Commit Graph

2704 Commits

Author SHA1 Message Date
Geeves 3ec99c8d64 Ports Hover Overlays (#8870)
* HUD Overlay

* finishes up the port

* fixes
2020-05-19 00:28:23 +02:00
Alberyk 608c4751b2 Adds augment disrupter implants (#8847) 2020-05-16 15:37:27 +02:00
Alberyk c328c808b5 Reduces the presence of contractors in some departments (#8653)
And adds Zavodskoi.
2020-05-13 19:12:14 +02:00
Wowzewow (Wezzy) c4d60e25ba Fixes RFD, Briefcase and RPED inhands (#8862)
title

Fixes #8818
Fixes #8819
Fixes #8825
Fixes #8763
2020-05-13 13:34:41 +03:00
Erki 0dffe4f77b Fixes an instance of weird indentation (#8852)
Discovered while teaching new blood. Has no effect on anything, tho.
2020-05-11 23:10:52 +03:00
skull132 0907c95842 Revert "Revert "IPC Tag Project (#8649)""
This reverts commit bf11747fc3.
2020-05-08 23:30:08 +03:00
ParadoxSpace da5f2f8904 sparklesparkle (#8785) 2020-05-04 10:55:25 +02:00
Alberyk 2c537f4a31 Adds caltrops (#8781)
What it says in the title. They deal damage when people run over them, dealing more damage if someone is barefoot or running.
2020-05-03 00:29:07 +03:00
ParadoxSpace 3d0d55d9c6 Handcuffs Now Require An Aggressive Grab (#7299) 2020-05-01 18:55:32 +02:00
Matt Atlas 4b97822bb4 Bump dreamchecker version to 1.4 (#8711) 2020-04-28 15:41:32 +02:00
Werner bf11747fc3 Revert "IPC Tag Project (#8649)"
This reverts commit f076f391f4.
2020-04-28 15:29:36 +02:00
Geeves f076f391f4 IPC Tag Project (#8649) 2020-04-28 14:45:56 +02:00
Matt Atlas 15bcc0f6d5 Radials, Tooltips, RCD and Borg Selection (#8710) 2020-04-24 17:00:30 +02:00
Wowzewow (Wezzy) 723c711022 Inhands : the final fuckening (#8696) 2020-04-24 11:36:00 +02:00
Werner ea020f398a Merge pull request #8725 from Alberyk/magboot_fix
Replaces addtimers with zero as their time
2020-04-22 22:47:41 +02:00
Alberyk 084d38fe2f Removes some words to avoid possible problems with github terms of service (#8695) 2020-04-22 16:29:56 -03:00
Alberyk 1649ee1290 couple of stuff. 2020-04-22 13:52:51 -03:00
Alberyk 60552d11c4 fixes stuff, i guess. 2020-04-22 13:17:19 -03:00
Geeves eb886d7f63 Power Cell Backpacks (#8642) 2020-04-20 10:38:38 +02:00
Geeves 5044bfa9f0 Tray Fix (#8687) 2020-04-18 19:39:38 +03:00
Geeves 85197fe615 Tray QoL (#8471)
You can now remove individual items from a tray by having it in one hand, and clicking it with the other empty hand.
    The sprites on trays are now randomly spread out instead of just going into the centre.
2020-04-18 11:34:49 +03:00
Geeves 9958c4a894 Slime Core Fix (#8645) 2020-04-14 12:02:31 +02:00
Wowzewow (Wezzy) eb8b49a729 Some more tool inhands (#8633) 2020-04-11 16:02:35 -03:00
Doxxmedearly 4842baa4a3 Less sensitive explosive implants (#8622) 2020-04-08 11:53:35 +02:00
Geeves 2207462142 Inventory Click Drag QoL (#8568) 2020-04-07 09:10:32 +02:00
Matt Atlas 2e5fdf970c Landmark Shuttles (#8512)
The lifeless live again. Or in this case, what never actually lived here.

Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.

I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.

