Commit Graph

22907 Commits

Author SHA1 Message Date
NanakoAC
6e1c3a6b21 Fixed Painkiller Overdose Hallucinations
Paracetamol overdose now causes hallucination strength 25
Tramadol overdose now causes hallucination strength 40
Oxycodone overdose now causes hallucination strength  60
2016-05-21 09:17:44 +01:00
Akrilla
4b2290fc7e Removing errors, will sort out another time. Can't test locally as my server is dead. 2016-05-19 15:21:40 +01:00
Akrilla
c55a0eef21 Commenting out animation. 2016-05-19 15:17:36 +01:00
Akrilla
465da7779a Last try. 2016-05-19 15:14:43 +01:00
Akrilla
b315b479ad Anim fix. 2016-05-19 15:06:02 +01:00
Akrilla
a0e6c3ac79 Change to usr. 2016-05-19 14:59:09 +01:00
Akrilla
cf4f6ba200 Okay, I actually fixed it this time. 2016-05-19 14:52:45 +01:00
Akrilla
570a0bee07 Bug fix. 2016-05-19 14:47:50 +01:00
Akrilla
0520ea0ebe Taking damage or attacks removes stealth. 2016-05-19 14:43:22 +01:00
skull132
d5129d93c0 Merge pull request #311 from Akrilla/cleanbots-fix
Cleanbots lag fix and code cleanup.
2016-05-19 03:23:43 +03:00
skull132
e08f80f518 Merge pull request #309 from skull132/master
Banning Update + WebInterface Button
2016-05-18 22:18:40 +03:00
skull132
af73877426 Merge pull request #310 from skull132/vampire_rewrite
Vampire rewrite
2016-05-18 22:03:04 +03:00
skull132
d136181f8c Ban Mirroring - Hotfix
Bad prepared statement execution fixed.
2016-05-18 21:57:53 +03:00
skull132
ec0a5fc53c Merge pull request #312 from skull132/antagonist-fixes
Antagonist fixes
2016-05-18 21:50:54 +03:00
skull132
8447395d85 Vampires - Immunity to disease
Vampires are now immune to disease.
2016-05-18 21:50:41 +03:00
Mustafa Kalash
45627709d3 Fixes #12785. Sets next_spawn after the game starts and attempts to autospawn after world.time passes next_spawn. 2016-05-18 21:20:32 +03:00
Akrilla
5c4af8dd7e Compile error fix. 2016-05-18 18:01:26 +01:00
Akrilla
fdcf42ab0a Fix for cleanbot lag, and a quick rewrite of search loop. 2016-05-18 17:45:09 +01:00
skull132
b1af6d4086 Conflict Resolution
# Conflicts:
#	interface/skin.dmf
2016-05-18 17:26:08 +03:00
skull132
79044f3597 Merge pull request #308 from Akrilla/cold-slimes
Slimes take damage when under their cold threshold.
2016-05-18 15:25:33 +03:00
skull132
8e675f756f Merge pull request #307 from Akrilla/necrosis-fix
Fixes #284: Necrotic organ repair fix
2016-05-18 15:25:08 +03:00
skull132
529a3ea6e3 Merge pull request #300 from ArcBotSS13/spectrometer-fix
Fixes spectrometer not accepting coolant
2016-05-18 15:21:56 +03:00
Akrilla
f2da3a0d04 Slimes take damage when under their cold threshold. 2016-05-18 13:04:08 +01:00
Akrilla
a853a3cf73 Fix for necrotic surgery. 2016-05-18 12:40:48 +01:00
skull132
5bbc831f31 Merge pull request #302 from MissBrightdawn/development
Coffee Machine: Update 1
2016-05-17 23:46:45 +03:00
ArcBot
ac18daf303 Tweaks to report bug for Skull. 2016-05-16 17:22:35 -04:00
ArcBot
f5e4d0eca2 Adds the report bug button again. 2016-05-16 16:29:29 -04:00
Akrilla
35a2b6a9e9 Small change to remove the 'is' prefix from poses. 2016-05-16 15:37:41 +01:00
Akrilla
d118a83bea Fixes heartstop logic with certain chemicals, no longer flat lines. 2016-05-16 15:37:22 +01:00
Akrilla
2e422fb869 Fixes certain chemicals allowing random movement in space. 2016-05-16 15:36:50 +01:00
Brightdawn~
7740b81fbc Coffee Machine: Update 1
This is only the beginning of the Coffee machine updates and new
recipes!
2016-05-16 11:04:10 +01:00
ArcBot
9a11c728a8 Fixes spectrometer not accepting coolant 2016-05-15 16:37:20 -04:00
skull132
aec33074de Merge pull request #285 from LordFowl/development
Vaurca Changes + Map Batch
2016-05-15 21:00:17 +03:00
skull132
310fadf562 Merge pull request #298 from LordLag/master
Changes Reroute
2016-05-15 20:53:45 +03:00
skull132
6287b3be66 Merge pull request #253 from skull132/sql-new-fix
Fixes #255
2016-05-15 20:40:44 +03:00
skull132
ce041cf297 Antag Count Balancing
Should make scaling of antags proper. At the start of the round, it updates the initial_spawn_target of each active antagonist template in relation to the player count.

