Alberyk
fbe0ea9c25
Porting apollo/bay cooking machines ( #1319 )
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Porting bay's versions of apollo cooking machines, which existed in old code. Most of the coding was done by Zuhayr to Baystation12.
Also, some minor mapping changes were made to the kitchen, so, all of this could fit inside.
2016-12-28 00:02:55 +02:00
LordFowl
93143a8e45
Vaurca Update Dec2016 ( #1289 )
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Adds Vaurca subspecies and a whole slew of content related to them. Also, custom organs for them.
2016-12-25 01:11:09 +02:00
SoundScopes
97bb1e8e38
Travis: Indentation / list fixes ( #1254 )
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Fixes the tools/indentation.awk script to not demand a comma at the end of perfectly valid comments.
Makes it report unnecessary commas in lists.
Readds it to the Travis build list.
2016-12-19 16:40:52 +02:00
Alberyk
5bfa01d79e
Syndicate borg fix mk II and bees. ( #23 )
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Reverting back to old code, but, now fixing all the issue, and fuck ghost trap for this for now.
Also, re-adding our unique murderous bees.
2016-11-27 20:00:35 +02:00
skull132
e9b688e1f6
Merge branch 'development-2' into development
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Christ on a stick. SO MANY ERRORS. REEE.
# Conflicts:
# baystation12.dme
# code/_helpers/lists.dm
# code/_helpers/logging.dm
# code/_helpers/text.dm
# code/_onclick/click.dm
# code/controllers/configuration.dm
# code/controllers/master_controller.dm
# code/datums/supplypacks.dm
# code/game/antagonist/antagonist.dm
# code/game/antagonist/antagonist_print.dm
# code/game/antagonist/outsider/commando.dm
# code/game/antagonist/outsider/ninja.dm
# code/game/area/areas.dm
# code/game/gamemodes/cult/cult_items.dm
# code/game/gamemodes/game_mode.dm
# code/game/jobs/access.dm
# code/game/machinery/atmoalter/canister.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/airlock.dm
# code/game/machinery/recharger.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/mecha/mech_fabricator.dm
# code/game/mecha/mecha.dm
# code/game/objects/effects/spiders.dm
# code/game/objects/items.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/flash.dm
# code/game/objects/items/devices/lightreplacer.dm
# code/game/objects/items/devices/paicard.dm
# code/game/objects/items/devices/scanners.dm
# code/game/objects/items/devices/suit_cooling.dm
# code/game/objects/items/devices/uplink.dm
# code/game/objects/items/robot/robot_upgrades.dm
# code/game/objects/items/toys.dm
# code/game/objects/items/weapons/cards_ids.dm
# code/game/objects/items/weapons/handcuffs.dm
# code/game/objects/items/weapons/manuals.dm
# code/game/objects/items/weapons/material/kitchen.dm
# code/game/objects/items/weapons/material/misc.dm
# code/game/objects/items/weapons/material/swords.dm
# code/game/objects/items/weapons/melee/energy.dm
# code/game/objects/items/weapons/melee/misc.dm
# code/game/objects/items/weapons/scrolls.dm
# code/game/objects/items/weapons/storage/belt.dm
# code/game/objects/items/weapons/stunbaton.dm
# code/game/objects/items/weapons/tools.dm
# code/game/objects/objs.dm
# code/game/objects/structures/crates_lockers/closets.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/janicart.dm
# code/game/sound.dm
# code/game/turfs/simulated.dm
# code/game/verbs/ooc.dm
# code/global.dm
# code/modules/admin/verbs/debug.dm
# code/modules/admin/verbs/modifyvariables.dm
# code/modules/client/client procs.dm
# code/modules/client/preferences.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/head/hardhat.dm
# code/modules/clothing/head/helmet.dm
# code/modules/clothing/head/jobs.dm
# code/modules/clothing/head/misc_special.dm
# code/modules/clothing/shoes/jobs.dm
# code/modules/clothing/spacesuits/alien.dm
# code/modules/clothing/spacesuits/captain.dm
# code/modules/clothing/spacesuits/miscellaneous.dm
# code/modules/clothing/spacesuits/rig/rig_pieces.dm
# code/modules/clothing/spacesuits/rig/suits/alien.dm
# code/modules/clothing/spacesuits/spacesuits.dm
# code/modules/clothing/spacesuits/void/merc.dm
# code/modules/clothing/spacesuits/void/void.dm
# code/modules/clothing/suits/armor.dm
# code/modules/clothing/suits/jobs.dm
# code/modules/clothing/suits/storage.dm
# code/modules/clothing/suits/utility.