Commit Graph

6620 Commits

Author SHA1 Message Date
Alberyk
7d86fdf901 Cyberpunk 2462: augments for real this time (#8113)
This pr adds an augment option to the loadout, that by using copious amounts of shitcode, allows players to spend their snowflake points into becoming total powergamers cool augmented cyborgs.
Also, make a couple of changes to allow all limbs to host internal organs and interact with them in surgery.
2020-04-23 19:27:53 +03:00
Werner
ea020f398a Merge pull request #8725 from Alberyk/magboot_fix
Replaces addtimers with zero as their time
2020-04-22 22:47:41 +02:00
Alberyk
084d38fe2f Removes some words to avoid possible problems with github terms of service (#8695) 2020-04-22 16:29:56 -03:00
Alberyk
1649ee1290 couple of stuff. 2020-04-22 13:52:51 -03:00
Alberyk
60552d11c4 fixes stuff, i guess. 2020-04-22 13:17:19 -03:00
Geeves
9147cd5f67 Footprints (#8690) 2020-04-21 18:06:54 -03:00
Matt Atlas
d90e9ff957 Fixes broken timers by finishing the Bay timer SS port (#8709) 2020-04-21 22:17:31 +02:00
Geeves
482bca5a95 Station Blueprint Hotfix (#8692)
Station Blueprints now count asteroid turf as space, this should reduce server crashing when using them.
2020-04-20 11:41:36 +03:00
Geeves
eb886d7f63 Power Cell Backpacks (#8642) 2020-04-20 10:38:38 +02:00
Baa
5b95be0475 Causes remains to crumble when touched by a robot or pulled by anyone. (#8669) 2020-04-19 20:29:07 -03:00
TheDanseMacabre
0522bcd3ae Detective Gun Rebalance - Flash ammo edition. (#8634) 2020-04-18 23:41:44 -03:00
Geeves
5044bfa9f0 Tray Fix (#8687) 2020-04-18 19:39:38 +03:00
Geeves
85197fe615 Tray QoL (#8471)
You can now remove individual items from a tray by having it in one hand, and clicking it with the other empty hand.
    The sprites on trays are now randomly spread out instead of just going into the centre.
2020-04-18 11:34:49 +03:00
Geeves
9958c4a894 Slime Core Fix (#8645) 2020-04-14 12:02:31 +02:00
Wowzewow (Wezzy)
eb8b49a729 Some more tool inhands (#8633) 2020-04-11 16:02:35 -03:00
feartheblackout
8debcddc6f Adds Coalition of Colonies flags to loadout (#8612) 2020-04-09 16:16:30 -03:00
AveryThePanda
615fb11051 Grate cost tweak (#8559) 2020-04-08 12:25:06 +02:00
Doxxmedearly
4842baa4a3 Less sensitive explosive implants (#8622) 2020-04-08 11:53:35 +02:00
Geeves
2207462142 Inventory Click Drag QoL (#8568) 2020-04-07 09:10:32 +02:00
Geeves
760595049a Common and Entertainment Keys (#8541)
Standard Encryption Keys now come with both Common and Entertainment channels in-built.
2020-04-05 21:16:07 +03:00
Matt Atlas
2e5fdf970c Landmark Shuttles (#8512)
The lifeless live again. Or in this case, what never actually lived here.

Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.

I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.

Changes:

    "Shuttle code has been completely reworked."
    "Shuttles can now be modified to have more than one destination."
    "Shuttles now have a takeoff sound."
    "You can now throw mobs against walls to damage them. A lot."
    "You now need a neckgrab to throw mobs."
    "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
    "Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
Alberyk
8463300224 Cold War Arc Release: Hearts of Plasteel Edition (#8585) 2020-04-05 16:31:56 +02:00
Geeves
2d72d694d6 Xenobio Slime Extract Improvements (#8458) 2020-04-05 10:24:45 +02:00
Geeves
52547b5852 Ports Railings (#8524) 2020-04-04 17:26:33 -03:00
Geeves
5d1fae3d68 Alt Click Turf Menu Fix (#8592) 2020-04-03 14:46:03 -03:00
Geeves
1bd0a055e6 Big Mining Update (#8571) 2020-04-03 19:10:08 +02:00
Wowzewow (Wezzy)
c15351ef95 New RPD and RFD derivative sprites (#8548) 2020-04-03 18:52:37 +02:00
Geeves
2f01d15f5b Chair Rotate Fix (#8572) 2020-04-02 14:59:12 +02:00
Geeves
a1b699bba5 Janitorial Hologram Cleaning Fix (#8569) 2020-04-02 00:59:34 +02:00
Matt Atlas
0e60f21352 Removes the flashbang stun. (#8546)
I hate security.
2020-03-31 21:05:11 +02:00
Wowzewow (Wezzy)
07167be69e Stack inhands (#8513) 2020-03-31 16:44:40 +02:00
AveryThePanda
fd1ac62a9d BeltFix (#8531) 2020-03-30 22:41:07 +02:00
Geeves
358e33759e Bluespace Mining (#8492)
Implements bluespace mining, or: How to keep your lousy ore box at home.
While it may sound complex, it's actually fairly simple once you get it down. This is an attempt to make mining a little more 24XX, as well as introducing a way for mining drills to not be awful.

