PsiOmegaDelta
afd526126d
Fire extinguisher fixes and tweaks
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Port of https://github.com/PolarisSS13/Polaris/pull/713 .
2016-01-08 14:47:18 +01:00
Hubblenaut
a89c066905
Fixes onmob icons for holders
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Conflicts:
code/game/objects/items.dm
2016-01-08 14:47:08 +01:00
Datraen
18d0c782fb
Adds extended info to certain game modes missing extended info.
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Conflicts:
code/game/gamemodes/heist/heist.dm
2016-01-08 14:47:03 +01:00
PsiOmegaDelta
f9b61ed1ec
Merge pull request #11943 from Baystation12/dev-freeze
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Dev
2016-01-08 14:27:32 +01:00
Chinsky
f569d55527
Merge pull request #11911 from Kearel/modificationsAndFixes
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Modifications to actor verb, orion trail, and board game.
2016-01-08 09:21:03 +03:00
Ccomp5950
97c0635fad
Merge pull request #11927 from comma/devfix
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Devfixes
2016-01-07 13:03:26 -05:00
Chinsky
2f67cb18d8
Merge pull request #11898 from Hubblenaut/dev
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Diverse Police Tape fixes/tweaks
2016-01-07 20:50:32 +03:00
PsiOmegaDelta
fcc8389203
Floor construction now checks stack subtypes.
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Fixes #11930 .
Also makes the robot fabricator use proper paths because I found it while searching for build type.
2016-01-07 17:14:09 +01:00
Hubblenaut
cd0a1221d5
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2016-01-07 14:37:18 +01:00
PsiOmegaDelta
14f373983f
Also makes the economic species modifier more general.
2016-01-07 12:23:04 +01:00
PsiOmegaDelta
1b564bb179
Map and icon tweaks.
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Re-adds medical examination wall and chapel mass driver button.
Ensures that the chapel crematorium button does not lose its default icon on icon update.
Fixes #11915 . Fixes #11894 .
2016-01-07 11:56:06 +01:00
Chinsky
f7b0f2796e
Merge pull request #10095 from RavingManiac/dev-2
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Capacity-based storage system
2016-01-07 07:17:10 +03:00
Chinsky
bc390c5603
Fixes #11914
2016-01-07 05:49:16 +03:00
PsiOmegaDelta
39bbca416a
Adds missing istype() check before the secure brief case emag check.
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Fixes #11900 .
2016-01-06 18:31:39 +01:00
Hubblenaut
e1f58161ac
Diverse Police Tape fixes/tweaks
2016-01-05 19:14:18 +01:00
RavingManiac
a8cea3862d
Backpack and box storage capacity set to 16 and 8 respectively. Maximum w-class set to 4 and 3 respectively.
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Storage box sprite made lighter to improve visibility against dark backgrounds.
2016-01-05 22:26:15 +08:00
RavingManiac
6e82dfa381
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2016-01-04 19:25:36 +08:00
PsiOmegaDelta
b08533b500
Species economy modifier now defaults to human if missing.
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Fixes #11891 .
2016-01-04 09:38:31 +01:00
PsiOmegaDelta
6aea83aeb3
Replaces mega-health windows.
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Mega health windows (the old 1e007 Crescent windows) are now replaced with with either normal reinforced windows or the Crescent window sub-type or relevant window spawners.
Also changes the security sub-armory window from dir 5 to 2 (non-cardinal directions transforms windows into full-tile ones, it's no longer visible in the mapper). Fixes #11889 .
Adds pre-defined full tile reinforced windows for when those are needed.
2016-01-03 20:57:34 +01:00
PsiOmegaDelta
b22d7c58bb
Makes it possible to connect to cable nodes on shuttle plating.
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Fixes #11852 .
2016-01-03 12:49:27 +01:00
PsiOmegaDelta
a2a5e367f6
Adds a chilled N2 canister to Research Server room.
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With minor cleanup included. Fixes #11790 .
2016-01-02 19:15:59 +01:00
Ccomp5950
7dc9b3487a
Merge pull request #11739 from PsiOmegaDelta/151214-ObserveThis
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Qdel() tweaking and a bonus
2016-01-01 23:58:29 -05:00
PsiOmegaDelta
ebdd394e4f
Merge pull request #11868 from hockeygoalie5/fixes
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Fixes
2016-01-01 23:29:45 +01:00
Chinsky
e947862886
Merge pull request #11851 from atlantiscze/31-12-2015-consolepresets
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Modular Consoles, Tweaks
2016-01-02 01:25:50 +03:00
Mustafa Kalash
9a2245fe65
Fixes #11864
2016-01-01 15:05:22 -05:00
Chinsky
03a4ef022e
Merge pull request #11849 from PsiOmegaDelta/151231-Atmotop
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Fixes atmospherics laptops proper.