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/clothing/under/jobs/security.dm
# code/modules/economy/Events.dm
# code/modules/economy/Events_Mundane.dm
# code/modules/economy/economy_misc.dm
# code/modules/events/blob.dm
# code/modules/events/event.dm
# code/modules/events/event_container.dm
# code/modules/events/event_manager.dm
# code/modules/events/money_lotto.dm
# code/modules/events/prison_break.dm
# code/modules/events/spacevine.dm
# code/modules/hydroponics/trays/tray.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/emote.dm
# code/modules/mob/holder.dm
# code/modules/mob/language/station.dm
# code/modules/mob/living/bot/cleanbot.dm
# code/modules/mob/living/carbon/alien/diona/diona.dm
# code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
# code/modules/mob/living/carbon/give.dm
# code/modules/mob/living/carbon/human/emote.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/inventory.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/outsider/vox.dm
# code/modules/mob/living/carbon/human/species/station/golem.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/carbon/metroid/metroid.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defense.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/admin.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/drone/drone.dm
# code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
# code/modules/mob/living/silicon/robot/emote.dm
# code/modules/mob/living/silicon/robot/robot_items.dm
# code/modules/mob/living/silicon/robot/robot_modules.dm
# code/modules/mob/living/silicon/silicon.dm
# code/modules/mob/living/simple_animal/bees.dm
# code/modules/mob/living/simple_animal/friendly/cat.dm
# code/modules/mob/living/simple_animal/friendly/corgi.dm
# code/modules/mob/living/simple_animal/friendly/farm_animals.dm
# code/modules/mob/living/simple_animal/friendly/mouse.dm
# code/modules/mob/living/simple_animal/friendly/spiderbot.dm
# code/modules/mob/living/simple_animal/hostile/hostile.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob.dm
# code/modules/mob/mob_grab_specials.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_alien.dm
# code/modules/organs/organ_external.dm
# code/modules/paperwork/faxmachine.dm
# code/modules/projectiles/ammunition/boxes.dm
# code/modules/projectiles/ammunition/bullets.dm
# code/modules/projectiles/guns/energy/nuclear.dm
# code/modules/projectiles/guns/energy/rifle.dm
# code/modules/projectiles/guns/energy/special.dm
# code/modules/projectiles/guns/projectile.dm
# code/modules/projectiles/guns/projectile/automatic.dm
# code/modules/projectiles/guns/projectile/pistol.dm
# code/modules/projectiles/guns/projectile/revolver.dm
# code/modules/projectiles/guns/projectile/shotgun.dm
# code/modules/projectiles/projectile/bullets.dm
# code/modules/projectiles/projectile/special.dm
# code/modules/reagents/reagent_containers.dm
# code/modules/reagents/reagent_containers/food/drinks.dm
# code/modules/research/designs.dm
# code/modules/research/destructive_analyzer.dm
# code/modules/research/rdconsole.dm
# code/modules/spells/artifacts.dm
# code/modules/spells/spellbook.dm
# code/modules/tables/tables.dm
# code/world.dm
# config/example/config.txt
# icons/mob/items_lefthand.dmi
# icons/mob/items_righthand.dmi
# icons/obj/lighting.dmi
2016-10-31 00:01:52 +02:00
skull132
87e041aa75
Merge remote-tracking branch 'bay12-upstream/master' into development
2016-10-07 00:58:39 +03:00
NanakoAC
804851f6f6
Diona Overhaul - SEP2016 ( #442 )
2016-09-09 23:55:48 +03:00
NanakoAC
0b2732b7a0
Vent Clog and False Alarm events: Attempt 2 ( #850 )
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New PR to fix merge issues
Porting an event from tg. Scrubbers get clogged and eject some chemical smoke with potentially fun effeects
I looked through chemsmoke code while doing this, and found it wanting, so i improved it. Added a duration input, adjusted all uses of chemsmoke in the code. Generally gave them all higher durations, chemsmoke grenades were a disappointing poot
Adds a new mundane event, false alarm.
It picks a random moderate or severe event and fakes its announcement without actually running the event.
