Commit Graph

24 Commits

Author SHA1 Message Date
Alberyk
858690a62b Nuke disk fix, preferences fix, bay lore purge and more (#1523)
-may fix #1493
-fix missing the nuke disk being deleted when put inside any container
-fix several references to bay lore, like nyx and etc
-add some missing splint related code
-added fireandglory's hammer weapon to uplink and heist
-tries to unfuck the designs.dm
2017-01-12 23:03:40 +02:00
LordFowl
13ac6c9351 Plenty'o'fixes (#1478)
Nerfs blob rollercoaster of death by making it so that blobs cannot interact with the mobs inside of other blobs.
Replaces blob's gibbing mobs with husking humans, merely killing borgs, and gibbing everything else.
Makes flamethrowers modestly more effective versus blobs - a consistent source of minor AoE damage.
Makes blobs more aesthetically pleasing.
Distinguishes the main core from the aux cores slightly more.

Fixes #1426
Fixes #1427
Fixes #1432
Fixes #1461
Fixes #1464
Fixes #1471

Modifies BFG's to be more like actual BFG's.
Fixes Industrial IPCs being able to select Baseline IPC screens.
Fixes several baycode company names to fit ours in guns. Changes several of our guns to fit Baycode's naming paradigm.
2017-01-09 01:04:36 +02:00
skull132
a78209d2e6 Fix whitelists (#1411)
Sending non-text will never create issues anymore.
2017-01-07 17:37:02 +02:00
Lohikar
bd9b5c1aea Fixes #1396 (#1399) 2017-01-05 23:29:09 +02:00
Lohikar
cef746cd6d Misc fixes (#1370)
changes:

bugfix: "Fixed formatting of forms when held up to a security camera."
spellcheck: "Fixed grammar error in IA and CE's headsets."
Fixes #1196.
Fixes #1358.
Fixes #1376.
Fixes #1347.
Replaces some BYOND text macros with spans.

Issues:

M'sai's preview image does not work (missing image).
2017-01-03 01:54:30 +02:00
LordFowl
bc8871ac2b Shells and Periphery (#1327)
Adds Shells. Adds tags. Adds IPC subspecies. Adds HK-47's. Does not add IPC construction.

Beyond the obvious review of shells, the exact stats of the IPC subspecies need review. They were largely an afterthought, and quickly overshadowed by the shell project.
2016-12-28 02:23:26 +02:00
skull132
22c43472ae More Merge Fixes (#1304)
* Fixes SQL saving of hex numbers
* Removes completed TODO-MERGE notes
* Changes one instance of Galactic Common to Ceti Basic
* Renames instances of blind.layer to blind.invisibility (as is proper)
* Fixes the SQL schema some more
* Implements pAI saving
2016-12-26 02:34:29 +02:00
skull132
24258106da SQL Saves - Season 2 Episode 2 - The Fixening (#1286)
Update the schema
 Modify player_preferences and character related tables
 Readd the incidents + missing CCIAA tables to it
 Fix loading
 Fix saving
 Make it impossible to edit character name after a while
 Sanity check so you cannot enter without a valid (saved) character
 Fix New Character button
 Remove debug messages

Fixes #600 
Fixes #588
2016-12-25 00:56:36 +02:00
Alberyk
b247ba78a4 Adding socks (#1284)
The long waited sock update;

Socks are being added as another underwear like option, with some exclusive ones for females. Only humans (and squish) can have them atm.

Also, I am nearly sure this will work.
2016-12-24 04:28:43 +02:00
LordFowl
51bd200d7c Porting Apollo Infractions Computer (#1033)
Ports Apollo's infraction's system, creating a permanent criminal record for every character. Every minor or medium infraction accrued over the course of a round is added to the character's permanent security record which is available at vanilla records councils. Antagonists are automatically exempt from this process, and players can exercise control over what charges they consider canon or not.

Brigging a person is now dependent on the criminal sentencing computer, which reads a person's ID and applies a brig timer automatically for the charges selected. Personnel without ID's will have to be brigged manually.
2016-12-23 01:00:04 +02:00
skull132
1bf9e6a389 Fix all the things
YAAAAY!
2016-12-15 14:22:08 +02:00
skull132
ff7f93cbd8 Saving + Updating + ALL THE THINGS
Everything. Absoloutely positively everything. Fuck.

Hey, it compiles now, doe!
2016-12-11 21:44:35 +02:00
skull132
7925063160 SQL Saves - Sanitization
Everything is now proper good sanitized!
2016-12-10 19:48:00 +02:00
skull132
cc1d254b6a Partially implement loading
TODO: sanitization
2016-11-21 01:01:40 +02:00
Techhead0
bd9ae18d63 Fixes #11991 2016-01-16 13:23:42 -05:00
Techhead0
77ecaac36b Quick fix for #11772
Changes character setup to use species' bodytypes to determine hairstyle availability.
2016-01-07 17:01:25 -05:00
GinjaNinja32
a56597a3c5 Merge pull request #11823 from PsiOmegaDelta/151230-MapTweaks
Fixes.
2015-12-30 18:48:44 +00:00
PsiOmegaDelta
7e58375e4f Removes a debug line in the character flavor setup.
Fixes #11831.
2015-12-30 18:25:03 +01:00
PsiOmegaDelta
a85f408c29 Re-fixes skin tone not displaying the proper value when being edited in the character setup. 2015-12-30 12:16:16 +01:00
Jon
5e73b92bd4 Fixes the general flavour text field.
The field was blanking each time it was opened to edit.
2015-12-21 09:13:46 +01:00
Jon
d890a4ce30 Removes the else to properly for the switch statement, meaning that it no longer wipes your flavour text/thinks you're opening the general slot ever time. 2015-12-17 17:38:34 +01:00
PsiOmegaDelta
5c8516e2b7 Transfers language shortcut keys from per character setting to a global one. 2015-12-05 13:01:51 +01:00
PsiOmegaDelta
e40246e9df Character setup tweaks.
Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433.
2015-11-11 13:50:22 +01:00
PsiOmegaDelta
e116721977 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00