Zuhayr
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49d53c376b
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Merge branch 'dev' of https://github.com/Baystation12/Baystation12
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2013-08-03 12:39:51 -07:00 |
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Segrain
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d21a29dc09
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Runtime error fix.
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2013-08-02 19:09:54 +03:00 |
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comma
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de1309102e
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Splints!
Actually added 2 commits before, but now with full capabilities.
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2013-08-01 05:58:55 +04:00 |
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Chinsky
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300a73da71
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Should make unusable limbs treated as such.
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2013-06-09 16:51:07 +04:00 |
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Chinsky
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28b62d0207
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Merge branch 'bleeding-edge-freeze' into organ
Conflicts:
html/changelog.html
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2013-06-01 18:33:58 +04:00 |
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Chinsky
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275003afa8
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Fixed indentation.
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2013-06-01 18:20:59 +04:00 |
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Chinsky
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7806915619
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Added organ mutations.
Only have sprites for humans yet.
Added is_usable() proc that checks for both limb missing or being a tentacle
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2013-05-19 17:56:29 +04:00 |
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Chinsky
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b5e7f7d204
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Running around with fractures would damage internal organs inside of fractured areas.
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2013-03-16 15:47:46 +04:00 |
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Chinsky
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38a8246994
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Moved code for injecting and taking blood to separate procs.
Removed special case for blood from regent transferring proc.
Fixed humans spawning as limbles torsos.
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2013-03-14 20:18:37 +04:00 |
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Chinsky
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13b6b2f61b
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Moved organ and blood code to module folder.
Moved most organ and blood procs to that folder.
Refactored handle_organs a little.
Added comments in some places.
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2013-03-14 11:52:53 +04:00 |
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