mikomyazaki
e59589ec8a
Gripper attackby fixes ( #13571 )
...
This cannot go wrong, can it?
2022-04-20 22:15:15 +02:00
alberyk
8c1d2a7cde
Merge branch 'master' into final_away_maps_additions
...
# Conflicts:
# code/__defines/misc.dm
# code/modules/client/preference_setup/loadout/loadout_xeno/tajara.dm
# icons/mob/head.dmi
# maps/exodus/code/exodus.dm
2022-04-04 19:47:58 -03:00
mikomyazaki
eb7b1f175e
Horizon propulsion now has a direct oxygen supply to both engines.
2022-04-01 23:26:48 +01:00
mikomyazaki
6f345c1383
Toggle pumps/filters with AltClick & RCON Max SMES Output Button ( #13385 )
...
* Atmospherics devices (pumps, filters, etc.) can be have their power toggled on/off with Alt-Click.
* RCON control can now max the SMES output in one button-click.
* Changelog
* Got to check the SMES exist.
2022-03-16 02:49:14 +01:00
mikomyazaki
f7791a4e15
Simple pipes with dir set to WEST or NORTH can now spawn correctly.
2022-03-07 00:39:02 +00:00
Alberyk
1e47023496
Merge pull request #65 from Aurorastation/atmos_adjustment_revert
...
Reverts atmos pipe volume & pressure changes
2022-02-21 01:02:30 -03:00
mikomyazaki
ff39c3dbfd
Reverts atmos pipe volume & pressure changes.
2022-02-21 02:01:28 +00:00
mikomyazaki
f9926b6cb9
Pressure regulators in propulsion no longer start with an invalid max pressure.
2022-02-20 17:54:05 +00:00
alberyk
12a70b50b7
Merge branch 'master' into updates_the_nbt
...
# Conflicts:
# code/__defines/misc.dm
# code/game/machinery/machinery.dm
# maps/_common/mapsystem/map.dm
2022-02-19 10:26:35 -03:00
mikomyazaki
0b5ba4f9da
Pressure regulator connection icon fix ( #13204 )
2022-02-18 15:33:29 +01:00
mikomyazaki
7ef6eb08a0
Caps pumps at new simple-pipe max pressure.
2022-02-18 11:27:08 +00:00
mikomyazaki
31fe0a79af
Returns heat exchange pipes to original volume.
2022-02-18 11:22:35 +00:00
mikomyazaki
32ba620441
Coolant injectors broadcast status on atmos_init ( #13199 )
2022-02-18 12:13:03 +01:00
mikomyazaki
152147ea1b
Greatly reduces amount of gas that pipes can contain, increases initial air supply pressure to compensate.
2022-02-16 22:59:15 +00:00
Geeves
ce1f702435
Misc Fixes
2022-01-23 00:49:40 +02:00
Erki
9eb663da66
Merge branch 'master' into newmap-master
...
# Conflicts:
# aurorastation.dme
2021-07-13 22:19:58 +03:00
Geeves
0d1a724f9e
Filter Helpers and Heat Exchanging Pipes ( #12051 )
2021-06-21 18:14:34 -03:00
Geeves
1917dcf683
Blueprint Blueprints ( #11774 )
2021-05-01 11:21:43 +02:00
Ferner
5fc38a01e8
Merge branch 'master' into placeholder
2021-04-10 19:20:48 +02:00
MarinaGryphon
02e2babdb3
Fixes *some* CI issues ( #11461 )
2021-03-17 22:34:25 +01:00
Ferner
43c4f7b190
Merge branch 'master' into placeholder
2021-03-04 00:56:16 +01:00
fernerr
90b57943b5
Adds a couple pressure regulator variants ( #11337 )
2021-03-03 19:53:43 -03:00
Ferner
2307beaff6
Merge branch 'master' into placeholder
2021-02-17 06:12:13 +01:00
Sparky
bd4b88b045
You see me rollin' - Roller Bed Tweaks ( #11150 )
2021-02-16 19:41:55 +01:00
Ferner
e694c3938b
Teaser 1, purple pipes, Lobby screen
2021-02-08 06:14:14 +01:00
Sierra Brown (SierraKomodo)
5fe311801c
Adding scrubber procs to scrubbers and change default filter settings ( #11041 )
2021-01-25 19:49:35 +01:00
mikomyazaki
830fcd344b
Pressure regulators will now be able to transfer gas into a vacuum ( #10595 )
2020-11-19 23:44:58 +01:00
Hockaa
864f7555f0
Hydrogen Port 2: Electric Boogaloo ( #10547 )
2020-11-17 21:44:34 +01:00
Geeves
b3891901ea
Radiojammer Stationbound Blocking ( #10246 )
...
