Commit Graph

3462 Commits

Author SHA1 Message Date
Zuhayr
7fe8a89e58 Makes table/crate falling a bit more dangerous. 2014-06-24 07:17:24 +09:30
Zuhayr
8fe013d531 Allows climbing onto tables and crates, also adds falling off if you are dumb enough to stand on one that is flipped or opened. 2014-06-24 03:21:27 +09:30
Zuhayr
1cfb9b6ea1 Merge branch 'master' of https://github.com/Zuhayr/Baystation12 into dev 2014-06-22 21:58:46 +09:30
Zuhayr
183ee20ab6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-06-22 21:58:30 +09:30
Zuhayr
bb8951a53c Makes forks usable. 2014-06-22 21:49:55 +09:30
Mloc
af60005aad Merge pull request #5317 from comma/master
Couple o fixes
2014-06-22 11:13:29 +01:00
Ccomp5950
68d01b00ab Merge pull request #5297 from comma/fancy
Nextgen lights
2014-06-20 20:30:11 -05:00
Mloc-Argent
dd7f0dac0e Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/computer/card.dm
	code/modules/mob/living/say.dm
2014-06-20 22:02:40 +01:00
Chinsky
b7832f862a Fixes #5311 2014-06-21 00:58:31 +04:00
Zuhayr
33fa88e27a Merge pull request #5309 from mwerezak/flashbang
Fixes #5186
2014-06-20 21:23:34 +09:30
Chinsky
78142a7cc2 Merge pull request #5276 from caelaislinn/xenoarchaeology
Xenoarchaeology
2014-06-20 14:41:25 +04:00
Cael Aislinn
f02e6fdd45 rework talking items and re-enable them, made xenoarch boxes have a variable internal size, added three new eldritch xenoarch finds (poltergeist mask, vampiric statuette, endless replenishing container)
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
2014-06-20 18:42:25 +10:00
mwerezak
25e333a39b Fixes #5186 2014-06-20 02:48:12 -04:00
Chinsky
6f6cf57a93 Merge pull request #5277 from Jarcolr/dev
Adds paths for therapy dolls from #2731
2014-06-20 09:02:03 +04:00
Hubblenaut
8a4739197e Merge branch 'backup' into medical 2014-06-19 15:36:28 +02:00
mwerezak
e46c3c8834 Renames supply controller global var
Renamed from 'supply_shuttle' to 'supply_controller'
2014-06-18 19:37:46 -04:00
mwerezak
462593f0b5 Adds supply shuttle datum 2014-06-18 19:37:30 -04:00
Hubblenaut
909c2d44a9 Removes medical belts from lockers 2014-06-18 22:35:56 +02:00
Chinsky
2396c6d882 Nextgen lighting #2: Lights
Can paint light tubes and bulbs with paint and stick in sockets to get colored lights.
2014-06-18 20:38:33 +04:00
Chinsky
fc73c8de22 Changes paint tile coloring to use color var, less icon procs. 2014-06-18 20:20:18 +04:00
Boop
4b7a8610b8 Fix latex gloves box not having the right sprite 2014-06-18 13:32:10 +01:00
Zuhayr
342bee81d4 Merge pull request #5284 from boopcat/happydrones
more fixes!
2014-06-18 08:58:00 +09:30
Boop
a903e400dd Fixes #5088
also fixes more runtimes that mloc gave me
2014-06-17 20:35:48 +01:00
Chinsky
be95e54e43 Merge branch 'master' into dev
Conflicts:
	code/defines/obj/weapon.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/silicon/say.dm
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
Jarcolr
5d2bba3434 Adds paths for therapy dolls
http://puu.sh/9xlQu/53016923a6.dmi for the dolls that are already in the
code but unused.
2014-06-17 14:53:18 +03:00
Chinsky
dd4a937ca9 Merge pull request #5275 from GinjaNinja32/lighters
Fixes cheap lighters burning body parts other than the hands they're being held in
2014-06-17 14:43:24 +04:00
Chinsky
1ca6a54d3a Merge pull request #5265 from mwerezak/wound-fixes
Fixes the wounding system
2014-06-17 14:41:22 +04:00
GinjaNinja32
fcdd0198c0 Fix lighter burning random body parts 2014-06-17 04:50:14 +01:00
mwerezak
6dee9cf65d Adds sharp and edge flags to appropriate items
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Zuhayr
5ad652e90c Fixes #5195 2014-06-14 18:48:13 +09:30
Zuhayr
80db3a284b Merge pull request #5216 from Loganbacca/trainmerge
Cargo Trains
2014-06-14 17:13:55 +09:30
Chinsky
6d432d8e9d Merge pull request #5219 from Zuhayr/autolathe
Autolathe rewrite.
2014-06-12 20:28:44 +04:00
Zuhayr
0722775bda Merge pull request #5207 from mwerezak/get_turf_loc-cleanup
Cleans up get_turf_loc()
2014-06-12 18:13:01 +09:30
Zuhayr
136ccc347b Merge with dev. 2014-06-12 01:14:40 +09:30
Chinsky
1f7a9355f8 Merge pull request #5212 from faerindel/hydro_refactor
Hydroponics refactor, part 1: Files.
2014-06-11 13:30:51 +04:00
Zuhayr
4ee8f56c29 Merged master to dev, manually fixed merge issues in map, may be some left. 2014-06-11 18:11:41 +09:30
igalan
eee72ce802 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hydro_refactor 2014-06-11 03:45:00 +01:00
igalan
7d08d4701c Hydroponics refactor, part 1: Files.
No code actually modified, just moved from all over the place to a module folder.

defines/obj/hydro.dm split:
-Seeds into seeds.dm
-Tools like the analyzer, pest and weedkillers into hydro_tools.dm. Hatches and scythe from defines/obj/weapon.dm moved there too.
-Non-edible plants like nettles into grown_inedible.dm. Special procs in items/weapons/hydroponics.dm moved there.
-Biogenerator and hydroponics tray files moved.
2014-06-11 03:44:29 +01:00
Zuhayr
c841db56b6 Merge branch 'mining' of https://github.com/Zuhayr/Baystation12 into dev 2014-06-11 09:24:28 +09:30
mwerezak
a8816823a5 Replaces get_turf_loc() with get_turf()
The former does exactly the same thing as get_turf(), except it runtimes
if one of the atoms has a null loc.
2014-06-10 13:43:11 -04:00
Zuhayr
9e7fe6d700 Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this. 2014-06-11 01:14:38 +09:30
Zuhayr
c3c6f72147 More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron. 2014-06-08 01:39:49 +09:30
Zuhayr
78918e4795 Entirely removed the Honker mech, other refs to bananium, adamantine and mythril. 2014-06-08 00:52:20 +09:30
Zuhayr
c2f2a7cde6 Refactored material definitions a little bit, removed all bananium from the codebase. 2014-06-08 00:40:34 +09:30
Zuhayr
95a6f9d613 First pass on ore distribution map and stationary drilling rig.
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.
2014-06-07 23:07:49 +09:30
Hubblenaut
5098c6a85c Makes crashing into things possible with extinguisher or harm intent 2014-06-05 22:49:38 -04:00
Hubblenaut
1e450d301d Adds Wheelchairs with basic driving functionality 2014-06-05 22:49:20 -04:00
sick-trigger
2df8eca7cb Health analyzers display blood type
Saves having to mess around with your PDA during a crisis (not really,
just grab that O- bag)
2014-06-05 18:09:31 +10:00
sick-trigger
72ca3372b6 Airlock construction fix
- door electronics now stay on mob until fully installed
- text fix
2014-06-05 18:09:05 +10:00