Commit Graph

8 Commits

Author SHA1 Message Date
Werner
5df9509435 Computer tweaks (#1285)
Pulling in some computer changes from bay.
2016-12-25 14:19:50 +02:00
skull132
87e041aa75 Merge remote-tracking branch 'bay12-upstream/master' into development 2016-10-07 00:58:39 +03:00
PsiOmegaDelta
4ec7639e8f Converts old projectile code to the new format.
Fixes ED-209, hostile mobs, and mechs being unable to fire as it caused runtimes.
Also updates the old turrets by removing them.
2016-01-29 08:28:09 +01:00
Zuhayr
e5ec6c761b Adds a possession system for ghost mousedrop(). Currently allows for control of mice, drones and use of drone fabricators. 2015-11-23 05:52:33 +10:30
PsiOmegaDelta
e40246e9df Character setup tweaks.
Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433.
2015-11-11 13:50:22 +01:00
PsiOmega
98175214d6 Attempts to improve mob in view acquirement.
Creates a central proc that can (and will be) re-used.
This proc is hopefully more expandable by utilizing proc overrides.
It is now 1 instead of 3 loops (made even worse by the fact that each individual loop would re-acquire targets in view).
2015-09-13 14:32:49 +02:00
GinjaNinja32
a1b9dc2b4a Resomi language tweaks, fixes every species' names being generated in Galcom 2015-09-06 22:10:39 +01:00
Chinsky
bf53304fec Splits setup.dm into berjillion of smaller files vaguely named thematically.
Also moved __HELPERS and _defines around so defines actually come first.
2015-06-04 21:51:58 +03:00