mloc
fe4de6ac07
Merge pull request #1537 from TurboCamel/master
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Fixed bugs with power control module supply pack and collectible hat crate
2012-07-29 05:50:14 -07:00
Albert Iordache
8a340237c6
Merge branch 'master' of https://github.com/comma/Baystation12 into comma-master
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Conflicts:
code/game/objects/items/weapons/surgery_tools.dm
2012-07-29 15:49:56 +03:00
comma
b2522daa5d
Surgery bugs.
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Stopped attacking patient during head surgery with hemostat.
Was caused by try_bone_surgery called twice in code.
Removed one redunant call.
Fixed runtimes during face surgery.
Null organ was caused by not being 'mouth' organ there.
Made it select 'head' as affected organ.
2012-07-29 08:21:37 +04:00
CIB
35b1e7efd6
Experimental change to speed up atmos
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Kudos to /tg/
2012-07-29 03:29:45 +03:00
TurboCamel
5734a2df15
Fix PCM supplies, finished removing hat crate
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Power Control Module supplies are now called APC and Airlock Electronics crate, as you get one box each of power control modules and airlock circuit boards. It also ought to be under the engineering heading, so I moved it there.
Also, someone had incompletely removed the collectible hat crate. You could still order it but nothing would arrive, so I finished commenting it out.
2012-07-28 17:07:39 -05:00
TurboCamel
b40704a2fe
Added airlock electronics box
2012-07-28 16:41:57 -05:00
TurboCamel
005b5ec1e5
Added new circuit boxes
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Added power control module box and airlock electronics box.
2012-07-28 16:37:17 -05:00
CIB
2d333b743c
Merge pull request #1532 from headswe/master
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Firedoors are now "emergency shutters" and have a new sprite.
2012-07-28 09:33:13 -07:00
Head
ee6c81dc47
Firedoors are now "emergency shutters" and have a new sprite.
2012-07-28 18:30:57 +02:00
Head
7ae24d3d36
Added nullcheck to mind.dm
2012-07-28 18:05:32 +02:00
CIB
cae467ce39
Merge pull request #1531 from headswe/master
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Fixes a few runtime errors
2012-07-28 08:55:22 -07:00
Head
f814d99249
Added condition to the rest of the code in effect_system.dm
2012-07-28 17:53:13 +02:00
Head
04fac7a528
Fix for the fix!, God i hate byond code.
2012-07-28 17:46:25 +02:00
Head
3a1f30ece4
A few fixes.
2012-07-28 17:16:22 +02:00
CIB
63e826d119
Derp, edited the wrong variable
2012-07-28 17:01:20 +03:00
CIB
c1ec998c1f
Fix power outage problems, take 2
2012-07-28 16:59:59 +03:00
CIB
c4b21c61f7
Quickfix for station losing power in less than 10 minutes
2012-07-28 16:50:10 +03:00
CIB
1952a6fc3a
Lighting now turns off before equipment
2012-07-28 16:46:54 +03:00
Mloc
2569bb1d83
Merge pull request #1530 from caelaislinn/master
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tgstation.dmm mapfixes, antiqua.dmm engine updates, R-UST updates
2012-07-28 04:42:03 -07:00
Cael_Aislinn
09687957d9
particles should actually dmg properly, instead of error. cant believe this didnt come up earlier
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-28 21:40:07 +10:00
Albert Iordache
8fada000e7
Fixed a ZAS/Processing.dm runtime error
2012-07-28 10:34:24 +03:00
Cael_Aislinn
bd4ce09264
remove debug output
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-28 17:27:27 +10:00
Albert Iordache
3cf5cb0d3d
Merge pull request #1522 from caelaislinn/powerchanges
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powerchanges
2012-07-28 00:23:27 -07:00
Cael_Aislinn
760e86c4b0
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-07-28 17:19:35 +10:00
Cael_Aislinn
1d002bb361
additional tweaks to r-ust
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-28 17:19:17 +10:00
Cael_Aislinn
c9b4fdbaef
tweaks to shield generators, added shield generator to the admin shuttle (would have added it to other shuttles, but most are too small)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-28 13:15:02 +10:00
Cael_Aislinn
6a713bc18b
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-07-27 21:42:03 +10:00
SkyMarshal
62dcb7be1b
Adds caching to dummy objects, seems to work great.
2012-07-26 17:14:31 -07:00
SkyMarshal
54ce48fb9d
Connections no longer are deleted when a door closes, instead persisting until merged or a wall is built there or something. Better runtime detection, and no more searching through world for fires to process.
2012-07-26 15:33:21 -07:00
SkyMarshal
af2af9d6b2
Attempted fix for ZAS possibly crashing BYOND, removed special case for Cryo from human life as it is already handled by cryo's return_air() proc, made breathing in superheated gas burn you a wee bit.
2012-07-26 12:10:16 -07:00
SkyMarshal
c5f2df0aeb
ZAS fixes.
2012-07-26 11:56:00 -07:00
CIB
23e263e851
This hopefully fixes death-cryo
2012-07-26 20:22:54 +03:00
Cael_Aislinn
be5820dd51
revert power changes, moved them to a separate branch
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-27 02:22:03 +10:00
Cael_Aislinn
ca4979313a
Merge branch 'master' of github.com:caelaislinn/Baystation12
2012-07-27 02:06:33 +10:00
Cael_Aislinn
0e6939de85
multiple R-UST tweaks and slight updates. this should fix any (all?) known outstanding bugs. i also modified values to be a bit more gameplay sensible (max average output on standard operating levels is ~150-200k per gen)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-27 02:04:44 +10:00
Cael_Aislinn
c214db907a
layout tweaks to rust, main change is the addition of two smaller cooling arrays.
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-27 02:02:19 +10:00
Albert Iordache
0b8a75d6f9
Players who've disabled OOC no longer hear admins
2012-07-26 15:55:04 +03:00
Albert Iordache
9187ad48d6
Because atmos techs also get two pairs of magboots now, I removed them from the steal objective list
2012-07-26 12:25:33 +03:00
Cael_Aislinn
8e9c2670be
reduced smes starting power to 50%
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-26 19:23:28 +10:00
Cael_Aislinn
353396f2cc
tripled default computer power usage, tripled default machinery power usage (both active and idle), doubled emp power drain, tripled SMES starting power (from 30% to 90%)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-26 18:54:46 +10:00
Albert Iordache
26c90f045c
Made the rad event a bit more dangerous.
2012-07-26 01:05:49 +03:00
Albert Iordache
f5a641211f
Merge pull request #1514 from SkyMarshal/master
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ZAS is now even more reliable, being capable of working properly in all situations I was able to throw at it. Increases specific heat of all normal gases to increase sensitivity of players to heat differences.
2012-07-25 11:33:56 -07:00
Albert Iordache
8000b92b76
Merge pull request #1518 from caelaislinn/master
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missing security cam network
2012-07-25 11:27:44 -07:00
Albert Iordache
6b2a3531df
Moved magboots from fire closets to atmos wardrobes
2012-07-25 21:26:56 +03:00
CIB
113d4c67bf
Update code/modules/mob/living/parasite/meme.dm
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Meme: Dumped the cost of Thought from 150 to 50
2012-07-25 20:33:25 +03:00