NanakoAC
6e1c3a6b21
Fixed Painkiller Overdose Hallucinations
...
Paracetamol overdose now causes hallucination strength 25
Tramadol overdose now causes hallucination strength 40
Oxycodone overdose now causes hallucination strength 60
2016-05-21 09:17:44 +01:00
Akrilla
4b2290fc7e
Removing errors, will sort out another time. Can't test locally as my server is dead.
2016-05-19 15:21:40 +01:00
Akrilla
c55a0eef21
Commenting out animation.
2016-05-19 15:17:36 +01:00
Akrilla
465da7779a
Last try.
2016-05-19 15:14:43 +01:00
Akrilla
b315b479ad
Anim fix.
2016-05-19 15:06:02 +01:00
Akrilla
a0e6c3ac79
Change to usr.
2016-05-19 14:59:09 +01:00
Akrilla
cf4f6ba200
Okay, I actually fixed it this time.
2016-05-19 14:52:45 +01:00
Akrilla
570a0bee07
Bug fix.
2016-05-19 14:47:50 +01:00
Akrilla
0520ea0ebe
Taking damage or attacks removes stealth.
2016-05-19 14:43:22 +01:00
skull132
d5129d93c0
Merge pull request #311 from Akrilla/cleanbots-fix
...
Cleanbots lag fix and code cleanup.
2016-05-19 03:23:43 +03:00
skull132
e08f80f518
Merge pull request #309 from skull132/master
...
Banning Update + WebInterface Button
2016-05-18 22:18:40 +03:00
skull132
af73877426
Merge pull request #310 from skull132/vampire_rewrite
...
Vampire rewrite
2016-05-18 22:03:04 +03:00
skull132
d136181f8c
Ban Mirroring - Hotfix
...
Bad prepared statement execution fixed.
2016-05-18 21:57:53 +03:00
skull132
ec0a5fc53c
Merge pull request #312 from skull132/antagonist-fixes
...
Antagonist fixes
2016-05-18 21:50:54 +03:00
skull132
8447395d85
Vampires - Immunity to disease
...
Vampires are now immune to disease.
2016-05-18 21:50:41 +03:00
Mustafa Kalash
45627709d3
Fixes #12785 . Sets next_spawn after the game starts and attempts to autospawn after world.time passes next_spawn.
2016-05-18 21:20:32 +03:00
Akrilla
5c4af8dd7e
Compile error fix.
2016-05-18 18:01:26 +01:00
Akrilla
fdcf42ab0a
Fix for cleanbot lag, and a quick rewrite of search loop.
2016-05-18 17:45:09 +01:00
skull132
b1af6d4086
Conflict Resolution
...
# Conflicts:
# interface/skin.dmf
2016-05-18 17:26:08 +03:00
skull132
79044f3597
Merge pull request #308 from Akrilla/cold-slimes
...
Slimes take damage when under their cold threshold.
2016-05-18 15:25:33 +03:00
skull132
8e675f756f
Merge pull request #307 from Akrilla/necrosis-fix
...
Fixes #284 : Necrotic organ repair fix
2016-05-18 15:25:08 +03:00
skull132
529a3ea6e3
Merge pull request #300 from ArcBotSS13/spectrometer-fix
...
Fixes spectrometer not accepting coolant
2016-05-18 15:21:56 +03:00
Akrilla
f2da3a0d04
Slimes take damage when under their cold threshold.
2016-05-18 13:04:08 +01:00
Akrilla
a853a3cf73
Fix for necrotic surgery.
2016-05-18 12:40:48 +01:00
skull132
5bbc831f31
Merge pull request #302 from MissBrightdawn/development
...
Coffee Machine: Update 1
2016-05-17 23:46:45 +03:00
ArcBot
ac18daf303
Tweaks to report bug for Skull.
2016-05-16 17:22:35 -04:00
ArcBot
f5e4d0eca2
Adds the report bug button again.
2016-05-16 16:29:29 -04:00
Akrilla
35a2b6a9e9
Small change to remove the 'is' prefix from poses.
2016-05-16 15:37:41 +01:00
Akrilla
d118a83bea
Fixes heartstop logic with certain chemicals, no longer flat lines.
2016-05-16 15:37:22 +01:00
Akrilla
2e422fb869
Fixes certain chemicals allowing random movement in space.