* AI Firedoor Rebalance
* Update geeves-because-the-question-is-incorrect.yml
* improve the implementation considerably
* Update geeves-because-the-question-is-incorrect.yml
* put this back
* jammer UI
2020-11-14 12:10:35 +01:00
Geeves
8eb0cebb21
Port Airlock Spawners ( #10347 )
...
* Ported Airlock Spawners
* readds the radios
2020-11-07 21:48:00 +01:00
Jiří Barouš
0fc1345ddd
transmission_method could probably be enumerated through #define. Is neater. ( #10406 )
...
* transmission_method-could-probably-be-enumerated-through-define.would-be-neater
* removes changelog
2020-11-03 03:12:23 +01:00
Geeves
db15949592
Oxygen and Nitrogen Capital Fix ( #10155 )
...
Fixed Oxygen and Nitrogen not being capitalized in some cases where they should be.
2020-10-03 19:10:41 +03:00
Matt Atlas
d4666caaac
Ports Goonchat from Baystation. ( #9635 )
...
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
Geeves
4102ca9863
Ling Escapism ( #10011 )
2020-09-19 16:37:33 -03:00
Erki
29a4cf7f8d
Lowers roundstart strain on SStimers ( #9794 )
2020-08-26 20:33:55 -03:00
Erki
e5034aed01
VueUI ports: part 84.1 ( #9568 )
2020-08-17 11:25:09 +02:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Matt Atlas
c7c5d44a97
Reworks stasis, reshuffles life order, makes gases use defines. ( #9409 )
2020-08-09 13:20:06 +02:00
Hockaa
0f79118904
Allows air analyzers to scan pipes and also shows moles on readout ( #9620 )
...
Calls analyze_gases() when a pipe is hit with an air analyzer - also adds a readout of the analyzed system's total moles, which is nifty for atmos techs to know.
2020-08-07 21:48:30 +03:00
Geeves
33ad8096fb
The Great Spanning ( #9320 )
...
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves
1f213e48c0
Description Consolidation ( #9038 )
...
I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
2020-06-10 09:03:44 +03:00
Matt Atlas
72c968eba6
Genericises rotate() on objects. ( #8430 )
2020-03-17 17:17:42 +01:00
mikomyazaki
21f348ec57
Adds a unit test to check for any missing initial icon states ( #8332 )
2020-02-23 02:43:12 -03:00
mikomyazaki
6074224d00
dreamchecker ( #8233 )
...
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Wowzewow (Wezzy)
7c2407b3ee
Welding sound tweak ( #8129 )
...
Welding also now plays a sound once you've finished welding
2020-02-02 00:10:56 +02:00
Sindorman
9cd76fa730
Fixing GC issues in atmos
2019-12-21 10:37:54 -08:00
Werner
cb4a712851
Enforces Lineendings and adds Editorconfig ( #7657 )
2019-12-21 16:19:24 +01:00
Matt Atlas
5da2a9c24b
Splits organs into organ/internal ( #7441 )
2019-11-20 23:07:10 +01:00
Werner
af16a489a6
Removes Weapons ( #7415 )
...
* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
fernerr
8ca8760c21
Replaces all instances of /turf/simulated/shuttle with simulated/wall/shuttle or simulated/floor/shuttle counterparts. ( #7315 )
...
Replaced all the snowflakey shuttle turfs with either /turf/simulated/wall/shuttle or /turf/simulated/floor/shuttle where I could, meaning shuttles are no longer indestructible but they can still take a lot of punishment.
Added a few unsimulated turf variants to use on the cc z-level rather than having to use their simulated counterparts.
Added smooth dark shuttle wall icons and a few more shuttle floor variants by AmoryBlaine.
Fixed the dark shuttle corner blocks from looking weird after transit.
A side effect of removing these shuttle turf types, conjure spells will now work inside of shuttles that used these removed turfs. Could perhaps be readded using areas if needed.
This is part 1 of the stuff from #5771 which will be split up and added in smaller batches beginning with adding the turf types with this pr.
2019-11-04 21:59:28 +02:00