Matt Atlas
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c93da67900
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You can now open/close doors and interact with elevator buttons/panels by clicking the tile they are on. (#14017)
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2022-05-23 12:42:50 +02:00 |
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Casper3667
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91d7cac9da
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Fixes loadout renaming runtimes (#12497)
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2021-09-17 12:53:47 +02:00 |
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Matt Atlas
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1e1c25baa5
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Nerfs most armor across the board, shuffles guns values around. (#11467)
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2021-03-25 16:02:40 +01:00 |
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Matt Atlas
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e7eef8b7db
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Fixes rig armor not working and some other armor stuff. (#11365)
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2021-03-04 12:52:27 -03:00 |
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Matt Atlas
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c30cd94024
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Reworks armor damage reduction + armor components + more goodies. (#11106)
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
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2021-02-14 17:54:45 +02:00 |
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mikomyazaki
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cad5a637d7
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_SendSignal now sends arguments properly to INVOKE_ASYNC (#9550)
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2020-08-02 16:31:29 +02:00 |
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Matt Atlas
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0a162f61ee
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Ports Components from TG: "I don't actually know what I'm doing" edition (#8890)
God is with us.
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2020-05-19 20:59:50 +02:00 |
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