Commit Graph

3 Commits

Author SHA1 Message Date
Alberyk
094c057386 Xenomorphs fixes and improvements (#3548)
This pr makes xenomorphs less awful via some additions and porting some fixes:
-removes the NO_MINOR_CUT that is not used anywhere and replace with NO_EMBED that stops things from embedding into mobs, like xenomorphs, shadow people and golems
-adds the night vision verbs to xenomorphs
-fixes aliens eggs layers behind under their weeds
-fixes some hud things missing
-makes their limbs unbreakable

This should make them a bit less buggy.
2017-10-07 13:10:18 +03:00
PsiOmegaDelta
13b175c529 Merge remote-tracking branch 'upstream/dev' into xenomorphs
Conflicts:
	code/game/objects/effects/aliens.dm
	code/game/objects/structures/lamarr_cage.dm
2015-10-10 12:05:36 +02:00
Zuhayr
22ef779f65 Cherrypicked xenophage-rewrite mechanics over. 2015-09-21 20:36:45 +09:30