2016-01-01 21:11:45 +03:00
PsiOmegaDelta
0f44645a75
Merge pull request #11856 from atlantiscze/01-01-2015-GasAxing
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Removes oxygen_agent_b and volatile_fuel gases
2016-01-01 12:18:18 +01:00
Kearel
2a44128b78
Modifications to actor verb, orion trail, and board game.
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Orion Trail only works when power is on now.
'Join as Actor' verb will now prompt you to make sure.
Boardgame can now be picked up by those viewing it (makes it easier to
view)
2015-12-31 17:54:25 -06:00
Atlantis
0d10e4b1ef
Removes oxygen_agent_b and volatile_fuel gases
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- oxygen_agent_b wasn't used at all, except for filters which, for some reason filtered it in addition to phoron
- volatile_fuel was only used in two chemistry reactions as reaction result, it was replaced with gaseous phoron.
2016-01-01 00:34:59 +01:00
PsiOmegaDelta
f99be6ac3d
Merge pull request #11847 from headswe/whitelist_fix
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Alien Whitelist SQL version
2015-12-31 22:56:14 +01:00
PsiOmegaDelta
bbb84e02b9
Fixes atmospherics laptops proper.
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Adds a new laptop overlay that fits the atmospherics computer.
2015-12-31 12:42:18 +01:00
Karolis2011
3076884f6e
Adds new modular ID modification console and
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removes old console. This commit won't compile.
2015-12-31 13:17:31 +02:00
Sebastian Broberg
10640b172d
Alien Whitelist SQL version
2015-12-31 10:56:04 +01:00
Chinsky
90301c67c1
Merge pull request #11794 from Kearel/qolmystuff
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Microwave/Board game QoL stuff
2015-12-31 01:03:58 +03:00
Ccomp5950
8c8e1ae348
Merge pull request #11836 from PsiOmegaDelta/151230-GlowyStuff
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Door related glow.
2015-12-30 15:18:13 -05:00
PsiOmegaDelta
6ff99e2bd7
Door bolt lights and alarming emergency shutters now glow.
2015-12-30 20:32:14 +01:00
GinjaNinja32
a56597a3c5
Merge pull request #11823 from PsiOmegaDelta/151230-MapTweaks
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Fixes.
2015-12-30 18:48:44 +00:00
PsiOmegaDelta
0922cf5e2f
Floor decals now layer below the turf layer.
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This doesn't actually make them invisible, as turfs will always display below everything else, but will ensure decals display below anything else on turf level.
Fixes #10754 . Fixes #11826 .
2015-12-30 18:07:46 +01:00
PsiOmegaDelta
0425b60d66
The GetIdCard() proc now priorities held id cards.
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Fixes #11824 to the maximum degree I'm prepared to go.
2015-12-30 12:07:13 +01:00
PsiOmegaDelta
ac39757a03
Blast doors now explicitly set opacity to 1 when dense (i.e. when closing).
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Fixes #11789 .
2015-12-30 11:53:45 +01:00
PsiOmegaDelta
96cbc225ff
Bags with the auto-pickup ability can no longer grab anchored objects.
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Also fixes the canUnEquip() proc. It now only checks state, it doesn't change it. Fixes #11819 and probably a couple other odd item interactions.
2015-12-30 11:28:54 +01:00
Chinsky
e512061d3c
Merge pull request #10002 from atlantiscze/NTOSv2
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[READY FOR MERGE] Modular Computers
2015-12-30 06:57:27 +03:00
Ccomp5950
ef8517417f
Merge pull request #11817 from PsiOmegaDelta/151229-BumpDoor
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Resomi can now bump doors open.
2015-12-29 17:57:36 -05:00
PsiOmegaDelta
ec488d2b46
Resomi can now bump doors open.
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QoL.
2015-12-29 20:38:54 +01:00
Atlantis
605b78d377
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into NTOSv2
2015-12-29 20:25:34 +01:00
Zuhayr
a2e96adefb
Fix for brains ending up popping out of cryo consoles.
2015-12-29 14:03:58 +01:00
Kearel
77aa5782f0
now only uses 'secure' for the text given when anchoring microwaves
2015-12-29 01:18:00 -06:00
Kearel
419a41ee5b
changes descriptive text in microwave anchor/unanchoring
2015-12-29 00:45:53 -06:00
GinjaNinja32
865a25e0b5
work around BYOND bug causing #11785
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#11785
2015-12-29 06:10:33 +00:00
Kearel
278b44cb9f
Small QOL changes
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Boardgame now looks like a checkerboard. It now updates whenever
something is added to it.
Microwave can now be unanchored via a crowbar.
2015-12-28 16:15:49 -06:00