Changes:

    "Shuttle code has been completely reworked."
    "Shuttles can now be modified to have more than one destination."
    "Shuttles now have a takeoff sound."
    "You can now throw mobs against walls to damage them. A lot."
    "You now need a neckgrab to throw mobs."
    "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
    "Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
Alberyk 8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
Geeves 2d72d694d6 Xenobio Slime Extract Improvements (#8458) 2020-04-05 10:24:45 +02:00
Geeves 1bd0a055e6 Big Mining Update (#8571) 2020-04-03 19:10:08 +02:00
Wowzewow (Wezzy) c15351ef95 New RPD and RFD derivative sprites (#8548) 2020-04-03 18:52:37 +02:00
Matt Atlas 0e60f21352 Removes the flashbang stun. (#8546)
I hate security.
2020-03-31 21:05:11 +02:00
AveryThePanda fd1ac62a9d BeltFix (#8531) 2020-03-30 22:41:07 +02:00
Geeves 358e33759e Bluespace Mining (#8492)
Implements bluespace mining, or: How to keep your lousy ore box at home.
While it may sound complex, it's actually fairly simple once you get it down. This is an attempt to make mining a little more 24XX, as well as introducing a way for mining drills to not be awful.

    Bluespace mining is now possible, to do so, attach a warp extraction pack to a mining satchel, then a warp extraction beacon signaller to an ore box. Link them by clicking on the ore box with the satchel.
    You can attach a linked mining satchel to a mining drill to teleport mined ores to the connected ore box.
    Mining satchel beacons can be removed with a screwdriver, mining drill satchels by wrench, and ore box beacons by hand.
2020-03-30 22:39:18 +03:00
Geeves 482b749ff4 Misc Attack Message Fixes (#8532)
You can now put flags on windows without bashing them.
    Compartmental circuit kits no longer display pickup error messages when you put it back in the big box.
2020-03-29 12:28:39 +03:00
Doxxmedearly e0c974ac8e Limb-B-Gone (#8496) 2020-03-27 19:15:40 +01:00
Geeves 5a8691c5fa RFD-P Storage Use Fix (#8523) 2020-03-27 12:47:27 +01:00
Geeves c422449d5f Rapid Piping Fabrication Device (#8435)
Implements a Piping Rapid Fabrication Device, otherwise known as the RFD-P.

They get added to atmos tech lockers. Can't really think of a better place to slap it in. Doesn't come with extra ammo.
2020-03-26 22:48:13 +02:00
Geeves 07238ef092 Debugger toolbelt storage (#8485) 2020-03-25 16:13:14 +01:00
Geeves 5fb94a7ed4 Unholy Chef Tweaks (#8473) 2020-03-22 12:17:29 +01:00
Wowzewow (Wezzy) b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
Geeves e78127cf67 Bomb Defusal Things (#8440) 2020-03-20 09:18:20 +01:00
Matt Atlas 82437acd43 Materials subsystem, material defines instead of strings, structure materials. (#8447)
The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
Geeves a67e6c6410 Circuitboard Improvements (#8432) 2020-03-18 14:47:40 +01:00
Matt Atlas b4a1e765ad Tool Damage Buff (#8425)
* tool damage buff

* Update code/game/objects/items/weapons/tools.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/objects/items/weapons/tools.dm

Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
2020-03-18 14:01:54 +01:00
Geeves c839dd349a Circuitboard Back and Forth (#8433)
You can now convert ghetto PSU boards back into standard APC power control modules by using a multi-tool.
2020-03-18 08:10:13 +01:00
Geeves 1529d573ae Pipe wrenches spawn with random colour (#8427) 2020-03-17 11:30:36 +01:00
Geeves 70be8ba533 Update code/game/objects/items/weapons/tools.dm 2020-03-14 18:55:35 +02:00
Geeves 590046ee46 Update code/game/objects/items/weapons/tools.dm
Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>
2020-03-14 18:55:05 +02:00
Wowzewow (Wezzy) 9e2721cbc7 Fixes missing/invisible book inhands (#8424) 2020-03-14 15:16:20 +01:00
Geevies 1956e846e6 tool damage buff 2020-03-14 11:47:29 +02:00