Commit Graph

2805 Commits

Author SHA1 Message Date
TheStryker
9248fcc987 Adds a Cool Schlorrgo lunchbox to the loadout. (#10039) 2020-09-24 10:52:25 +02:00
Geeves
511b4a0385 Entangle Fix (#10042) 2020-09-23 16:17:02 +02:00
Geeves
da7bb8392c Raging Mages: A Magistake (#9891)
Added a new gamemode, Magistake, where a group of four rookie mages take the skipjack on a joyride to the station.
    Magical staves now show their ammo on the HUD.
    Magic missile no longer targets fellow magic users.

Note to maintainers: This should be added to the server's config after being merged, to allow it to happen in Secret.
2020-09-19 13:43:28 +03:00
Geeves
e2413ab9bd Diona and Lumber Tweaks and Fixes (#9975) 2020-09-17 11:30:46 +02:00
Snakebittenn
ea5e735415 Adds Europan Smoking Pipe (#9983) 2020-09-16 02:27:38 -03:00
Geeves
5b87eb39d3 Browser Window Stuff (#9960) 2020-09-14 11:00:14 +02:00
Wowzewow (Wezzy)
c9451d2ded Adds Taoism to the game. Removes Odin grey hoodies. (#9953) 2020-09-13 15:18:48 +02:00
Werner
6b3212d52b Security Blasters - Ill be back edition. (#9932) 2020-09-12 00:42:35 +02:00
TheStryker
df9d1353ba Adds Europan clothes. (#9873) 2020-09-10 02:01:08 +02:00
Alberyk
e089338105 Reworks NanoTrasen medals (#9889) 2020-09-08 15:42:47 -03:00
Hockaa
e636c47767 Various RMT pill tweaks + bugfix (#9914) 2020-09-08 14:02:04 +02:00
Matt Atlas
f498343146 Fixes drinking glasses and beakers not shattering when thrown. (#9904) 2020-09-07 16:38:36 +02:00
Wowzewow (Wezzy)
307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
Alberyk
a13e9eeaec Adds a generic photo item to the custom loadout (#9833) 2020-09-02 21:43:51 -03:00
MarinaGryphon
f060df8b24 Cooking Update: Cooking Moona (#9454) 2020-09-02 10:49:14 +02:00
sadkermit
36dc8a5220 Chemical Improvements & Tweaks: Side-effects, overdoses, and more. (#9708) 2020-09-01 14:29:40 +02:00
Hockaa
737c201738 Fixes compressed matter implants + allows items to be retrieved from them. (#9829) 2020-09-01 14:03:59 +02:00
TheGoret
6da513282a Re-add the butcher's cleaver in-hand sprite (#9817) 2020-08-29 11:19:56 +02:00
Matt Atlas
0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
MarinaGryphon
87e071fce5 Replaces \gender to fix metagaming issues. (#9745) 2020-08-25 11:46:34 +02:00
Cyantime
1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Wowzewow (Wezzy)
bf18696df3 Fixes mop not updating inhands when wet (#9724) 2020-08-21 14:42:44 +02:00
fernerr
b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
TheStryker
4afd2cb88c Adds zippo lighters and a colorable trenchcoat to the loadout. (#9665)
* Fixes high skirt.

* Lighters and Trenchcoats

* Himeo Zippo, Cross Zippo

* Adds support for different lighter flames.

* Lighter in-hand sprites

* Merges .dmis with adds ninja hardsuit selection #9631

* More trenchcoat fixes

* The last iteration of the trenchcoat, I swear.

* Removes redundant code for lighter sounds.