Three minutes later, CC sends another announcement apologising for the false alarm
Also added an event var allowing events to exclude themselves from being picked for faking
2016-09-01 20:46:32 +02:00
Bedshaped
f0df1746f8
Bedshaped's Best Bugfixes #1 ( #654 )
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Fixes #505 (again)
Fixes #626
Fixes #647
Resolves #509
2016-08-02 21:47:37 +03:00
LordFowl
56e288e910
Vaurca Content 2 ( #426 )
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Vaurca hivemind language added.
Vaurca appropriate name generator added.
Tied Vaurca language to their neural socket organ.
Added a method for non-Vaurca to intercept the Vaurca hivenet so long as they construct the correct item.
Sprites for Vaurca organs.
Neutered all Vaurca.
Cutting open a Vaurca for surgery now requires heavier equipment.
Injecting a Vaurca with a syringe now will take time.
Adds various Vaurca cosmetic items available via loadout.
Adds a few new burst-fire weapons exploiting the burstfire fix - obtainable via research or adminbus.
Ports the ability to stick heads on spears from Paradise-code.
Added an error message when trying to bite someone before the cooldown expires.
Removed spoken Vaurca language.
Heavily nerfed K'ois' properties.
Halved the nutrition value of nutriment, returning it to old-code state.
Nerfed the damage dealt by bite, while reducing the cooldown.
Fixed burstfire weapons spamming attack messages when fired, allowing for more automatic weapons.
Fixed Vaurca player ability to select coloured eyes.
2016-06-24 14:55:44 +03:00
skull132
5d85c7c06f
Merge remote-tracking branch 'origin/master' into development
2016-06-22 10:56:26 -04:00
NanakoAC
e70157ebfc
Botany Tweaks ( #389 )
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Watering hydroponics trays with a bucket of water will no longer waste
the excess water.
Fertilizer bottles now contain 60u. Amounts in vendors and biogenerator
cost adjusted appropriately
2016-06-20 17:34:30 +03:00
LordFowl
013eb1c466
Vaurca Bugfix #1.1 ( #364 )
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* Vaurca Bugfix
New Vaurca bugfix. Fixes lack of seeds in seed storage, Vaurca spawning
without shoes.
2016-06-01 21:11:42 +03:00
skull132
39bf9b2304
Fixes #299 ( #352 )
2016-05-30 23:48:03 +03:00
LordFowl
f85e66640b
Compatibility Patch
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Modifies grown.dm, station.dm, snacks.dm, and preferences.dm to be
compatible with the latest devbuild.
2016-05-05 20:32:40 -04:00
LordFowl
c7ca0887e7
Vaurca Changes
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Various vaurca-based changes, as detailed in the changelogs.
2016-05-05 19:10:05 -04:00
skull132
3d3dbcb8f0
JMP logs for days
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Adds JMP messages to most forms of physical attacks.
2016-03-25 18:27:37 +02:00
skull132
a9110a97d4
Fixes #61
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Ports https://github.com/PolarisSS13/Polaris/pull/932 and https://github.com/Baystation12/Baystation12/pull/11818
2016-02-21 22:54:22 +02:00
PsiOmegaDelta
bee18a16db
Tweaks.
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Re-uses the too_many_active_drones() proc as originally intended.
Makes the private_valid_special_roles list global, no need to let each individual player initialize the list.
2016-01-15 12:03:45 +01:00
PsiOmegaDelta
b74f2baf6d
Makes special role preferences a list, instead of flag entry.
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Allows us to define more than 16 special roles.
Updates some role usages to use the new ghost trap system.
2016-01-15 11:34:00 +01:00
PsiOmegaDelta
2c1debbcaa
Logging tweaks.
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Uploading a new library book now also gives an admin notice.
Admin logs will now add a (JMP) if at all applicable.
2016-01-08 15:22:43 +01:00
Kearel
d45da41095
Fixes #11661
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Basically the issue was that the obj in question was not an open
container.
Now it is.
2015-12-29 15:12:07 -06:00
PsiOmegaDelta
89e85925c9
Merge pull request #11516 from Baystation12/dev-freeze
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Dev
2015-11-24 14:35:56 +01:00
PsiOmegaDelta
9b1123cbaa
Replaces misc. checks with usr.incapacitated().
