Commit Graph

414 Commits

Author SHA1 Message Date
skull132
87e041aa75 Merge remote-tracking branch 'bay12-upstream/master' into development 2016-10-07 00:58:39 +03:00
skull132
d02967db04 Unique round-ID (#569)
Credit to Mloc from Baystation12. I have no clue why the commit didn't co-author properly after cherry-picking v.v
2016-07-14 01:48:21 +03:00
Werner
8cf37124f2 Various dev fixes (#575)
* Various Bug Fixes:
Fixed: #537
Fixed: #474
Fixed: NL2BR for CCIA Actions/Records
Fixed: CCIA Actions / Records not showing up on printed record
2016-07-14 01:46:46 +03:00
skull132
6e00593de0 Bugfix Bonanza - Skull's turn (#555)
Fixes #531
Fixes #276
`/mob/living/proc/revive` now also sets `mob/var/suiciding` to false. This is to stop rejuvinated/ling revived mobs from dying again after being brought back.
Fixes #92
Fixes #479
Fixes #157
Fixes #533
Fixes #486
Fixes #528
2016-07-12 14:53:57 +03:00
skull132
443a49a49b Merge branch 'master' into development 2016-07-10 14:25:54 -04:00
skull132
8dfb08dab1 Fixes #549 (#551)
Lessons were learned.
2016-07-10 21:49:57 +03:00
Bedshaped
2c4e3ce19a Adds an option to use templates from the WI in command reports (#474)
90% of the work here was Skull's since I had no idea how to access and pull information from the DB.
It's also a semi-fix for #433
2016-07-05 21:23:09 +03:00
LordFowl
1cfb3086de Preference edits (#473)
Makes several lorefriendly changes to chargen.
Permits numbers in chargen naming for the benefit of IPCs.
Permits chargen fluff to be viewed via employment record consoles and ID cards.
2016-06-30 02:35:20 +03:00
skull132
672ad7708a Revert "Markup fixes - round two" (#492) 2016-06-29 08:43:47 +03:00
skull132
deaef46435 Resolves #486 (#490)
Fixes mark-up to be better: not break URLs, and permit escaping.
2016-06-29 00:16:25 +03:00
skull132
d402f879fc Hotfix - Markup (#450)
No more breaking of links.
more options.
2016-06-24 22:21:26 +03:00
skull132
83253fc1f7 Chat markup (#441)
Enables you to use Skype/Discord style mark-up in OOC, LOOC, and IC chat.
2016-06-23 16:44:33 +03:00
skull132
02b42862c1 processScheduler Update to 510 (#398)
Updates code to be 510 compile compatible.

Also introduces the new updates to the GOON processScheduler, which should make for better gameplay and less lag. Specially on high population.
2016-06-23 02:47:12 +03:00
NanakoAC
6d0f8388a7 Medical HUD useability improvements (#413)
- bugfix: "Medical huds will now properly update as wounds heal
passively, or when bandaged"
- rscadd: "Added a new Medical HUD state between 70 and 100%, to better
recognise very small amounts of damage"
- rscadd: "Medical huds will no longer show the healthbar on crewmembers
who are at full health"
- rscadd: "Added a healthbar fadeout effect for when someone heals up to
100% while you're watching"
- tweak: "Medical huds now update more frequently"
2016-06-23 02:16:06 +03:00
Werner
1d24964ac9 Hotfix/tsc fix (#374)
* Fix telescience
2016-06-04 22:44:19 +03:00
skull132
762427f5a2 Merge pull request #329 from Arrow768/feature/Various-Fixes
Feature/various fixes
2016-05-28 01:54:27 +03:00
Werner
a424b71a4b Possible fix for highlander
TS Fix

Law Maker Incendiary Fix

Possible Lawgiver burstfire fix

Lawgiver Changes:
Fix Rapid Fire
Add Armor Piercing
Add Pellets

Lawgiver:
Nerf incendiary bullets

Blow up the users weapon arm if his dna doesnt match
Added a proper soundeffect

Added Changelog.
Closes #71, Closes #327

Make the lawgiver emagable and change stun to a beam

Added crowdcontrol mode to the lawgiver

Final Tweaks to the lawgiver

Updated .gitignore to inclode the .atom-build.json

Fixed indentation
Fixed blowing up the wrong hand if the user switch hands after the killswitch has been triggered
2016-05-27 22:28:55 +02:00
Mahzel
2f4c772d8c Debugging SQL characters
Fixed runtime errors while loading the game
Fixed runtime errors while changing characters
Fixed gear not being updated correctly.
2016-03-16 22:40:47 +01:00
skull132
fda5a7781f Remove R_MENTOR & R_HOST
Flags unnecessary, procs and functions concerning them removed.
2016-02-05 23:20:39 +02:00
Ryan784
650c34ee4c DEV Flags + Perms + Verbs
The Dev Flag and status is back in game! As of right now, you will have
to play around with the values in regards to the defines in setup.dm
(specifically with CCIAA), but everything works fine, besides maybe Devs
having some verbs they shouldn't for some reason..