The initial_spawn_target will never be lower than the initial_spawn_req, or higher than the hard_cap. It'll default as necessary.
2016-05-15 18:10:50 +03:00
skull132
66e31b3ee2 Vampire - HUD icons 2016-05-15 15:51:54 +03:00
skull132
6db7d7f00f Vampire - Frenzy Messages & Modification
Isntead of random probability ticks, the messages are sent every X seconds, depending on how close to frenzy you are. Easier to control the spam that way.

Also cleans up the feed code with easier accessing of vars, and makes feeding reduce frenzy.
2016-05-15 15:40:10 +03:00
skull132
e6ac0a534b Vampire - help verb
Adds a malf AI-esque help verb to all vampires. Lore blurb included!
2016-05-15 03:25:04 +03:00
skull132
c20fd96200 Vampire - Frenzied Grapple
A frenzied vampire can grapple a random victim. Puts them into aggressive grab if possible.
2016-05-14 21:04:13 +03:00
skull132
4b654cf880 Vampire - Logs
Logging. Fucking. Everything forever. Reeee!
2016-05-14 19:49:09 +03:00
skull132
869e32ae8d Vampire - Failure Feedback
Adds feedback for failed vampire_can_affect_target() checks. So a vampire knows why they cannot interact with another subject.
2016-05-14 18:51:21 +03:00
skull132
1bd3b2c064 Vampire - Full Power
Gaining 650 total blood will grant a vampire full power.

At this moment, this enables a vampire to:
* Veil step while dragging victims along
* Instantly dominate people
* Affect chaplains and other vampires (who are not at full power yet)
2016-05-14 18:18:42 +03:00
skull132
69f168870a Vampire - Enthrall rework
Works on grabs now, as opposed to just target selection. Makes more sense this way.
2016-05-14 17:48:38 +03:00
skull132
6276a18dfb Vampire - Draining Fixes
The victim is now perpetually stunned while being fed upon. Also gives them feedback on what they remember (specifically, they don't remember being fed upon IC).
2016-05-14 17:42:16 +03:00
skull132
6be763fc8f Vampire - Enthrall and Embrace Fixes
Stops spamming the thrall with a screen full of messages.
Should make the embrace work properly on all roles.
2016-05-14 17:16:14 +03:00
skull132
399ad21b68 Vampire - Feedback and Typos
Provides better feedback to the vampire on powers that take a bit to activate.
2016-05-14 17:07:06 +03:00
skull132
6b7d2c7656 Vampire - Weil Valk Fixes 2
Bad pointers were causing compile errors.
2016-05-14 17:06:20 +03:00
skull132
37988ef009 Vampire Fixes - Veilstep, veil walk, bats
Veil step now works specifically with shadowed tiles.
You can now exit out of veil walk by toggling the ability again.
Bats will no longer attack the person who spawned them, or his thralls.
2016-05-14 16:27:50 +03:00
skull132
33a4764792 Vampire - Feeding fixes
Runtime error fix for eating SSDs.
Makes monkeys, dead people, and SSDs give usable blood instead of total blood. This makes it easier for the vamp to recover from a frenzy.
2016-05-14 15:24:23 +03:00