Commit Graph

427 Commits

Author SHA1 Message Date
mwerezak
1a52aa7b06 Merge remote-tracking branch 'upstream/dev' into op-hideout 2014-07-16 17:41:30 -04:00
Zuhayr
f795712a95 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev 2014-07-16 19:30:41 +09:30
Hubblenaut
4ee6b77289 Adds new syndicate closet and adjusts nuke setup 2014-07-15 17:22:03 +02:00
mwerezak
f2845dbe76 Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.
2014-07-15 01:14:04 -04:00
Kelenius
aad89409de Slime update 2014-07-13 17:37:30 +04:00
Zuhayr
0d21889bee Fixed some bugs, did some testing, moved some procs around for robot functionality. 2014-07-11 13:50:34 +09:30
Zuhayr
70ba371658 Merge resolution. 2014-07-11 12:47:16 +09:30
Mloc-Argent
64d2a69a32 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/modules/mob/living/carbon/human/human_damage.dm
2014-07-06 17:50:53 +01:00
Zuhayr
21e625d89b Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules. 2014-07-05 16:48:59 +09:30
Zuhayr
34d19d16f5 Fffffff fixes crates not budging properly. 2014-07-05 04:17:12 +09:30
Zuhayr
67da4096b3 Fixes #5461 2014-07-04 17:48:01 +09:30
Zuhayr
0c11ebe8e8 Fixes #5490 2014-07-04 17:39:45 +09:30
Hubblenaut
97f997dd30 Fixes in wheelchair and different handling of movement 2014-07-02 22:42:18 +02:00
Mloc-Argent
6630e4838e Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/alarm.dm
2014-06-30 23:44:46 +01:00
Chinsky
a6c7093818 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into robust-squash
Conflicts: lots
2014-06-29 19:16:36 +04:00
Higgin
2556d3f227 Stunbatons now run on charge.
Adds improvised weapons.
Increases unarmed stun time, decreases push stun time.
Increases melee embedding chance.
2014-06-29 17:46:06 +04:00
Zuhayr
922e425a33 Fixed moving between tables freely. 2014-06-29 10:46:31 +09:30
Zuhayr
c7e9e1aa2a Fixed It won't budge! from crates, added drag and drop for table climbing, added Adajcent check to table climbing. 2014-06-29 09:40:37 +09:30
Jarcolr
14818b312a Psychiatrists couch 2014-06-27 22:38:57 +03:00
Jarcolr
dda6ef82bd Psych bed >> Freudian couch
Vetinarix kept the icon_state name when the Medbay Renovation PR thing got in. Malsquando wanted this changed.
2014-06-27 10:22:05 +03:00
PsiOmega
906ef41522 The tactical closet now calls ..() in its New() proc, allows for swallowing items placed on-top among other things. 2014-06-25 18:32:48 +02:00
Chinsky
d96a901ea0 Merge pull request #5342 from Zuhayr/dev
Allows climbing onto tables and crates, also adds falling off if you are...
2014-06-24 13:05:17 +04:00
Zuhayr
a5c2af7a57 Shuffling around table and crate knock/climb procs. 2014-06-24 11:11:02 +09:30
Zuhayr
7fe8a89e58 Makes table/crate falling a bit more dangerous. 2014-06-24 07:17:24 +09:30
Mloc-Argent
1aca3fe7f2 atmos: make fires more destructive
Fires can now burn through walls, windows, and (with a high enough
 temperature) rwalls.
New proc: adjacent_fire_act().  Called on turfs that a fire isn't able
 to spread to. (walls, floor surrounded by windows, etc.)

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-06-23 20:58:14 +01:00
Mloc-Argent
a33cb7272b Merge remote-tracking branch 'upstream/master' into dev 2014-06-23 20:57:47 +01:00
Zuhayr
8fe013d531 Allows climbing onto tables and crates, also adds falling off if you are dumb enough to stand on one that is flipped or opened. 2014-06-24 03:21:27 +09:30
Zuhayr
65013ac5a1 Merge pull request #5325 from mwerezak/temperature-expose
Fixes FEA temperature_expose() being used instead of ZAS fire_act().
2014-06-23 00:19:15 +09:30
Zuhayr
183ee20ab6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-06-22 21:58:30 +09:30
mwerezak
37e63dfcb0 Fixes FEA temperature_expose() being used...
...instead of ZAS fire_act().
2014-06-22 00:13:22 -04:00
Chinsky
b7832f862a Fixes #5311 2014-06-21 00:58:31 +04:00
Hubblenaut
8a4739197e Merge branch 'backup' into medical 2014-06-19 15:36:28 +02:00
Hubblenaut
909c2d44a9 Removes medical belts from lockers 2014-06-18 22:35:56 +02:00
Chinsky
be95e54e43 Merge branch 'master' into dev
Conflicts:
	code/defines/obj/weapon.dm
	code/modules/mob/living/carbon/species.dm
	code/modules/mob/living/silicon/say.dm
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Zuhayr
0722775bda Merge pull request #5207 from mwerezak/get_turf_loc-cleanup
Cleans up get_turf_loc()
2014-06-12 18:13:01 +09:30
Zuhayr
4ee8f56c29 Merged master to dev, manually fixed merge issues in map, may be some left. 2014-06-11 18:11:41 +09:30
mwerezak
a8816823a5 Replaces get_turf_loc() with get_turf()
The former does exactly the same thing as get_turf(), except it runtimes
if one of the atoms has a null loc.
2014-06-10 13:43:11 -04:00
Zuhayr
c2f2a7cde6 Refactored material definitions a little bit, removed all bananium from the codebase. 2014-06-08 00:40:34 +09:30
Hubblenaut
5098c6a85c Makes crashing into things possible with extinguisher or harm intent 2014-06-05 22:49:38 -04:00
Hubblenaut
1e450d301d Adds Wheelchairs with basic driving functionality 2014-06-05 22:49:20 -04:00
sick-trigger
72ca3372b6 Airlock construction fix
- door electronics now stay on mob until fully installed
- text fix
2014-06-05 18:09:05 +10:00
GinjaNinja32
4091bcf7b3 Change selection interface to have cancel button 2014-06-02 15:39:43 +01:00
GinjaNinja32
0f59d78c84 Added mechanism to change barsign design, so bartenders aren't stuck with whatever the RNG picks. 2014-06-02 08:27:13 +01:00
Zuhayr
1e135f91af Merge resolution with master. 2014-06-02 12:05:12 +09:30
mwerezak
2ad2be668f Cleaner implementation of secure electronics 2014-05-30 20:07:20 -04:00
mwerezak
07d8a1442a Adds secure airlock electronics
Also, secured_wires can be set through the airlock constructor.
2014-05-30 19:38:35 -04:00
Hubblenaut
b54bc552e7 Personal closets are resettable with verb 'Reset Lock' 2014-05-20 01:25:06 +02:00
Mloc-Hibernia
e3a8d5eb43 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Zuhayr
4d64af69f4 Fixes #4923 2014-05-09 21:29:44 +09:30