But besides that, it's peachy.
2016-02-03 22:57:34 -05:00
skull132
8569d1c1ab +CCIAA Flag 2016-02-02 23:37:15 +02:00
skull132
912fe7356e Merge remote-tracking branch 'Aurorastation/development' into new-engine
# Conflicts:
#	code/__HELPERS/unsorted.dm
2016-01-24 23:25:08 +02:00
skull132
df009a3307 Merge pull request #3 from skull132/telescience-import
Telescience import
2016-01-24 23:11:09 +02:00
skull132
5de3f05ae1 Initial Commit 2016-01-13 14:25:06 +02:00
Chinsky
35ce07aa71 Merge pull request #11296 from mwerezak/pepperspray-fix
Pepperspray and chem smoke fixes
2015-10-26 05:42:59 +03:00
mwerezak
47ace5ed3e Chem smoke refactor 2015-10-18 11:54:17 -04:00
PsiOmegaDelta
fd03e4d59b Surgical kits can now contain their equipment.
The surgical kit can now contain the equipment it came with. It can also not contain more items of a given type than it was spawned with.
This means that even if the storage container otherwise has sufficient space it can, for example, still only ever contain 1 surgical saw.

Fixes #11298. Fixes #11297.
2015-10-15 10:20:49 +02:00
PsiOmegaDelta
91faf8555f Antag placement now favors mobless turfs.
If one such turf is available, otherwise picks a random populated turf. Fixes #11237.
2015-10-05 10:13:05 +02:00
GinjaNinja32
8ed4faf7b2 Add proc/crash_with, fix two incorrect qdel calls 2015-09-23 13:29:54 +01:00
skull132
50fa97c01b File modification 2015-09-17 13:56:04 +03:00
PsiOmega
81861f4dd6 Ensures the AI should always be able to state ion laws.
Switched the first character selection to a number to avoid collision with custom language keys on dev.
2015-09-12 15:02:42 +02:00
mwerezak
124609ad71 Fixes various actions occuring instantly
Feeding food/drinks in particular.
2015-09-09 16:04:59 -04:00
PsiOmega
c5e09c30d6 Alters the round duration format, increases Stat inactivity timeout.
Round duration now has a similar format to round time.
Stat inactivity timeout is now 10 minutes instead of 1 minute.
2015-08-27 20:01:38 +02:00
Kelenius
afc5414ed9 Removes a few outdated mob mentions. Fixes a few things. Almost definitely fixes #7570. 2015-08-18 10:48:22 +03:00
mwerezak
dadc6e4b77 Adds logging for admin spawning antags 2015-08-17 21:10:24 -04:00
PsiOmega
1186ec2af6 The stat panel now displays station time along with current round duration. 2015-08-15 22:09:18 +02:00
volas
982ec2df21 Fixes #10508 2015-08-15 14:01:19 +03:00
GinjaNinja32
83b26cf43a Revert "Debug code to try to figure out the cause of the player-panel etc breaking"
This reverts commit 9dacc146cd.
2015-08-13 01:45:41 +01:00
GinjaNinja32
9dacc146cd Debug code to try to figure out the cause of the player-panel etc breaking 2015-08-12 06:15:06 +01:00
PsiOmegaDelta
f8799035f4 Merge pull request #10400 from Baystation12/master
Master -> Dev-Freeze
2015-08-01 19:44:22 +02:00
GinjaNinja32
41a75e330a Holodeck fix 2015-08-01 09:39:29 +01:00
Mloc
ac5774c81c some dview tweaks & fixes
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-30 19:50:32 +01:00
Mloc
26a4e12cd2 make lighting falloff a macro and optimize turfs-in-view
Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-22 16:22:28 +01:00
Zuhayr
5e1ae26b74 Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze. 2015-07-14 05:19:01 +09:30
Chinsky
7d9b7e10f4 Merge pull request #10038 from PsiOmegaDelta/150707-HellUniverseOptimizations
Reduced Hell Universe Lag
2015-07-09 20:45:51 +03:00
GinjaNinja32
f3d09e092e Removes the approximations cheap_pythag and cheap_hypotenuse, since they're anything *but* cheap 2015-07-09 16:25:47 +01:00
Mloc
ffbf547923 Merge pull request #9889 from PJB3005/bay-lights
Lighting optimizations + NVG meson fix
2015-07-09 14:50:10 +01:00
PsiOmegaDelta
e18472c444 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/datums/ai_laws.dm
	code/modules/hydroponics/spreading/spreading.dm
2015-07-08 08:57:48 +02:00
GinjaNinja32
27911bb7ad Fixes num2hex 2015-07-07 18:02:59 +01:00
PsiOmegaDelta
0a4131e9dc Reduced Hell Universe Lag
Based on https://github.com/d3athrow/vgstation13/pull/5273.
2015-07-07 12:55:39 +02:00