    Bluespace mining is now possible, to do so, attach a warp extraction pack to a mining satchel, then a warp extraction beacon signaller to an ore box. Link them by clicking on the ore box with the satchel.
    You can attach a linked mining satchel to a mining drill to teleport mined ores to the connected ore box.
    Mining satchel beacons can be removed with a screwdriver, mining drill satchels by wrench, and ore box beacons by hand.
2020-03-30 22:39:18 +03:00
Geeves
482b749ff4 Misc Attack Message Fixes (#8532)
You can now put flags on windows without bashing them.
    Compartmental circuit kits no longer display pickup error messages when you put it back in the big box.
2020-03-29 12:28:39 +03:00
Alberyk
9940687bd4 Replaces two ISD in game references with security department (#8503) 2020-03-28 19:49:06 +01:00
fernerr
afc0b4b3b3 Station Facelift (#8431)
Adds some new turf sprites to replace ones in common use across the station, ports the reinforced floor from bay.
Adds new vent, scrubber, sprites for many wall-mounted objects and holopad sprites that fit in better with the changed floors.
Remaps a ton of areas visually to make better use of these changed sprites.
2020-03-27 23:27:06 +02:00
Doxxmedearly
e0c974ac8e Limb-B-Gone (#8496) 2020-03-27 19:15:40 +01:00
Geeves
5a8691c5fa RFD-P Storage Use Fix (#8523) 2020-03-27 12:47:27 +01:00
Geeves
c422449d5f Rapid Piping Fabrication Device (#8435)
Implements a Piping Rapid Fabrication Device, otherwise known as the RFD-P.

They get added to atmos tech lockers. Can't really think of a better place to slap it in. Doesn't come with extra ammo.
2020-03-26 22:48:13 +02:00
Geeves
07238ef092 Debugger toolbelt storage (#8485) 2020-03-25 16:13:14 +01:00
Matt Atlas
700e49f047 New Underwear (#8343)
If there is a God, then He will prevent me from clicking the green button.
2020-03-23 20:27:57 +01:00
Geeves
5fb94a7ed4 Unholy Chef Tweaks (#8473) 2020-03-22 12:17:29 +01:00
Wowzewow (Wezzy)
b9b42f4f8f Janitor, hydroponics and medical inhands (#8456) 2020-03-21 13:36:49 +01:00
Geeves
28391cad07 Plasma Cutter Things (#8445)
Plasma cutters can now have their power cells removed with screwdrivers, and replaced by using the power cells on them.
Plasma cutters now do 20 damage, up from 15.
More things can now be disassembled with the plasma cutter. Non-reinforced walls, non-reinforced tables, grills, machine frames.
2020-03-21 12:46:25 +01:00
Doxxmedearly
938deeb66a Hallucinations Overhaul (#8259) 2020-03-20 22:24:06 +02:00
Geeves
e78127cf67 Bomb Defusal Things (#8440) 2020-03-20 09:18:20 +01:00
Matt Atlas
82437acd43 Materials subsystem, material defines instead of strings, structure materials. (#8447)
The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
Geeves
9687171243 Suit Cycler QoL (#8446) 2020-03-18 18:56:43 +01:00
Geeves
a67e6c6410 Circuitboard Improvements (#8432) 2020-03-18 14:47:40 +01:00
Matt Atlas
8e836a2965 More altclick functionality. (#8442) 2020-03-18 14:02:13 +01:00