2015-11-24 14:05:04 +01:00
PsiOmegaDelta
e67ff9e903
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-11-24 14:02:15 +01:00
PsiOmegaDelta
f74d9e6862
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
html/changelogs/.all_changelog.yml
maps/exodus-1.dmm
2015-11-22 11:48:00 +01:00
PsiOmegaDelta
26f167453c
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-11-22 11:40:44 +01:00
Datraen
301f7f5c8d
Fixes #11489 , fixes labels as well
2015-11-20 19:37:00 -05:00
Datraen
a79a8746e0
Fixes #11489
2015-11-20 18:30:52 -05:00
Zuhayr
959e15826b
Fixes grown food not leaving trash.
2015-11-20 20:02:05 +10:30
Zuhayr
8fa345f24a
Diona nymphs and fruit are now able to be holstered.
2015-11-20 19:36:15 +10:30
PsiOmegaDelta
b84280871f
Merge pull request #11420 from Datraen/PlantTweaks
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[BOTANY] [Seeds] Plant trait tweaks.
2015-11-10 08:42:03 +01:00
Datraen
3c90b4090a
Tweaks plant traits to specified values. http://baystation12.net/forums/threads/suggestion-more-various-needs-for-station-based-plants.665/ Source of the suggestions.
2015-10-23 17:45:02 -04:00
mwerezak
07881e7495
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into attack-cleanup2
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Conflicts:
code/modules/mob/living/carbon/human/species/xenomorphs/alien_facehugger.dm
2015-10-15 07:08:16 -04:00
Chinsky
8c8b5a34d3
Merge pull request #11288 from PsiOmegaDelta/151310-RandomBlob
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Blob spawn locations are now more random
2015-10-14 03:24:28 +03:00
PsiOmegaDelta
3b5990121f
Blobs locations are now more random.
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Blobs now randomly pick a random turf without obstructions in maintenance, instead of from a pre-determined list of locations.
Blobs also now log their spawn location, which admins can use to jump to it.
Space vines and nuclear discs have been updated to use the same mechanics.
2015-10-13 18:49:55 +02:00
HarpyEagle
7f066065d3
Merge remote-tracking branch 'upstream/dev' into attack-cleanup2
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Conflicts:
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-10-05 19:20:33 -04:00
Zuhayr
95f270ad3a
Xenomorph Queens can now infest victims.
2015-09-21 20:36:51 +09:30
Zuhayr
22ef779f65
Cherrypicked xenophage-rewrite mechanics over.
2015-09-21 20:36:45 +09:30
PsiOmegaDelta
d891fba1cc
Mob size tweaks.
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Merges the use of the is_small and mob_size into one.
Changes the species size handling to set the mob size instead of being yet another separate var to check.
2015-09-20 17:12:07 +02:00
PsiOmegaDelta
232dd5bfb1
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-09-18 08:51:10 +02:00
PsiOmegaDelta
9946c837e4
Merge pull request #11134 from Baystation12/master
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Dev-freeze
2015-09-18 08:50:11 +02:00
FalseIncarnate
4a9dc8dc8f
Invisible / Missing Growth State Fix
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Fixes a number of plants seemingly randomly having invisible plant
growth states.
- This was caused by overly-rounded math resulting in attempts to call
growth states that do not exist.
2015-09-14 17:35:33 -04:00
mwerezak
6e66ad307c
Refactors bottle smashing, apply_hit_effect() now returns the blocked status.
2015-09-09 13:58:45 -04:00
mwerezak
068d02c28c
Refactors various item attack() implementations
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Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
2015-09-08 23:39:33 -04:00
mwerezak
6ceffaacb5
Refactors item_attack.dm
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Refactors and cleans up item_attack.dm and related mob attack code
2015-09-08 23:23:31 -04:00
Zuhayr
fca95039bf
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev
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Conflicts:
code/game/gamemodes/intercept_report.dm
code/game/gamemodes/traitor/traitor.dm
code/global.dm
code/modules/mob/inventory.dm
code/modules/mob/living/living.dm
html/changelogs/.all_changelog.yml
2015-09-07 11:31:19 +09:30
Zuhayr
b9c01bf2f2
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/game/objects/items/devices/uplink.dm
2015-09-07 11:17:06 +09:30
Datraen
05a29f8f3a
[BOTANY] Fixes plant storage nutrient check
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Reported only high, low or none with previous system.
2015-09-06 16:42:58 -04:00
Datraen
fa566fbe47
[Botany] Gas-related traits revealed on the plant analyzer
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http://baystation12.net/forums/threads/the-little-things-4-with-a-vengance.9/page-11#post-10909
2015-08-30 11:58:39 -04:00