* Decapitalization of ZIPPO LIGHTER

* Made a set_flame_light proc

* New zippo color system: variable edition

* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
Wowzewow (Wezzy)
7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Geeves
08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
Matt Atlas
c7c5d44a97 Reworks stasis, reshuffles life order, makes gases use defines. (#9409) 2020-08-09 13:20:06 +02:00
Wowzewow (Wezzy)
9c5ff423bf adds rfd-s radials (#9575) 2020-08-08 18:24:55 +02:00
Wowzewow (Wezzy)
8d9a3c1c6b Fixes cigarette pipes spawning infinte ashes and no more lighter spam (#9579) 2020-08-06 21:26:42 +02:00
mikomyazaki
4de53f1d56 Replaced all instances of armour/armoury with armor/armory (#9593) 2020-08-06 20:57:30 +02:00
Wowzewow (Wezzy)
a9c018c30d fixes fancy boxes not updating icon on init (#9618) 2020-08-06 11:43:57 +02:00
mikomyazaki
389efceb84 Makes sure cigarette consumption rate is higher than MINIMUM_CHEMICAL_VOLUME (#9581) 2020-08-03 11:46:30 +02:00
Matt Atlas
0254194029 Fixes the mounted RFD-C not working. (#9560) 2020-08-01 12:41:59 -03:00
Doxxmedearly
e63da66c69 Implant phrase tweaks (#9488) 2020-07-30 19:17:03 +02:00
Geeves
e8102248c3 Construction Stuff (#9379) 2020-07-30 11:33:18 +02:00
mikomyazaki
eb4ee55e22 Nitrile gloves box now has a description. (#9507) 2020-07-29 12:05:39 -03:00
HouseOfSynth
80c0337430 Deadman implant (#9440)
* Deadman implant

Adds deadman implant and fixes some cargo bounty indentation that I broke without touching or something

* Please love me Travis

Fixes the changelog issue.

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/implants/implant.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/uplink_kits.dm

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>

* Recommended changes.jpeg

thanks doxx!!!

Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com>
2020-07-28 17:11:24 +02:00
Alberyk
370e7036bf Fixes the zweihander having no sprite (#9476) 2020-07-26 19:04:41 -03:00
Chada-1
d7e680a575 Full rename of all real chems to bone apple tea'd versions. (#9400)
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazaki
3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Geeves
44e1a72531 Material Crafting (#9398) 2020-07-25 18:55:35 +02:00
FirinMaLazors
513eacd3eb Added Nitrile box, works like paper bin (#9356)
Added a nitrile gloves box, and sprite, based on the paper bin. Left the custom papers code in, since I wasn't sure how to change it.
2020-07-24 11:15:56 +03:00
kyres1
9e486ce599 Dominian gear update/dresses (#9367)
Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.

Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.

The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.

The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.

The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
Wowzewow (Wezzy)
4b432f1f96 fixes chewable trash items not spawning (#9418)
title

Fixes #9404
2020-07-22 23:16:56 +03:00
Joshie
fb8af14858 Renames all instances of "Norepinephrine" to "Inaprovaline" (#9389)
It was a mistake to use real life chemicals on the grounds of "realism", especially when the chemical doesn't actually act realistically to how it does in real life. With the removal of the Inaprovaline medication as well, we can return the name to Norepinephrine, which was originally called Inaprovaline anyway.
2020-07-21 17:57:44 +03:00
Geeves
2cb2bce2af Gradual Research (#9342)
The RnD Console UI has been overhauled.
    RnD levels are now a gradual progress instead of just leveling up, not much has changed, but deconstructed items now give more * Data disks now tell you what they contain.
    The red scanning goggles now let you see examined items' tech levels.
    RnD consoles should now open on the main menu instead of the research menu.
    Ejected items from the RnD console and destructive analyzer now go into your hands if you're adjacent.
2020-07-18 23:36:06 +03:00
Wowzewow (Wezzy)
89eb38177a The awesome fancy box update which looks super epic, immersive and cool (#9331)
rscadd: "The cookie snack now contains cookies, like the mint and gum packs. They've also been added to the rations box selection."
    rscadd: "Gum packs, mint packs and the cookie snack from the vending machines visibly open when clicked on."
    rscadd: "Gum packs, mint packs and the cookie snack can be crumpled up when empty. If you really wanted to, you still can crumple it with things inside, so long as you're in harm intent."
    rscadd: "Odd boxes, such as candle boxes, donut boxes, crayon boxes and egg boxes can be folded and unfolded from cardboard sheets."
    rscadd: "Donut boxes, egg cartons and cigarette packets visibly open when clicked on. Alt-click to close."
    rscadd: "Mints actually have a proper taste description now."
2020-07-18 00:10:53 +03:00
Geeves
d647a567f4 Back-mounted Shields (#9301)
A shield worn on your back will now properly defend you from penetration in the rear.
2020-07-15 21:16:50 +03:00
Geeves
de8d14fbe8 No Zippo Spam (#9283)
Tweaked lighter activation messages to be less spammy. They appear smaller and only have a three tile range.
2020-07-14 22:43:55 +03:00
Wowzewow (Wezzy)
7cdd4ec5e2 Cigarettes and chewables stay in your mouth/hands when they go out, and cigs no longer stay lit in storage (#9302) 2020-07-14 11:52:14 +02:00