Fixes#1489Fixes#1499
Grippers basically torn up and remade, i went down to the root and incorporated them into cyborg click and inventory code. This should make them resistant against future bugs.
Fixes all current known gripper bugs. Grippers work properly with all the stuff they should. Minor tweaks to borg modules.
In addition, i went and raided VG, TG, paradise and bay repositories, and ported all their best sprites that were suitable for us. VG station was the most lucrative by far, about 70% of the new ones came from there.
-fix all the issues related to the leather things, as in they been just metal sheets, by adding leather materials and some things you can build with them.
-add a carp and corgi costume
-add some new accessories, like a new holster, the atlas armband that everyone wanted and some new medals
-add more things to the custom loadout, like the tracksuit things
-turns the waistcoat and suspender into accessories too
-fix the captain's medal at spawn being utter fucking broken
-add xeno sprites for the hazard suit
-add some more things to the cargo warehouse, like hides and winter coats
-replace force gloves sprites with cake's version
-add more jumpsuits that you can roll up sleeves
-stun from tabling someone is random now instead of a fixed ammount
* Fixing Borg Beakers
*Crisis and Research borgs now have a Chemistry Gripper instead of a
beaker. The gripper can hold beakers, bottles, pillbottles, pills, hand
labellers, and phoron crystals