2016-05-16 15:36:50 +01:00
Brightdawn~
7740b81fbc
Coffee Machine: Update 1
...
This is only the beginning of the Coffee machine updates and new
recipes!
2016-05-16 11:04:10 +01:00
ArcBot
9a11c728a8
Fixes spectrometer not accepting coolant
2016-05-15 16:37:20 -04:00
skull132
aec33074de
Merge pull request #285 from LordFowl/development
...
Vaurca Changes + Map Batch
2016-05-15 21:00:17 +03:00
skull132
310fadf562
Merge pull request #298 from LordLag/master
...
Changes Reroute
2016-05-15 20:53:45 +03:00
skull132
6287b3be66
Merge pull request #253 from skull132/sql-new-fix
...
Fixes #255
2016-05-15 20:40:44 +03:00
skull132
ce041cf297
Antag Count Balancing
...
Should make scaling of antags proper. At the start of the round, it updates the initial_spawn_target of each active antagonist template in relation to the player count.
The initial_spawn_target will never be lower than the initial_spawn_req, or higher than the hard_cap. It'll default as necessary.
2016-05-15 18:10:50 +03:00
skull132
66e31b3ee2
Vampire - HUD icons
2016-05-15 15:51:54 +03:00
skull132
6db7d7f00f
Vampire - Frenzy Messages & Modification
...
Isntead of random probability ticks, the messages are sent every X seconds, depending on how close to frenzy you are. Easier to control the spam that way.
Also cleans up the feed code with easier accessing of vars, and makes feeding reduce frenzy.
2016-05-15 15:40:10 +03:00
skull132
e6ac0a534b
Vampire - help verb
...
Adds a malf AI-esque help verb to all vampires. Lore blurb included!
2016-05-15 03:25:04 +03:00
skull132
c20fd96200
Vampire - Frenzied Grapple
...
A frenzied vampire can grapple a random victim. Puts them into aggressive grab if possible.
2016-05-14 21:04:13 +03:00
skull132
4b654cf880
Vampire - Logs
...
Logging. Fucking. Everything forever. Reeee!
2016-05-14 19:49:09 +03:00
skull132
869e32ae8d
Vampire - Failure Feedback
...
Adds feedback for failed vampire_can_affect_target() checks. So a vampire knows why they cannot interact with another subject.
2016-05-14 18:51:21 +03:00
skull132
1bd3b2c064
Vampire - Full Power
...
Gaining 650 total blood will grant a vampire full power.
At this moment, this enables a vampire to:
* Veil step while dragging victims along
* Instantly dominate people
* Affect chaplains and other vampires (who are not at full power yet)
2016-05-14 18:18:42 +03:00
skull132
69f168870a
Vampire - Enthrall rework
...
Works on grabs now, as opposed to just target selection. Makes more sense this way.
2016-05-14 17:48:38 +03:00
skull132
6276a18dfb
Vampire - Draining Fixes
...
The victim is now perpetually stunned while being fed upon. Also gives them feedback on what they remember (specifically, they don't remember being fed upon IC).
2016-05-14 17:42:16 +03:00
skull132
6be763fc8f
Vampire - Enthrall and Embrace Fixes
...
Stops spamming the thrall with a screen full of messages.
Should make the embrace work properly on all roles.
2016-05-14 17:16:14 +03:00
skull132
399ad21b68
Vampire - Feedback and Typos
...
Provides better feedback to the vampire on powers that take a bit to activate.
2016-05-14 17:07:06 +03:00
skull132
6b7d2c7656
Vampire - Weil Valk Fixes 2
...
Bad pointers were causing compile errors.
2016-05-14 17:06:20 +03:00
skull132
37988ef009
Vampire Fixes - Veilstep, veil walk, bats
...
Veil step now works specifically with shadowed tiles.
You can now exit out of veil walk by toggling the ability again.
Bats will no longer attack the person who spawned them, or his thralls.
2016-05-14 16:27:50 +03:00
skull132
33a4764792
Vampire - Feeding fixes
...
Runtime error fix for eating SSDs.
Makes monkeys, dead people, and SSDs give usable blood instead of total blood. This makes it easier for the vamp to recover from a frenzy.
2016-05-14 15:24:23 +03:00